leylines
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Griffin Canyon

Griffin Canyon

Land$5.11

: Add . : Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.

colorlessLegal in Commander

Does

Combos 16

  • Griffin Canyon + Manascape Refractor + Mutavault

    • Infinitely large creature until end of turn

    Mana needed: 73 decks on Commander Spellbook

    How it works

    Before you start

    Manascape Refractor does not have summoning sickness.

    Steps

    Activate Manascape Refractor using Mutavault's second ability by paying {1}, causing Manascape Refractor to become a 2/2 creature with all creature types until end of turn. Activate Manascape Refractor using Griffin Canyon's second ability by tapping it, untapping Manascape Refractor and giving it +1/+1 until end of turn. Repeat step 2.

    Commander Spellbook ↗
  • Griffin Canyon + Mirran Safehouse + Mutavault

    • Infinitely large creature until end of turn

    Mana needed: 46 decks on Commander Spellbook

    How it works

    Before you start

    Mirran Safehouse does not have summoning sickness.

    Steps

    Activate Mirran Safehouse using Mutavault's second ability by paying {1}, causing Mirran Safehouse to become a 2/2 creature with all creature types until end of turn. Activate Mirran Safehouse using Griffin Canyon's second ability by tapping it, untapping Mirran Safehouse and giving it +1/+1 until end of turn. Repeat step 2.

    Commander Spellbook ↗
  • Griffin Canyon + Argothian Elder + Maskwood Nexus

    • Infinite mana lands you control can produce
    • Infinitely large creature until end of turn
    • Infinite untap of lands you control

    35 decks on Commander Spellbook

    How it works

    Before you start

    Argothian Elder does not have summoning sickness. You control at least one additional land.

    Steps

    Activate Argothian Elder by tapping it, untapping Griffin Canyon and another land. Activate Griffin Canyon's second ability by tapping it, untapping Argothian Elder and giving it +1/+1 until end of turn. Repeat.

    Commander Spellbook ↗
  • Griffin Canyon + Manascape Refractor + Faceless Haven

    • Infinitely large creature until end of turn

    Mana needed: 11 decks on Commander Spellbook

    How it works

    Before you start

    Manascape Refractor does not have summoning sickness.

    Steps

    Activate Manascape Refractor using Faceless Haven's second ability by paying {S}{S}{S}, causing Manascape Refractor to become a 4/3 creature with all creature types until end of turn. Activate Manascape Refractor using Griffin Canyon's second ability by tapping it, untapping Manascape Refractor and giving it +1/+1 until end of turn. Repeat step 2.

    Commander Spellbook ↗
  • Griffin Canyon + Sylvan Awakening + Maskwood Nexus

    • Infinitely large creature until end of turn

    Mana needed: 9 decks on Commander Spellbook

    How it works

    Steps

    Cast Sylvan Awakening by paying {2}{G}, causing all lands you control to become 2/2 Elemntal creatures with haste until end of turn. Activate Griffin Canyon's second ability by tapping it, untapping itself and giving it +1/+1 until end of turn. Repeat step 2.

    Commander Spellbook ↗
  • Griffin Canyon + Mirran Safehouse + Faceless Haven

    • Infinitely large creature until end of turn

    Mana needed: 8 decks on Commander Spellbook

    How it works

    Before you start

    Mirran Safehouse does not have summoning sickness.

    Steps

    Activate Mirran Safehouse using Faceless Haven's second ability by paying {S}{S}{S}, causing Mirran Safehouse to become a 4/3 creature with all creature types until end of turn. Activate Mirran Safehouse using Griffin Canyon's second ability by tapping it, untapping Mirran Safehouse and giving it +1/+1 until end of turn. Repeat step 2.

    Commander Spellbook ↗
  • Griffin Canyon + Argothian Elder + Arcane Adaptation

    • Infinite mana lands you control can produce
    • Infinitely large creature until end of turn
    • Infinite untap of lands you control

    8 decks on Commander Spellbook

    How it works

    Before you start

    "Griffin" chosen with Arcane Adaptation. Argothian Elder does not have summoning sickness. You control at least one additional land.

    Steps

    Activate Argothian Elder by tapping it, untapping Griffin Canyon and another land. Activate Griffin Canyon's second ability by tapping it, untapping Argothian Elder and giving it +1/+1 until end of turn. Repeat.

    Commander Spellbook ↗
  • Griffin Canyon + Argothian Elder + Leyline of Transformation

    • Infinite mana lands you control can produce
    • Infinitely large creature until end of turn
    • Infinite untap of lands you control

    7 decks on Commander Spellbook

    How it works

    Before you start

    "Griffin" chosen with Leyline of Transformation. Argothian Elder does not have summoning sickness. You control at least one additional land.

    Steps

    Activate Argothian Elder by tapping it, untapping Griffin Canyon and another land. Activate Griffin Canyon's second ability by tapping it, untapping Argothian Elder and giving it +1/+1 until end of turn. Repeat.

    Commander Spellbook ↗
  • Griffin Canyon + Argothian Elder + Oko, Lorwyn Liege // Oko, Shadowmoor Scion

    • Infinite mana lands you control can produce
    • Infinitely large creature until end of turn
    • Infinite untap of lands you control

    6 decks on Commander Spellbook

    How it works

    Before you start

    Argothian Elder does not have summoning sickness. You control at least one additional land.

    Steps

    Activate Oko's first loyalty ability by putting two loyalty counters on it, causing Argothian Elder to gain all creature types. Activate Argothian Elder by tapping it, untapping Griffin Canyon and another land. Activate Griffin Canyon's second ability by tapping it, untapping Argothian Elder and giving it +1/+1 until end of turn. Repeat from step 2.

    Commander Spellbook ↗
  • Griffin Canyon + Argothian Elder + Unnatural Selection

    • Infinite mana lands you control can produce
    • Infinitely large creature until end of turn
    • Infinite untap of lands you control

    5 decks on Commander Spellbook

    How it works

    Before you start

    Argothian Elder does not have summoning sickness. You control at least one additional land.

    Steps

    Activate Griffin Canyon's first ability by tapping it, adding {C}. Activate Unnatural Selection by paying {1}, causing Argothian Elder to become a Griffin until end of turn. Activate Argothian Elder by tapping it, untapping Griffin Canyon and another land. Activate Griffin Canyon's second ability by tapping it, untapping Argothian Elder and giving it +1/+1 until end of turn. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

View Griffin Canyon on Scryfall