leylines
My decksNew deck
Invasion of Alara // Awaken the MaelstromInvasion of Alara // Awaken the Maelstrom, back face

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery$0.36

When this Siege enters, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom is all colors. Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

Legal in Commander

Does

Rewards

Combos 7

  • Invasion of Alara // Awaken the Maelstrom + Dualcaster Mage

    • Infinite creature tokens
    • Infinite card draw for any number of players
    • Infinite +1/+1 counters on creatures you control

    Mana needed: 13 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one creature. You are able to defeat Invasion of Alara.

    Steps

    Defeat Invasion of Alara, triggering it, causing you to exile it and cast Awaken the Maelstrom. Holding priority, cast Dualcaster Mage by paying {1}{R}{R}. When Dualcaster Mage enters the battlefield, it triggers, copying Awaken the Maelstrom, targeting Dualcaster Mage. Resolve the copy of Awaken the Maelstrom, causing a player to draw two cards, then allowing you to put an artifact card from your hand onto the battlefield, then creating a token copy of Dualcaster Mage, then putting three +1/+1 counters on creature(s) you control, and then destroying a permanent an opponent controls. Repeat from step 3.

    Commander Spellbook ↗
  • Invasion of Alara // Awaken the Maelstrom + Naru Meha, Master Wizard

    • Infinite card draw for any number of players
    • Infinite +1/+1 counters on creatures you control

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one creature. You are able to defeat Invasion of Alara.

    Steps

    Defeat Invasion of Alara, triggering it, causing you to exile it and cast Awaken the Maelstrom. Holding priority, cast Naru Meha by paying {2}{U}{U}. When Naru Meha enters the battlefield, it triggers, copying Awaken the Maelstrom, targeting Naru Meha. Resolve the copy of Awaken the Maelstrom, causing a player to draw two cards, then allowing you to put an artifact card from your hand onto the battlefield, then creating a token copy of Naru Meha, then putting three +1/+1 counters on creature(s) you control, and then destroying a permanent an opponent controls. Put either Naru Meha into your graveyard due to the legend rule. Repeat from step 3.

    Commander Spellbook ↗
  • Invasion of Alara // Awaken the Maelstrom + Biovisionary + Echo Mage

    • Win the game

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Defeat Invasion of Alara, triggering it, causing you to exile it and cast Awaken the Maelstorm without paying its mana cost, targeting Biovisionary. Holding priority, activate Echo Mage by tapping it, copying Awaken the Maelstrom twice, with both copies targeting Biovisionary. Resolve all Awaken the Maelstrom spells, creating three token copies of Biovisionary. At the beginning of your end step, each Biovisionary triggers. Resolve the first trigger, causing you to win the game.

    Commander Spellbook ↗
  • Invasion of Alara // Awaken the Maelstrom + Mirror-Mad Phantasm

    • Infinite self-mill

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Defeat Invasion of Alara, causing you to cast Awaken the Maelstrom without paying its mana cost, creating a token copy of Mirror-Mad Phantasm. Activate the Mirror-Mad Phantasm token by paying {1}{U}, shuffling the token into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.

    Commander Spellbook ↗
  • Invasion of Alara // Awaken the Maelstrom + Biovisionary + Thunderclap Drake

    • Win the game

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You've cast your commander from the command zone at least twice this game.

    Steps

    Activate Thunderclap Drake by paying {2}{U} and sacrificing it. Defeat Invasion of Alara, causing you to exile it and cast Awaken the Maelstrom without paying its mana cost, targeting Biovisionary. Thunderclap Drake triggers, copying Awaken the Maelstrom at least twice, with all copies targeting Biovisionary. Resolve all Awaken the Maelstrom spells, creating at least three copies of Biovisionary. At the beginning of your end step, each Biovisionary triggers, causing you to win the game.

    Commander Spellbook ↗
  • Invasion of Alara // Awaken the Maelstrom + Summon: G.F. Cerberus + Biovisionary

    • Win the game

    0 decks on Commander Spellbook

    How it works

    Before you start

    You are able to defeat Invasion of Alara.

    Steps

    At the beginning of your precombat main phase. Summon: G.F. Cerberus triggers, putting a lore counter on it and triggering its third chapter ability, copying the next instant or sorcery spell you cast twice. Defeat Invasion of Alara, causing you to then exile it and cast Awaken the Maelstrom without paying its mana cost, targeting Biovisionary. Summon: G.F. Cerberus triggers, copying Invasion of Alara // Awaken the Maelstrom twice, with the copies targeting Biovisionary. Resolve all Invasion of Alara // Awaken the Maelstroms, copying Biovisionary three times. At the beginning of your end step, each Biovisionary triggers. Resolve the first trigger, causing you to win the game.

    Commander Spellbook ↗
  • Invasion of Alara // Awaken the Maelstrom + Carnage, Crimson Chaos + Activated Sleeper

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to defeat Invasion of Alara.

    Steps

    Defeat Invasion of Alara, causing you to then cast Awaken the Maelstrom without paying its mana cost, creating a token copy of Carnage. Put the nontoken Carnage into your graveyard due to the legend rule. When the Carnage token enters, it triggers, putting Activated Sleeper from your graveyard onto the battlefield, or another applicable card otherwise. If Activated Sleeper was not returned in step 3, cast it by paying {2}{B}. Regardless, choose to have Activated Sleeper enter as a copy of Carnage. Put Activated Sleeper into your graveyard due to the legend rule. When Activated Sleeper enters, it triggers, returning itself from your graveyard to the battlefield as a copy of Carnage. Repeat from step 5.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Tam, the PossibilityTam, the Possibility proliferates and Invasion of Alara // Awaken the Maelstrom puts +1/+1 counters on your creatures.
  2. Ramos, Dragon EngineInvasion of Alara // Awaken the Maelstrom puts +1/+1 counters on your creatures, which Ramos, Dragon Engine can use because it cares about +1/+1 counters. Ramos, Dragon Engine is an Artifact, which Invasion of Alara // Awaken the Maelstrom can use because it puts Artifacts onto the battlefield.
  3. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Invasion of Alara // Awaken the Maelstrom can use because it has an enter-the-battlefield trigger.
  4. Leonardo, the BalanceInvasion of Alara // Awaken the Maelstrom makes creature tokens, which Leonardo, the Balance can use because it rewards having/making creature tokens.
  5. The Wandering MinstrelInvasion of Alara // Awaken the Maelstrom makes creature tokens, which The Wandering Minstrel can use because it pumps your whole team.
  6. Azlask, the Swelling ScourgeInvasion of Alara // Awaken the Maelstrom makes creature tokens, which Azlask, the Swelling Scourge can use because it pumps your whole team.
  7. AtogatogInvasion of Alara // Awaken the Maelstrom makes creature tokens and Atogatog sacrifices your creatures.

View Invasion of Alara // Awaken the Maelstrom on Scryfall