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Impostor Syndrome

Impostor Syndrome

Enchantment$6.31

Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary.

Legal in Commander

Is

Does

Combos 61

  • Impostor Syndrome + Aurelia, the Warleader

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage

    1,015 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block and kill Aurelia. An opponent cannot block creatures you control.

    Steps

    Declare Aurelia as an attacker, triggering its ability, causing you to untap all creatures you control and to get an additional combat phase after this one. Deal combat damage to an opponent using Aurelia, triggering Impostor Syndrome, creating a token copy of Aurelia that isn't legendary. During your next combat phase, declare Aurelia and the Aurelia token as attackers. The Aurelia token triggers, causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat from step 2.

    Commander Spellbook ↗
  • Impostor Syndrome + Breath of Fury

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage

    425 decks on Commander Spellbook

    How it works

    Before you start

    You control a nontoken creature that has haste and that does not have Breath of Fury attached to it. An opponent cannot block creatures you control.

    Steps

    Deal combat damage to an opponent using the nontoken creature that has haste and the creature that has Breath of Fury attached. Breath of Fury and Impostor Syndrome trigger. Resolve the Impostor Syndrome trigger, creating a token copy of the nontoken creature with haste that isn't legendary. Resolve the Breath of Fury trigger, sacrificing the creature it is attached to and attaching it to the creature token created in step 3, then untapping all creatures you control and causing you to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Impostor Syndrome + Fear of Missing Out + Anger

    • Infinite rummaging
    • Near-infinite combat damage
    • Near-infinite combat phases

    56 decks on Commander Spellbook

    How it works

    Before you start

    Fear of Missing Out cannot be blocked and killed by an opponent. There are four or more card types among cards in your graveyard. You control at least one Mountain. An opponent cannot block creatures you control.

    Steps

    Declare Fear of Missing Out as an attacker, triggering its ability, causing you to untap it and to get an additional combat phase after this one. Deal combat damage to an opponent using Fear of Missing Out, triggering Impostor Syndrome, creating a token copy of Fear of Missing Out that isn't legendary. When the Fear of Missing Out token enters, it triggers, causing you to rummage During your next combat phase, declare Fear of Missing Out and the Fear of Missing Out token as attackers. The Fear of Missing Out token triggers, causing you to untap the nontoken Fear of Missing Out and to get an additional combat phase after this one. Repeat from step 2.

    Commander Spellbook ↗
  • Impostor Syndrome + Combat Celebrant + Rising of the Day

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage

    51 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control. Combat Celebrant has vigilance.

    Steps

    Declare Combat Celebrant as an attacker, choosing to exert it as it attacks and triggering its ability, causing you to untap all other creatures you control and to get an additional combat phase after this one. Deal combat damage to an opponent using Combat Celebrant, triggering Impostor Syndrome, creating a token copy of Combat Celebrant that isn't legendary. During your next combat phase, declare Combat Celebrant and the Combat Celebrant token as attackers, choosing to exert the Combat Celebrant token as it attacks. The Combat Celebrant token triggers, causing you to untap all other creatures you control and to get an additional combat phase after this one. Repeat from step 2.

    Commander Spellbook ↗
  • Impostor Syndrome + Combat Celebrant + Anger

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage

    41 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one Mountain. An opponent cannot block creatures you control. Combat Celebrant has vigilance.

    Steps

    Declare Combat Celebrant as an attacker, choosing to exert it as it attacks and triggering its ability, causing you to untap all other creatures you control and to get an additional combat phase after this one. Deal combat damage to an opponent using Combat Celebrant, triggering Impostor Syndrome, creating a token copy of Combat Celebrant that isn't legendary. During your next combat phase, declare Combat Celebrant and the Combat Celebrant token as attackers, choosing to exert the Combat Celebrant token as it attacks. The Combat Celebrant token triggers, causing you to untap all other creatures you control and to get an additional combat phase after this one. Repeat from step 2.

    Commander Spellbook ↗
  • Impostor Syndrome + Combat Celebrant + The Fire Crystal

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage

    28 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control. Combat Celebrant has vigilance.

    Steps

    Declare Combat Celebrant as an attacker, choosing to exert it as it attacks and triggering its ability, causing you to untap all other creatures you control and to get an additional combat phase after this one. Deal combat damage to an opponent using Combat Celebrant, triggering Impostor Syndrome, creating a token copy of Combat Celebrant that isn't legendary. During your next combat phase, declare Combat Celebrant and the Combat Celebrant token as attackers, choosing to exert the Combat Celebrant token as it attacks. The Combat Celebrant token triggers, causing you to untap all other creatures you control and to get an additional combat phase after this one. Repeat from step 2.

