
Guild Artisan
Legendary Enchantment — Background$0.28
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
Legal in Commander
Is
Does
Rewards
Combos 3
Guild Artisan + Time Sieve + Academy Manufactor
- Infinite turns
Commander Spellbook ↗How it works
Before you start
Your commander is on the battlefield and does not have summoning sickness. Opponents cannot block and kill your commander.
Steps
Declare your commander as an attacker, attacking the opponent that has the highest life total or that is tied for the highest life total. Your commander triggers, creating two Food, two Clue, and two Treasure artifact tokens. Activate Time Sieve by tapping it and sacrificing five artifacts, causing you to take an extra turn after this one. Repeat each turn.
Guild Artisan + Silas Renn, Seeker Adept + Time Sieve
- Infinite turns
Commander Spellbook ↗How it works
Before you start
Both of your commanders are on the battlefield under your control. Your commanders do not have summoning sickness, and cannot be blocked by your opponents.
Steps
Declare Silas Renn and your other commander as attackers, attacking the opponent with the highest life total among your opponents and/or an opponent who is tied for the highest life total among your opponents. Silas Renn and your other commander trigger, creating four Treasure tokens. Activate Time Sieve by tapping it, sacrificing it and the four Treasures, causing you to take an extra turn after this one. Deal combat damage with Silas Renn. Silas Renn triggers, allowing you to cast Time Sieve from your graveyard this turn. Cast Time Sieve by paying {U}{B}. Repeat each turn.
Guild Artisan + Jinnie Fay, Jetmir's Second + Breath of Fury
- Infinite artifact tokens
- Infinite colored mana
- Infinite combat damage
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite mana creatures you control can produce
- Infinite Treasure tokens
Commander Spellbook ↗How it works
Before you start
Breath of Fury attached to another creature you control that can attack this turn. Your commander is on the battlefield and is a creature. Opponents cannot block creatures you control. Your commander does not have summoning sickness.
Steps
Declare the creature with Breath of Fury attached and your commander as attackers, attacking the opponent with the highest life total among your opponents or an opponent that is tied for the highest life total among your opponents. Your commander triggers, creating two 2/2 Cat creature tokens with haste due to Jinnie Fay. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Cat token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase. Once you have infinite Cat tokens, you may instead make Dog tokens using Jinnie Fay or Treasure tokens.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Éomer, Marshal of RohanÉomer, Marshal of Rohan has extra combat phases, which Guild Artisan can use because it has an attack trigger.
- Jolene, the Plunder QueenGuild Artisan makes artifact tokens, which Jolene, the Plunder Queen can use because it rewards an Artifact.
- Isshin, Two Heavens as OneIsshin, Two Heavens as One copies your triggered abilities, which Guild Artisan can use because it has an attack trigger.
- Wulfgar of Icewind DaleWulfgar of Icewind Dale copies your triggered abilities, which Guild Artisan can use because it has an attack trigger.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Guild Artisan can use because it has an attack trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Guild Artisan can use because it has an attack trigger.
- Aurelia, the WarleaderAurelia, the Warleader has extra combat phases, which Guild Artisan can use because it has an attack trigger.
- Moraug, Fury of AkoumMoraug, Fury of Akoum has extra combat phases, which Guild Artisan can use because it has an attack trigger.
- Karlach, Fury of AvernusKarlach, Fury of Avernus has extra combat phases, which Guild Artisan can use because it has an attack trigger.
- Anzrag, the Quake-MoleAnzrag, the Quake-Mole has extra combat phases, which Guild Artisan can use because it has an attack trigger.