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Glamermite

Glamermite

Creature — Faerie Rogue2/2$0.18

Flash Flying When this creature enters, choose one — • Tap target creature. • Untap target creature.

Legal in Commander

Is

Does

Rewards

Combos 8

  • Glamermite + Kiki-Jiki, Mirror Breaker

    • Infinite creature tokens with haste

    108 decks on Commander Spellbook

    How it works

    Steps

    Activate Kiki-Jiki by tapping it, creating a token copy of Glamermite with haste. When the Glamermite token enters, it triggers, untapping Kiki-Jiki Repeat.

    Commander Spellbook ↗
  • Glamermite + Splinter Twin

    • Infinite creature tokens with haste

    73 decks on Commander Spellbook

    How it works

    Before you start

    Splinter Twin attached to Glamermite.

    Steps

    Activate Glamermite by tapping it, creating a token copy of itself with haste. When the token Glamermite enters the battlefield, it triggers, untapping the nontoken Glamermite. Repeat.

    Commander Spellbook ↗
  • Glamermite + Tawnos, Solemn Survivor + Ashnod's Altar

    • Infinite self-mill

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You control two artifact tokens.

    Steps

    Activate Tawnos's second ability by paying {1}{W}{U}{B}, tapping it and sacrificing two artifact tokens, exiling Glamermite from your graveyard and creating a token copy of it that is an artifact in addition to its other types. When the Glamermite token enters, it triggers, untapping Tawnos. Activate Tawnos's first ability by paying {2} and tapping it, creating a copy of the Glamermite token and causing you to mill two cards. When the Glamermite token enters, it triggers, untapping Tawnos. Activate Ashnod's Altar by sacrificing a Glamermite token, adding {C}{C}. Repeat from step 3.

    Commander Spellbook ↗
  • Glamermite + Tawnos, Solemn Survivor + Krark-Clan Ironworks

    • Infinite self-mill

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You control two artifact tokens.

    Steps

    Activate Tawnos's second ability by paying {1}{W}{U}{B}, tapping it and sacrificing two artifact tokens, exiling Glamermite from your graveyard and creating a token copy of it that is an artifact in addition to its other types. When the Glamermite token enters, it triggers, untapping Tawnos. Activate Tawnos's first ability by paying {2} and tapping it, creating a copy of the Glamermite token and causing you to mill two cards. When the Glamermite token enters, it triggers, untapping Tawnos. Activate Krark-Clan Ironworks by sacrificing a Glamermite token, adding {C}{C}. Repeat from step 3.

    Commander Spellbook ↗
  • Glamermite + Ghired, Mirror of the Wilds

    • Infinite creature tokens

    1 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to create a token copy of Glamermite.

    Steps

    Create a token copy of Glamermite. Activate Ghired by tapping it, creating a token copy of the Glamermite copy. When the Glamermite token enters the battlefield, it triggers, untapping Ghired. Repeat from step 2.

    Commander Spellbook ↗
  • Glamermite + Doppelgang + Echo Mage

    • Infinite copies of all permanents
    • Infinite creature tokens
    • Infinite mana creatures you control can produce

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You control a mana-producing permanent that enters the battlefield untapped and that can tap to produce at least {U}.

    Steps

    Cast Doppelgang by paying {6}{G}{U}, targeting Glamermite and a mana-producing permanent. Holding priority, activate Echo Mage by paying {U}{U} and tapping it, copying Doppelgang, targeting Glamermite and a mana-producing permanent. Resolve the copy of Doppelgang, creating two copies of Glamermite and the mana-producing permanent. When the Glamermite tokens enter, they trigger, untapping Echo Mage and any other applicable permanent. Holding priority, activate the two mana-producing permanent tokens by tapping them, adding at least {U}{U}. Repeat from step 2.

    Commander Spellbook ↗
  • Glamermite + Ashnod the Uncaring + Whisper, Blood Liturgist

    • Infinite recursion of creature cards in your graveyard

    0 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional nontoken creature. You have at least one creature card in your graveyard. Whisper does not have summoning sickness.

    Steps

    Activate Whisper by tapping it, sacrificing Glamermite and any other creature you control, targeting any other creature card in your graveyard. Ashnod the Uncaring triggers, copying Whisper's ability, targeting Glamermite. Resolve the copy of Whisper's ability, returning Glamermite from your graveyard to the battlefield. When Glamermite enters the battlefield, it triggers, untapping Whisper. Resolve the original Whisper ability, returning the targeted creature from your graveyard to the battlefield. Repeat.

    Commander Spellbook ↗
  • Glamermite + The Jolly Balloon Man + Ertha Jo, Frontier Mentor

    • Infinite creature tokens with haste

    0 decks on Commander Spellbook

    How it works

    Before you start

    You control a creature that can tap to produce at least {1}.

    Steps

    Activate a mana-producing creature by tapping it, adding at least {1}. Activate The Jolly Balloon Man by paying {1} and tapping it, targeting the mana-producing creature. Ertha Jo triggers, copying The Jolly Balloon Man's ability, targeting Glamermite. Resolve the copy of The Jolly Balloon Man's ability, creating a token copy of Glamermite that is a 1/1 Balloon with haste. When Glamermite enters the battlefield, it triggers, untapping The Jolly Balloon Man. Resolve the Jolly Ballon Man ability from step 2, creating a token copy of the mana-producing creature that is a 1/1 Balloon with haste. Activate the mana-producing creature token by tapping it, adding at least {1}. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Mister FantasticMister Fantastic copies your triggered abilities, which Glamermite can use because it has an enter-the-battlefield trigger.
  2. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Glamermite can use because it has an enter-the-battlefield trigger.
  3. Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Glamermite can use because it has an enter-the-battlefield trigger.
  4. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Glamermite can use because it has an enter-the-battlefield trigger.
  5. Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Glamermite can use because it has an enter-the-battlefield trigger.
  6. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Glamermite can use because it has an enter-the-battlefield trigger.
  7. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Glamermite can use because it has an enter-the-battlefield trigger.
  8. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Glamermite can use because it has an enter-the-battlefield trigger.
  9. Elrond, Moon-ReaderElrond, Moon-Reader blinks / re-enters your creatures, which Glamermite can use because it has an enter-the-battlefield trigger.
  10. Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Glamermite can use because it has an enter-the-battlefield trigger.

View Glamermite on Scryfall