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Hulking Metamorph

Hulking Metamorph

Artifact Creature — Shapeshifter7/7$0.18

Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) You may have this creature enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to this creature's power and toughness.

Legal in Commander

Is

Does

Rewards

Combos 23

  • Hulking Metamorph + Princess Yue + Wormfang Newt

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite death triggers
    • Infinite landfall triggers

    Mana needed: 406 decks on Commander Spellbook

    How it works

    Steps

    Cast Hulking Metamorph for its prototype cost by paying {2}{U}{U}. Choose to have it enter as a copy of Princess Yue. Put Hulking Metamorph into your graveyard due to the legend rule. When Hulking Metamorph dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Wormfang Newt, gaining its abilities. When Hulking Metamorph enters, its first ability triggers, exiling it. When Hulking Metamorph leaves the battlefield, its second ability triggers, returning Hulking Metamorph from exile to the battlefield. Choose to have it enter as a copy of Princess Yue. Repeat from step 2.

    Commander Spellbook ↗
  • Hulking Metamorph + Princess Yue + Wormfang Turtle

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite landfall triggers

    348 decks on Commander Spellbook

    How it works

    Steps

    Cast Hulking Metamorph by paying its mana cost. Choose to have it enter as a copy of Princess Yue. Put Hulking Metamorph into your graveyard due to the legend rule. When Hulking Metamorph dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Wormfang Turtle, gaining its abilities. When Hulking Metamorph enters, its first ability triggers, exiling it. When Hulking Metamorph leaves the battlefield, its second ability triggers, returning Hulking Metamorph from exile to the battlefield. Choose to have it enter as a copy of Princess Yue. Repeat from step 2.

    Commander Spellbook ↗
  • Hulking Metamorph + Princess Yue + Astral Dragon

    • Infinite creature token copies of all noncreature permanents
    • Infinite creature tokens

    Mana needed: 214 decks on Commander Spellbook

    How it works

    Steps

    Cast Hulking Metamorph for its prototype cost by paying {2}{U}{U}. Choose to have it enter as a copy of Princess Yue. Put Hulking Metamorph into your graveyard due to the legend rule. When Hulking Metamorph dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Astral Dragon, gaining its abilities. When Hulking Metamorph enters, it triggers, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types. Put all but one of the clones into your graveyard due to the legend rule. The Hulking Metamorph tokens each trigger. Resolve a trigger, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types. Repeat from step 5.

    Commander Spellbook ↗
  • Hulking Metamorph + Felidar Guardian

    • Infinite creature LTB
    • Infinite creature ETB

    116 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Hulking Metamorph.

    Steps

    Cast Hulking Metamorph by paying its mana cost, choosing to have it enter the battlefield as a copy of Felidar Guardian When Hulking Metamorph enters the battlefield, it triggers, blinking Felidar Guardian. When Felidar Guardian enters the battlefield, it triggers, blinking Hulking Metamorph. Choose to have Hulking Metamorph enter the battlefield as a copy of Felidar Guardian. Repeat from step 2.

    Commander Spellbook ↗
  • Hulking Metamorph + Myr Galvanizer + Palladium Myr

    • Infinite colorless mana
    • Infinite untap of Myr you control

    Mana needed: 98 decks on Commander Spellbook

    How it works

    Before you start

    Hulking Metamorph is a copy of Myr Galvanizer. All permanents do not have summoning sickness.

    Steps

    Activate either Myr Galvanizer or Hulking Metamorph by paying {1} and tapping it, untapping each other Myr you control. Activate Palladium Myr by tapping it, adding {C}{C}. Repeat.

    Commander Spellbook ↗
  • Hulking Metamorph + Abdel Adrian, Gorion's Ward + Karmic Guide

    • Infinite creature tokens

    26 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Hulking Metamorph.

