
War Elemental
Creature — Elemental1/1$5.24
When this creature enters, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on this creature.
Legal in Commander
Is
Does
Rewards
Combos 20
War Elemental + All Will Be One
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You have a way to deal damage to an opponent.
Steps
Any opponent takes damage. The War Elemental triggers, putting a counter on a permanent. All All Will Be One triggers, dealing at least 1 damage to an opponent. Repeat from step 2.
War Elemental + Shalai and Hallar
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You have a way to deal damage to an opponent.
Steps
Any opponent takes damage. The War Elemental triggers, putting a counter on a permanent. All Shalai and Hallar triggers, dealing at least 1 damage to an opponent. Repeat from step 2.
War Elemental + Agatha's Soul Cauldron + Walking Ballista
- Infinite damage
Commander Spellbook ↗How it works
Before you start
War Elemental has at least one +1/+1 counter on it.
Steps
Activate War Elemental using Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 1 damage to an opponent. War Elemental triggers, putting a +1/+1 counter on itself. Repeat.
War Elemental + Agatha's Soul Cauldron + Triskelion
- Infinite damage
Commander Spellbook ↗How it works
Before you start
War Elemental has at least one +1/+1 counter on it.
Steps
Activate War Elemental using Triskelion's ability by removing a +1/+1 counter from it, dealing 1 damage to an opponent. War Elemental triggers, putting a +1/+1 counter on itself. Repeat.
War Elemental + Agatha's Soul Cauldron + Deathbringer Thoctar
- Infinite damage
Commander Spellbook ↗How it works
Before you start
War Elemental has at least one +1/+1 counter on it.
Steps
Activate War Elemental using Deathbringer Thoctar's ability by removing a +1/+1 counter from it, dealing 1 damage to an opponent. War Elemental triggers, putting a +1/+1 counter on itself. Repeat.
War Elemental + The Great Goblin + Stalactite Dagger
- Infinite +1/+1 counters on a creature
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You are able to put a counter on War Elemental.
Steps
Put a counter on War Elemental. The Great Goblin's first ability triggers, as War Elemental is a Goblin, Orc and Army due to Stalactite Dagger, dealing 2 damage to an opponent. War Elemental triggers, putting a +1/+1 counter on it. Repeat from step 2.
War Elemental + The Great Goblin + Maskwood Nexus
- Infinite +1/+1 counters on a creature
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You are able to put a counter on War Elemental.
Steps
Put a counter on War Elemental. The Great Goblin's first ability triggers, as War Elemental is a Goblin, Orc and Army due to Maskwood Nexus, dealing 2 damage to an opponent. War Elemental triggers, putting a +1/+1 counter on it. Repeat from step 2.
War Elemental + The Great Goblin + Arcane Adaptation
- Infinite +1/+1 counters on a creature
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You are able to put a counter on War Elemental.
Steps
Put a counter on War Elemental. The Great Goblin's first ability triggers, as War Elemental is a Goblin, Orc or Army due to Arcane Adaptation, dealing 2 damage to an opponent. War Elemental triggers, putting a +1/+1 counter on it. Repeat from step 2.
War Elemental + The Great Goblin + Runed Stalactite
- Infinite +1/+1 counters on a creature
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You are able to put a counter on War Elemental.
Steps
Put a counter on War Elemental. The Great Goblin's first ability triggers, as War Elemental is a Goblin, Orc and Army due to Runed Stalactite, dealing 2 damage to an opponent. War Elemental triggers, putting a +1/+1 counter on it. Repeat from step 2.
War Elemental + The Great Goblin + Leyline of Transformation
- Infinite +1/+1 counters on a creature
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You are able to put a counter on War Elemental.
Steps
Put a counter on War Elemental. The Great Goblin's first ability triggers, as War Elemental is a Goblin, Orc or Army due to Leyline of Transformation, dealing 2 damage to an opponent. War Elemental triggers, putting a +1/+1 counter on it. Repeat from step 2.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Shalai and HallarShalai and Hallar damages opponents, which War Elemental can use.
- Casey Jones, Back Alley BruteCasey Jones, Back Alley Brute damages opponents, which War Elemental can use.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which War Elemental can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which War Elemental can use because it has an enter-the-battlefield trigger.
- Mauhúr, Uruk-hai CaptainWar Elemental puts +1/+1 counters on your creatures and Mauhúr, Uruk-hai Captain doubles counters.
- Aragorn, Hornburg HeroWar Elemental puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
- Miles Morales // Ultimate Spider-ManWar Elemental puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
- Bright-Palm, Soul AwakenerWar Elemental puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
- Zabaz, the GlimmerwaspWar Elemental puts +1/+1 counters on your creatures and Zabaz, the Glimmerwasp doubles counters.
- The ThingWar Elemental puts +1/+1 counters on your creatures and The Thing doubles counters.