    Commander Spellbook ↗
  • Impostor Syndrome + Combat Celebrant + Purphoros, Bronze-Blooded

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage

    24 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control. Combat Celebrant has vigilance.

    Steps

    Declare Combat Celebrant as an attacker, choosing to exert it as it attacks and triggering its ability, causing you to untap all other creatures you control and to get an additional combat phase after this one. Deal combat damage to an opponent using Combat Celebrant, triggering Impostor Syndrome, creating a token copy of Combat Celebrant that isn't legendary. During your next combat phase, declare Combat Celebrant and the Combat Celebrant token as attackers, choosing to exert the Combat Celebrant token as it attacks. The Combat Celebrant token triggers, causing you to untap all other creatures you control and to get an additional combat phase after this one. Repeat from step 2.

    Commander Spellbook ↗
  • Impostor Syndrome + Combat Celebrant + Urabrask the Hidden

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage

    20 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control. Combat Celebrant has vigilance.

    Steps

    Declare Combat Celebrant as an attacker, choosing to exert it as it attacks and triggering its ability, causing you to untap all other creatures you control and to get an additional combat phase after this one. Deal combat damage to an opponent using Combat Celebrant, triggering Impostor Syndrome, creating a token copy of Combat Celebrant that isn't legendary. During your next combat phase, declare Combat Celebrant and the Combat Celebrant token as attackers, choosing to exert the Combat Celebrant token as it attacks. The Combat Celebrant token triggers, causing you to untap all other creatures you control and to get an additional combat phase after this one. Repeat from step 2.

    Commander Spellbook ↗
  • Impostor Syndrome + Combat Celebrant + Fervor

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage

    19 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control. Combat Celebrant has vigilance.

    Steps

    Declare Combat Celebrant as an attacker, choosing to exert it as it attacks and triggering its ability, causing you to untap all other creatures you control and to get an additional combat phase after this one. Deal combat damage to an opponent using Combat Celebrant, triggering Impostor Syndrome, creating a token copy of Combat Celebrant that isn't legendary. During your next combat phase, declare Combat Celebrant and the Combat Celebrant token as attackers, choosing to exert the Combat Celebrant token as it attacks. The Combat Celebrant token triggers, causing you to untap all other creatures you control and to get an additional combat phase after this one. Repeat from step 2.

    Commander Spellbook ↗
  • Impostor Syndrome + Time Sieve + Myr Battlesphere

    • Infinite turns

    16 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block Myr Battlesphere.

    Steps

    Deal combat damage to an opponent using Myr Battlesphere, triggering Impostor Syndrome, creating a token copy of Myr Battlesphere. When the Myr Battlesphere token enters, it triggers, creating four 1/1 Myr artifact creature tokens. Activate Time Sieve by tapping it, sacrificing the four Myr tokens and sacrificing the Myr Battlesphere token, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Adrix and Nev, TwincastersImpostor Syndrome makes creature tokens and Adrix and Nev, Twincasters doubles tokens.
  2. Bard, King of DaleImpostor Syndrome makes creature tokens and Bard, King of Dale doubles tokens.
  3. Donatello, the BrainsImpostor Syndrome makes creature tokens and Donatello, the Brains doubles tokens.
  4. Grimgrin, Corpse-BornImpostor Syndrome makes creature tokens and Grimgrin, Corpse-Born sacrifices your creatures.
  5. Kels, Fight FixerImpostor Syndrome makes creature tokens and Kels, Fight Fixer sacrifices your creatures.
  6. Barrin, Master WizardImpostor Syndrome makes creature tokens and Barrin, Master Wizard sacrifices your creatures.
  7. Ertai, the CorruptedImpostor Syndrome makes creature tokens and Ertai, the Corrupted sacrifices your creatures.
  8. Temmet, Vizier of NaktamunImpostor Syndrome makes creature tokens, which Temmet, Vizier of Naktamun can use because it rewards having/making creature tokens.
  9. Leonardo, the BalanceImpostor Syndrome makes creature tokens, which Leonardo, the Balance can use because it rewards having/making creature tokens.
  10. Amareth, the LustrousImpostor Syndrome makes creature tokens, which Amareth, the Lustrous can use because it rewards other permanents entering.

View Impostor Syndrome on Scryfall