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Fortune Teller's Talent

Fortune Teller's Talent

Enchantment — Class$0.85

(Gain the next level as a sorcery to add its ability.) You may look at the top card of your library any time. : Level 2 As long as you've cast a spell this turn, you may play cards from the top of your library. : Level 3 Spells you cast from anywhere other than your hand cost less to cast.

Legal in Commander

Is

Rewards

Combos 13

  • Fortune Teller's Talent + Sensei's Divining Top

    • Infinite card draw

    7,819 decks on Commander Spellbook

    How it works

    Steps

    Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0} due to Fortune Teller's Talent. Repeat.

    Commander Spellbook ↗
  • Fortune Teller's Talent + Sensei's Divining Top + Sage of the Beyond

    • Infinite card draw

    1,011 decks on Commander Spellbook

    How it works

    Steps

    Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0}. Repeat Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0} due to Fortune Teller's Talent. Repeat.

    Commander Spellbook ↗
  • Fortune Teller's Talent + Sensei's Divining Top + Savvy Trader

    • Infinite card draw

    853 decks on Commander Spellbook

    How it works

    Steps

    Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0}. Repeat Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0} due to Fortune Teller's Talent. Repeat.

    Commander Spellbook ↗
  • Fortune Teller's Talent + Ghostly Flicker + Mystic Sanctuary

    • Infinite mana permanents you control that enter the battlefield untapped can produce

    Mana needed: 333 decks on Commander Spellbook

    How it works

    Before you start

    You control three additional Islands. You've cast a spell this turn if Ghostly Flicker is on top of your library.

    Steps

    Activate Mystic Sanctuary by tapping it, adding {U}. Cast Ghostly Flicker either from your hand by paying {2}{U} or from the top of your library by paying {U}, blinking Mystic Sanctuary and another artifact, creature or land. When Mystic Sanctuary enters untapped, it triggers, putting Ghostly Flicker from your graveyard onto the top of your library. Repeat.

    Commander Spellbook ↗
  • Fortune Teller's Talent + Sensei's Divining Top + Geist of Saint Thalia

    • Infinite card draw

    180 decks on Commander Spellbook

    How it works

    Steps

    Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0}. Repeat Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0} due to Fortune Teller's Talent. Repeat.

    Commander Spellbook ↗
  • Fortune Teller's Talent + Sensei's Divining Top + Advanced Reconstruction

    • Infinite card draw

    42 decks on Commander Spellbook

    How it works

    Steps

    Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0}. Repeat Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0} due to Fortune Teller's Talent. Repeat.

    Commander Spellbook ↗
  • Fortune Teller's Talent + Sensei's Divining Top + Gran-Gran

    • Infinite card draw

    24 decks on Commander Spellbook

    How it works

    Before you start

    There are at least three Lesson cards in your graveyard.

    Steps

    Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0}. Repeat Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0} due to Fortune Teller's Talent. Repeat.

    Commander Spellbook ↗
  • Fortune Teller's Talent + Sensei's Divining Top + Armor Wars

    • Infinite card draw

    6 decks on Commander Spellbook

    How it works

    Before you start

    Armor Wars' second chapter ability has resolved this turn.

    Steps

    Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0}. Repeat Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library. Cast Sensei's Divining Top from the top of your library by paying {0} due to Fortune Teller's Talent. Repeat.

    Commander Spellbook ↗
  • Fortune Teller's Talent + Mortuary + Ashnod's Altar

    • Infinite colorless mana

    2 decks on Commander Spellbook

    How it works

    Before you start

    You control another nontoken creature that can be cast using {C}{C} or less. You've cast a spell this turn.

    Steps

    Activate Ashnod's Altar by sacrificing the nontoken creature, adding {C}{C}. When the creature dies, Mortuary triggers, putting the creature from your graveyard onto the top of your library. Cast the creature by paying its mana cost. Repeat.

    Commander Spellbook ↗
  • Fortune Teller's Talent + Mortuary + Phyrexian Altar

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite storm count

    1 decks on Commander Spellbook

    How it works

    Before you start

    You control another nontoken creature that can be cast using one colored mana or less.

    Steps

    Activate Phyrexian Altar by sacrificing the nontoken creature, adding one mana of any color. When the creature dies, Mortuary triggers, putting the creature from your graveyard onto the top of your library. Cast the creature by paying its mana cost. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Heliod, the Radiant Dawn // Heliod, the Warped EclipseHeliod, the Radiant Dawn // Heliod, the Warped Eclipse reduces your spell costs, which Fortune Teller's Talent can use because it rewards an Instant or sorcery.
  2. Baral, Chief of ComplianceBaral, Chief of Compliance reduces your spell costs, which Fortune Teller's Talent can use because it rewards an Instant or sorcery.
  3. Eluge, the Shoreless SeaEluge, the Shoreless Sea reduces your spell costs, which Fortune Teller's Talent can use because it rewards an Instant or sorcery.
  4. Lyse HextLyse Hext reduces your spell costs, which Fortune Teller's Talent can use because it rewards an Instant or sorcery.
  5. Thryx, the Sudden StormThryx, the Sudden Storm reduces your spell costs, which Fortune Teller's Talent can use because it rewards an Instant or sorcery.
  6. Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Fortune Teller's Talent can use because it rewards an Instant or sorcery.
  7. Geist of Saint ThaliaGeist of Saint Thalia reduces your spell costs, which Fortune Teller's Talent can use because it rewards an Instant or sorcery.
  8. Urza, Lord ProtectorUrza, Lord Protector reduces your spell costs, which Fortune Teller's Talent can use because it rewards an Instant or sorcery.
  9. Gran-GranGran-Gran reduces your spell costs, which Fortune Teller's Talent can use because it rewards an Instant or sorcery.
  10. Mizzix of the IzmagnusMizzix of the Izmagnus reduces your spell costs, which Fortune Teller's Talent can use because it rewards an Instant or sorcery.

View Fortune Teller's Talent on Scryfall