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Jumbo Cactuar

Jumbo Cactuar

Creature — Plant1/7$3.50

10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.

Legal in Commander

Is

Rewards

Combos 21

  • Jumbo Cactuar + Swords to Plowshares

    • Near-infinite lifegain

    Mana needed: 12,233 decks on Commander Spellbook

    How it works

    Before you start

    Jumbo Cactuar does not have summoning sickness.

    Steps

    Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn. Cast Swords to Plowshares by paying {W}, exiling Jumbo Cactuar and causing you to gain 10,000 life.

    Commander Spellbook ↗
  • Jumbo Cactuar + Selvala, Heart of the Wilds

    • Near-infinite colored mana

    Mana needed: 11,633 decks on Commander Spellbook

    How it works

    Before you start

    Jumbo Cactuar does not have summoning sickness Selvala, Heart of the Wilds does not have summoning sickness.

    Steps

    Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn. Activate Selvala by paying {G} and tapping it, adding 10,000 mana in any combination of colors.

    Commander Spellbook ↗
  • Jumbo Cactuar + Chandra's Ignition

    • Near-infinite damage

    Mana needed: 5,580 decks on Commander Spellbook

    How it works

    Before you start

    Jumbo Cactuar does not have summoning sickness. An opponent cannot block and kill Jumbo Cactuar.

    Steps

    Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn. Cast Chandra's Ignition by paying {3}{R}{R}, causing Jumbo Cactuar to deal 10,000 damage to each opponent and each other creature.

    Commander Spellbook ↗
  • Jumbo Cactuar + Jarad, Golgari Lich Lord

    • Near-infinite lifeloss
    • Each opponent loses the game

    Mana needed: 5,193 decks on Commander Spellbook

    How it works

    Steps

    Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn. Activate Jarad by paying {1}{B}{G} and sacrificing Jumbo Cactuar, causing each opponent to lose 10,000 life.

    Commander Spellbook ↗
  • Jumbo Cactuar + Dina, Essence Brewer

    • Near-infinite +1/+1 counters on a creature
    • Near-infinite lifegain

    Mana needed: 4,180 decks on Commander Spellbook

    How it works

    Before you start

    Your deck size is at least 2 if Dina's first ability hasn't triggered this turn.

    Steps

    Declare Jumbo Cactuar as an attacker. It triggers, giving itself +9999/+0 until end of turn. Activate Dina by paying {2}, tapping it and sacrificing Jumbo Cactuar, causing you to gain 10,000 life and put 10,000 +1/+1 counters on a creature you control.

    Commander Spellbook ↗
  • Jumbo Cactuar + Altar of Dementia

    • Infinite self-mill
    • Infinite mill for target opponent

    1,773 decks on Commander Spellbook

    How it works

    Before you start

    Jumbo Cactuar does not have summoning sickness.

    Steps

    Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn. Activate Altar of Dementia by sacrificing Jumbo Cactuar, causing a player to mill their library.

    Commander Spellbook ↗
  • Jumbo Cactuar + Bighorner Rancher

    • Near-infinite green mana

    1,647 decks on Commander Spellbook

    How it works

    Before you start

    Jumbo Cactuar does not have summoning sickness Bighorner Rancher does not have summoning sickness.

    Steps

    Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn. Activate Bighorner Rancher by tapping it, adding 10,000 {G}.

    Commander Spellbook ↗
  • Jumbo Cactuar + Ruthless Technomancer

    • Near-infinite colored mana
    • Near-infinite Treasure tokens

    Mana needed: 1,513 decks on Commander Spellbook

    How it works

    Before you start

    Jumbo Cactuar does not have summoning sickness. Jumbo Cactuar cannot be blocked and killed by an opponent.

    Steps

    Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn. Cast Ruthless Technomancer by paying {3}{B}. When Ruthless Technomancer enters the battlefield, it triggers, causing you to sacrifice Jumbo Cactuar and create 10,000 Treasure tokens.

    Commander Spellbook ↗
  • Jumbo Cactuar + Windswift Slice

    • Near-infinite creature tokens

    Mana needed: 1,103 decks on Commander Spellbook

    How it works

    Before you start

    Jumbo Cactuar does not have summoning sickness. An opponent controls a creature.

    Steps

    Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn. Cast Windswift Slice by paying {2}{G}, causing Jumbo Cactuar to deal damage equal to its power to an opponent's creature and to create a 1/1 Elf Warrior creature token for each point of excess damage dealt this way.

    Commander Spellbook ↗
  • Jumbo Cactuar + Wall of Reverence

    • Near-infinite lifegain

    795 decks on Commander Spellbook

    How it works

    Before you start

    Jumbo Cactuar does not have summoning sickness. An opponent cannot block and kill Jumbo Cactuar.

    Steps

    Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn. At the beginning of your end step, Wall of Reverence triggers, causing you to gain life equal to Jumbo Cactuar's power.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Wulfgar of Icewind DaleWulfgar of Icewind Dale copies your triggered abilities, which Jumbo Cactuar can use because it has an attack trigger.
  2. Felix Five-BootsFelix Five-Boots copies your triggered abilities, which Jumbo Cactuar can use because it has an attack trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Jumbo Cactuar can use because it has an attack trigger.
  4. Anzrag, the Quake-MoleAnzrag, the Quake-Mole has extra combat phases, which Jumbo Cactuar can use because it has an attack trigger.
  5. Bumi, UnleashedBumi, Unleashed has extra combat phases, which Jumbo Cactuar can use because it has an attack trigger.
  6. Tifa, Martial ArtistTifa, Martial Artist has extra combat phases, which Jumbo Cactuar can use because it has an attack trigger.
  7. Najeela, the Blade-BlossomNajeela, the Blade-Blossom has extra combat phases, which Jumbo Cactuar can use because it has an attack trigger.
  8. Bruce Banner // The Incredible HulkBruce Banner // The Incredible Hulk has extra combat phases, which Jumbo Cactuar can use because it has an attack trigger.
  9. Balthier and FranBalthier and Fran has extra combat phases, which Jumbo Cactuar can use because it has an attack trigger.
  10. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Jumbo Cactuar can use because it has an attack trigger.

View Jumbo Cactuar on Scryfall