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Infinite Reflection

Infinite Reflection

Enchantment — Aura$0.25

Enchant creature When this Aura enters attached to a creature, each other nontoken creature you control becomes a copy of that creature. Nontoken creatures you control enter as a copy of enchanted creature.

Legal in Commander

Is

Does

Rewards

Combos 48

  • Infinite Reflection + Biovisionary

    • Win the game

    Mana needed: 466 decks on Commander Spellbook

    How it works

    Before you start

    You control at least four nontoken creatures.

    Steps

    Cast Infinite Reflection by paying {5}{U}, targeting Biovisionary. Infinite Reflection enters the battlefield, causing each nontoken creature you control to become a copy of Biovisionary. At the beginning of your end step, each Biovisionary you control triggers. Resolve the first Biovisionary trigger, causing you to win the game.

    Commander Spellbook ↗
  • Infinite Reflection + Mechanized Production

    • Win the game at the beginning of your next upkeep

    Mana needed: 314 decks on Commander Spellbook

    How it works

    Before you start

    Mechanized Production attached to an artifact creature you control. You control at least seven nontoken creatures.

    Steps

    Cast Infinite Reflection by paying {5}{U}, attaching it to the creature that has Mechanized Production attached. Each other nontoken creature you control becomes a copy of the creature with Infinite Reflection attached. At the beginning of your next upkeep, Mechanized Production triggers, creating a token copy of the artifact it is attached to and causing you to win the game.

    Commander Spellbook ↗
  • Infinite Reflection + Dauthi Voidwalker + Lightning Greaves

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    • Infinite storm count

    28 decks on Commander Spellbook

    How it works

    Before you start

    Infinite Reflection attached to Dauthi Voidwalker. You control at least one additional nontoken creature. An opponent has a creature card in exile with a void counter on it.

    Steps

    Activate Lightning Greaves' equip ability by paying {0}, attaching it to any Dauthi Voidwalker you control except the one with Infinite Reflection attached. Activate the Dauthi Voidwalker with Lightning Greaves attached by tapping and sacrificing it. If the creature was owned by an opponent, it is exiled with a void counter instead of being put into its owner's graveyard. Resolve the Dauthi Voidwalker ability, causing you to cast a creature card from an opponent's exile without paying its mana cost. The creature enters the battlefield as a copy of Dauthi Voidwalker due to Infinite Reflection. Repeat.

    Commander Spellbook ↗
  • Infinite Reflection + Lightning Runner

    • Infinite combat phases

    19 decks on Commander Spellbook

    How it works

    Before you start

    Infinite Reflection attached to Lightning Runner. You control at least three other nontoken creatures.

    Steps

    Declare Lightning Runner and three other creatures as attackers, triggering each of their abilities. Resolve the first Lightning Runner trigger, causing you to get {E}{E} and not pay for an additional combat phase. Repeat step 2 two additional times. Resolve the final Lightning Runner trigger, causing you to get {E}{E} and pay eight {E} to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Infinite Reflection + Sharuum the Hegemon

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB

    15 decks on Commander Spellbook

    How it works

    Before you start

    Infinite Reflection attached to Sharuum. You have a way to cause another artifact creature to enter the battlefield under your control.

    Steps

    Cause another artifact creature to enter the battlefield as a copy of Sharuum. Put the copy of Sharuum into your graveyard due to the legend rule. The copy of Sharuum's enter-the-battlefield ability triggers, returning an artifact creature from your graveyard to the battlefield as a copy of Sharuum. Repeat from step 2.

    Commander Spellbook ↗
  • Infinite Reflection + Cavalier of Dawn + Ornithopter

    • Infinite creature tokens

    4 decks on Commander Spellbook

    How it works

    Before you start

    Infinite Reflection attached to Cavalier of Dawn.

