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Unnatural Selection

Unnatural Selection

Enchantment$0.21

: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Legal in Commander

Is

Combos 9

  • Unnatural Selection + Malcolm, Keen-Eyed Navigator + Reckless Fireweaver

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite damage
    • Infinite Treasure tokens

    Mana needed: 1,268 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cause an artifact to enter the battlefield under your control.

    Steps

    Activate Unnatural Selection by paying {1}, giving Reckless Firweaver the Pirate creature type until end of turn. Cause an artifact to enter the battlefield under your control. Reckless Fireweaver triggers, dealing 1 damage to each opponent. Malcolm triggers, as Reckless Fireweaver is a Pirate due to Unnatural Selection, creating a Treasure token for each opponent dealt damage this way. When the Treasure(s) enter, Reckless Fireweaver triggers that many times. Resolve the first Reckless Fireweaver trigger, dealing 1 damage to each opponent. Repeat from step 4.

    Commander Spellbook ↗
  • Unnatural Selection + Malcolm, Keen-Eyed Navigator + Ingenious Artillerist

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite damage
    • Infinite Treasure tokens

    Mana needed: 954 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cause an artifact to enter the battlefield under your control.

    Steps

    Activate Unnatural Selection by paying {1}, giving Ingenious Artillerist the Pirate creature type until end of turn. Cause an artifact to enter the battlefield under your control. Ingenious Artillerist triggers, dealing 1 damage to each opponent. Malcolm triggers, as Ingenious Artillerist is a Pirate due to Unnatural Selection, creating a Treasure token for each opponent dealt damage this way. When the Treasure(s) enter, Ingenious Artillerist triggers that many times. Resolve the first Ingenious Artillerist trigger, dealing 1 damage to each opponent. Repeat from step 4.

    Commander Spellbook ↗
  • Unnatural Selection + Malcolm, Keen-Eyed Navigator + Weftstalker Ardent

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite damage
    • Infinite Treasure tokens

    Mana needed: 873 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cause an artifact to enter the battlefield under your control.

    Steps

    Activate Unnatural Selection by paying {1}, giving Weftstalker Ardent the Pirate creature type until end of turn. Cause an artifact to enter the battlefield under your control. Weftstalker Ardent triggers, dealing 1 damage to each opponent. Malcolm triggers, as Weftstalker Ardent is a Pirate due to Unnatural Selection, creating a Treasure token for each opponent dealt damage this way. When the Treasure(s) enter, Weftstalker Ardent triggers that many times. Resolve the first Weftstalker Ardent trigger, dealing 1 damage to each opponent. Repeat from step 4.

    Commander Spellbook ↗
  • Unnatural Selection + Shao Jun + Malcolm, Keen-Eyed Navigator

    • Near-infinite damage
    • Near-infinite tapped Treasure tokens

    Mana needed: 809 decks on Commander Spellbook

    How it works

    Before you start

    You have at least two opponents.

    Steps

    Activate Unnatural Selection by paying {1}, causing Shao Jun to become a Pirate until end of turn. Activate Shao Jun by tapping two artifacts, dealing 1 damage to each opponent. Malcolm triggers, creating a Treasure for each opponent dealt damage this way. Repeat from step 2.

    Commander Spellbook ↗
  • Unnatural Selection + Malcolm, Keen-Eyed Navigator + HYDRA Assault Robot

    • Infinite artifact tokens
    • Infinite Treasure tokens
    • Infinite colored mana
    • Infinite damage

    Mana needed: 181 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cause an artifact to enter the battlefield under your control.

    Steps

    Activate Unnatural Selection by paying {1}, causing HYDRA Assault Robot to become a Pirate until end of turn. Cause an artifact to enter the battlefield under your control. HYDRA Assault Robot triggers, dealing 1 damage to target opponent. Malcolm triggers, creating a Treasure token When the Treasure enters, HYDRA Assault Robot triggers, dealing 1 damage to target opponent. Repeat from step 4.

    Commander Spellbook ↗
  • Unnatural Selection + Malcolm, Keen-Eyed Navigator + Mayhem Devil

    • Infinite colored mana
    • Infinite damage

    Mana needed: 118 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one Treasure token.

    Steps

    Activate Unnatural Selection by paying {1}, causing Mayhem Devil to become a Pirate until end of turn. Activate a Treasure token by tapping and sacrificing it, adding one mana of any color. Mayhem Devil triggers, dealing 1 damage to an opponent. Malcolm triggers, creating a Treasure token. Repeat from step 2.

    Commander Spellbook ↗
  • Unnatural Selection + Argothian Elder + Griffin Canyon

    • Infinite mana lands you control can produce
    • Infinitely large creature until end of turn
    • Infinite untap of lands you control

    5 decks on Commander Spellbook

    How it works

    Before you start

    Argothian Elder does not have summoning sickness. You control at least one additional land.

    Steps

    Activate Griffin Canyon's first ability by tapping it, adding {C}. Activate Unnatural Selection by paying {1}, causing Argothian Elder to become a Griffin until end of turn. Activate Argothian Elder by tapping it, untapping Griffin Canyon and another land. Activate Griffin Canyon's second ability by tapping it, untapping Argothian Elder and giving it +1/+1 until end of turn. Repeat from step 3.

    Commander Spellbook ↗
  • Unnatural Selection + The Great Goblin + War Elemental

    • Infinite +1/+1 counters on a creature
    • Infinite damage

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You are able to put a counter on War Elemental.

    Steps

    Activate Unnatural Selection by paying {1}, causing War Elemental to become a Goblin until end of turn. Put a counter on War Elemental. The Great Goblin's first ability triggers, as War Elemental is a Goblin due to Unnatural Selection, dealing 2 damage to an opponent. War Elemental triggers, putting a +1/+1 counter on it. Repeat from step 2.

    Commander Spellbook ↗
  • Unnatural Selection + Pensive Professor + Vodalian Wave-Knight

    • Infinite card draw
    • Near-infinite +1/+1 counters on certain creatures

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to draw a card.

    Steps

    Activate Unnatural Selection by paying {1}, causing Pensive Professor to become a Merfolk or Knight until end of turn. Draw a card. Vodalian Wave-Knight triggers, putting a +1/+1 counter on Pensive Professor. Pensive Professor triggers, causing you to draw a card. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zur, Eternal SchemerUnnatural Selection is an Enchantment, which Zur, Eternal Schemer can use.
  2. Terra, Magical Adept // Esper TerraUnnatural Selection is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  3. Alela, Artful ProvocateurUnnatural Selection is an Enchantment, which Alela, Artful Provocateur can use.
  4. Callaphe, Beloved of the SeaUnnatural Selection is an Enchantment, which Callaphe, Beloved of the Sea can use.
  5. Tuvasa the SunlitUnnatural Selection is an Enchantment, which Tuvasa the Sunlit can use.
  6. Hei Bai, Forest GuardianUnnatural Selection is an Enchantment, which Hei Bai, Forest Guardian can use.
  7. Tatsunari, Toad RiderUnnatural Selection is an Enchantment, which Tatsunari, Toad Rider can use.
  8. Eutropia the Twice-FavoredUnnatural Selection is an Enchantment, which Eutropia the Twice-Favored can use.
  9. Kestia, the CultivatorUnnatural Selection is an Enchantment, which Kestia, the Cultivator can use.
  10. Ertai, the CorruptedUnnatural Selection is an Enchantment, which Ertai, the Corrupted can use.

View Unnatural Selection on Scryfall