
Griffin Canyon
Land$5.11
: Add . : Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
colorlessLegal in Commander
Does
Combos 16
Griffin Canyon + Manascape Refractor + Mutavault
- Infinitely large creature until end of turn
Commander Spellbook ↗How it works
Before you start
Manascape Refractor does not have summoning sickness.
Steps
Activate Manascape Refractor using Mutavault's second ability by paying {1}, causing Manascape Refractor to become a 2/2 creature with all creature types until end of turn. Activate Manascape Refractor using Griffin Canyon's second ability by tapping it, untapping Manascape Refractor and giving it +1/+1 until end of turn. Repeat step 2.
Griffin Canyon + Mirran Safehouse + Mutavault
- Infinitely large creature until end of turn
Commander Spellbook ↗How it works
Before you start
Mirran Safehouse does not have summoning sickness.
Steps
Activate Mirran Safehouse using Mutavault's second ability by paying {1}, causing Mirran Safehouse to become a 2/2 creature with all creature types until end of turn. Activate Mirran Safehouse using Griffin Canyon's second ability by tapping it, untapping Mirran Safehouse and giving it +1/+1 until end of turn. Repeat step 2.
Griffin Canyon + Argothian Elder + Maskwood Nexus
- Infinite mana lands you control can produce
- Infinitely large creature until end of turn
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Argothian Elder does not have summoning sickness. You control at least one additional land.
Steps
Activate Argothian Elder by tapping it, untapping Griffin Canyon and another land. Activate Griffin Canyon's second ability by tapping it, untapping Argothian Elder and giving it +1/+1 until end of turn. Repeat.
Griffin Canyon + Manascape Refractor + Faceless Haven
- Infinitely large creature until end of turn
Commander Spellbook ↗How it works
Before you start
Manascape Refractor does not have summoning sickness.
Steps
Activate Manascape Refractor using Faceless Haven's second ability by paying {S}{S}{S}, causing Manascape Refractor to become a 4/3 creature with all creature types until end of turn. Activate Manascape Refractor using Griffin Canyon's second ability by tapping it, untapping Manascape Refractor and giving it +1/+1 until end of turn. Repeat step 2.
Griffin Canyon + Sylvan Awakening + Maskwood Nexus
- Infinitely large creature until end of turn
Commander Spellbook ↗How it works
Steps
Cast Sylvan Awakening by paying {2}{G}, causing all lands you control to become 2/2 Elemntal creatures with haste until end of turn. Activate Griffin Canyon's second ability by tapping it, untapping itself and giving it +1/+1 until end of turn. Repeat step 2.
Griffin Canyon + Mirran Safehouse + Faceless Haven
- Infinitely large creature until end of turn
Commander Spellbook ↗How it works
Before you start
Mirran Safehouse does not have summoning sickness.
Steps
Activate Mirran Safehouse using Faceless Haven's second ability by paying {S}{S}{S}, causing Mirran Safehouse to become a 4/3 creature with all creature types until end of turn. Activate Mirran Safehouse using Griffin Canyon's second ability by tapping it, untapping Mirran Safehouse and giving it +1/+1 until end of turn. Repeat step 2.
Griffin Canyon + Argothian Elder + Arcane Adaptation
- Infinite mana lands you control can produce
- Infinitely large creature until end of turn
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
"Griffin" chosen with Arcane Adaptation. Argothian Elder does not have summoning sickness. You control at least one additional land.
Steps
Activate Argothian Elder by tapping it, untapping Griffin Canyon and another land. Activate Griffin Canyon's second ability by tapping it, untapping Argothian Elder and giving it +1/+1 until end of turn. Repeat.
Griffin Canyon + Argothian Elder + Leyline of Transformation
- Infinite mana lands you control can produce
- Infinitely large creature until end of turn
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
"Griffin" chosen with Leyline of Transformation. Argothian Elder does not have summoning sickness. You control at least one additional land.
Steps
Activate Argothian Elder by tapping it, untapping Griffin Canyon and another land. Activate Griffin Canyon's second ability by tapping it, untapping Argothian Elder and giving it +1/+1 until end of turn. Repeat.
Griffin Canyon + Argothian Elder + Oko, Lorwyn Liege // Oko, Shadowmoor Scion
- Infinite mana lands you control can produce
- Infinitely large creature until end of turn
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Argothian Elder does not have summoning sickness. You control at least one additional land.
Steps
Activate Oko's first loyalty ability by putting two loyalty counters on it, causing Argothian Elder to gain all creature types. Activate Argothian Elder by tapping it, untapping Griffin Canyon and another land. Activate Griffin Canyon's second ability by tapping it, untapping Argothian Elder and giving it +1/+1 until end of turn. Repeat from step 2.
Griffin Canyon + Argothian Elder + Unnatural Selection
- Infinite mana lands you control can produce
- Infinitely large creature until end of turn
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Argothian Elder does not have summoning sickness. You control at least one additional land.
Steps
Activate Griffin Canyon's first ability by tapping it, adding {C}. Activate Unnatural Selection by paying {1}, causing Argothian Elder to become a Griffin until end of turn. Activate Argothian Elder by tapping it, untapping Griffin Canyon and another land. Activate Griffin Canyon's second ability by tapping it, untapping Argothian Elder and giving it +1/+1 until end of turn. Repeat from step 3.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.