    Steps

    Cast Ornithopter by paying {0}. Ornithopter enters the battlefield as a copy of Cavalier of Dawn. Copy of Cavalier of Dawn enter-the-battlefield ability triggers, destroying itself and creating you a 3/3 Golem token. Copy of Cavalier of Dawn dies, triggering itself, returning Ornithopter from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Infinite Reflection + Dauthi Voidwalker + Akroma's Memorial

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    • Infinite storm count

    3 decks on Commander Spellbook

    How it works

    Before you start

    Infinite Reflection attached to Dauthi Voidwalker. You control at least one additional nontoken creature. An opponent has a creature card in exile with a void counter on it.

    Steps

    Activate a Dauthi Voidwalker that does not have Infinite Reflection attached by tapping and sacrificing it. If the creature was owned by an opponent, it is exiled with a void counter instead of being put into its owner's graveyard. Resolve the Dauthi Voidwalker ability, causing you to cast a creature card from an opponent's exile without paying its mana cost. The creature enters the battlefield as a copy of Dauthi Voidwalker due to Infinite Reflection. Repeat.

    Commander Spellbook ↗
  • Infinite Reflection + Cavalier of Dawn + Hangarback Walker

    • Infinite creature tokens

    2 decks on Commander Spellbook

    How it works

    Before you start

    Infinite Reflection attached to Cavalier of Dawn.

    Steps

    Cast Hangarback Walker by paying {0}. Hangarback Walker enters the battlefield as a copy of Cavalier of Dawn. Copy of Cavalier of Dawn enter-the-battlefield ability triggers, destroying itself and creating you a 3/3 Golem token. Copy of Cavalier of Dawn dies, triggering itself, returning Hangarback Walker from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Infinite Reflection + Atsushi, the Blazing Sky + Oathsworn Vampire

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite Treasure tokens

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    Infinite Reflection attached to Atsushi. You have gained life this turn.

    Steps

    Cast Oathsworn Vampire either from your hand or from your graveyard by paying {1}{B}. Oathsworn Vampire enters the battlefield as a copy of Atsushi due to Infinite Reflection. Choose to put Oathsworn Vampire into your graveyard due to the legend rule. Oathsworn Vampire dies, creating three Treasure tokens. Activate two Treasure tokens by tapping and sacrificing them, adding {1}{B}. Repeat.

    Commander Spellbook ↗
  • Infinite Reflection + Atsushi, the Blazing Sky + Squee, the Immortal

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    Infinite Reflection attached to Atsushi.

    Steps

    Cast Squee either from your hand, from your graveyard or from exile by paying {1}{R}{R}. Squee enters the battlefield as a copy of Atsushi due to Infinite Reflection. Choose to put Squee into your graveyard due to the legend rule. Squee dies, creating three Treasure tokens. Activate the three Treasure tokens by tapping and sacrificing them, adding {1}{R}{R}. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Infinite Reflection can use because it has an enter-the-battlefield trigger.
  2. Mister FantasticMister Fantastic copies your triggered abilities, which Infinite Reflection can use because it has an enter-the-battlefield trigger.
  3. Moritte of the FrostMoritte of the Frost copies creatures, which Infinite Reflection can use because it has an enter-the-battlefield trigger.
  4. The MimeoplasmThe Mimeoplasm copies creatures, which Infinite Reflection can use because it has an enter-the-battlefield trigger.
  5. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Infinite Reflection can use because it has an enter-the-battlefield trigger.
  6. Galea, Kindler of HopeInfinite Reflection copies creatures, which Galea, Kindler of Hope can use because it has an enter-the-battlefield trigger.
  7. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Infinite Reflection can use because it has an enter-the-battlefield trigger.
  8. Terra, Magical Adept // Esper TerraInfinite Reflection copies creatures, which Terra, Magical Adept // Esper Terra can use because it has an enter-the-battlefield trigger.
  9. Hei Bai, Forest GuardianInfinite Reflection copies creatures, which Hei Bai, Forest Guardian can use because it has an enter-the-battlefield trigger.
  10. Heliod, the Radiant Dawn // Heliod, the Warped EclipseInfinite Reflection copies creatures, which Heliod, the Radiant Dawn // Heliod, the Warped Eclipse can use because it has an enter-the-battlefield trigger.

View Infinite Reflection on Scryfall