    Steps

    Cast Hulking Metamorph by paying its mana cost, choosing to have it enter the battlefield as a copy of Abdel Adrian. Put the original Abdel Adrian into your graveyard due to the legend rule, causing Karmic Guide to return to the battlefield from exile. Karmic Guide and Hulking Metamorph's abilities trigger. Resolve the Hulking Metamorph ability, choosing to exile Karmic Guide until Hulking Metamorph leaves the battlefield and creating a 1/1 Soldier creature token. Resolve the Karmic Guide trigger, returning Abdel Adrian from your graveyard to the battlefield. Put Hulking Metamorph into your graveyard due to the legend rule, causing Karmic Guide to return to the battlefield from exile. Karmic Guide and Abdel Adrian's abilities trigger. Resolve the Abdel Adrian ability, exiling Karmic Guide until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token. Resolve the Karmic Guide trigger, returning Hulking Metamorph from your graveyard to the battlefield as a copy of Abdel Adrian. Repeat from step 2.

    Commander Spellbook ↗
  • Hulking Metamorph + Mirror-Mad Phantasm

    • Infinite self-mill

    Mana needed: 20 decks on Commander Spellbook

    How it works

    Before you start

    Hulking Metamorph is a copy of Mirror-Mad Phantasm.

    Steps

    Activate Hulking Metamorph by paying {1}{U}, shuffling Hulking Metamorph into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.

    Commander Spellbook ↗
  • Hulking Metamorph + Wispweaver Angel

    • Infinite creature ETB
    • Infinite creature LTB

    19 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Hulking Metamorph.

    Steps

    Cast Hulking Metamorph by paying its mana cost, choosing to have it enter the battlefield as a copy of Wispweaver Angel When Hulking Metamorph enters the battlefield, it triggers, blinking Wispweaver Angel. When Wispweaver Angel enters the battlefield, it triggers, blinking Hulking Metamorph. Choose to have Hulking Metamorph enter the battlefield as a copy of Wispweaver Angel. Repeat from step 2.

    Commander Spellbook ↗
  • Hulking Metamorph + Aethergeode Miner + Decoction Module

    • Infinite creature LTB
    • Infinite creature ETB

    15 decks on Commander Spellbook

    How it works

    Before you start

    Hulking Metamorph is a copy of Decoction Module. {E}{E} available.

    Steps

    Activate Aethergeode Miner by paying {E}{E}, blinking it. Aethergeode Miner enters the battlefield, triggering Decoction Module and Hulking Metamorph, causing you to get {E}{E}. Repeat.

    Commander Spellbook ↗
  • Hulking Metamorph + Kiora's Follower + Illusionist's Bracers

    • Infinite untap of permanents you control
    • Infinite mana permanents you control can produce

    10 decks on Commander Spellbook

    How it works

    Steps

    Activate Kiora's Follower by tapping it, targeting Hulking Metamorph. Illusionist's Bracers triggers, copying Kiora's Follower's ability. Resolve both Kiora's Follower abilities, untapping Hulking Metamorph and another permanent you control. Activate Hulking Metamorph by tapping it, untapping Kiora's Follower. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Urza, Lord High ArtificerHulking Metamorph copies creatures, which Urza, Lord High Artificer can use because it has an enter-the-battlefield trigger.
  2. Galazeth PrismariHulking Metamorph copies creatures, which Galazeth Prismari can use because it has an enter-the-battlefield trigger.
  3. Breya, Etherium ShaperHulking Metamorph copies creatures, which Breya, Etherium Shaper can use because it has an enter-the-battlefield trigger.
  4. Martha JonesHulking Metamorph copies creatures, which Martha Jones can use because it has an enter-the-battlefield trigger.
  5. Sophia, Dogged DetectiveHulking Metamorph copies creatures, which Sophia, Dogged Detective can use because it has an enter-the-battlefield trigger.
  6. Alquist Proft, Master SleuthHulking Metamorph copies creatures, which Alquist Proft, Master Sleuth can use because it has an enter-the-battlefield trigger.
  7. Ezrim, Agency ChiefHulking Metamorph copies creatures, which Ezrim, Agency Chief can use because it has an enter-the-battlefield trigger.
  8. Tetzin, Gnome Champion // The Golden-Gear ColossusHulking Metamorph copies creatures, which Tetzin, Gnome Champion // The Golden-Gear Colossus can use because it has an enter-the-battlefield trigger.
  9. Baxter StockmanHulking Metamorph copies creatures, which Baxter Stockman can use because it has an enter-the-battlefield trigger.
  10. Iron Man, Titan of InnovationIron Man, Titan of Innovation is an Artifact, which Hulking Metamorph can use.

View Hulking Metamorph on Scryfall