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Katsumasa, the Animator

Katsumasa, the Animator

Legendary Creature — Moonfolk Artificer3/3$0.37

Flying : Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn. At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.

Legal in Commander

Is

Does

Rewards

Combos 36

  • Katsumasa, the Animator + Aetherflux Reservoir

    • Infinite damage
    • Infinite lifegain triggers

    Mana needed: 368 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to give Aetherflux Reservoir lifelink. Your life total is at least 51.

    Steps

    Activate Katsumasa by paying {2}{U}, causing Aetherflux Reservoir to become an artifact creature until end of turn. Give Aetherflux Reservoir lifelink. Activate Aetherflux Reservoir by paying 50 life, dealing 50 damage to any target and causing you to gain 50 life. Repeat step 3.

    Commander Spellbook ↗
  • Katsumasa, the Animator + Voltaic Construct + Thran Dynamo

    • Infinite colorless mana

    Mana needed: 46 decks on Commander Spellbook

    How it works

    Steps

    Animate Thran Dynamo using Katsumasa. Activate Thran Dynamo by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Thran Dynamo. Repeat from step 2.

    Commander Spellbook ↗
  • Katsumasa, the Animator + Basalt Monolith + Training Grounds

    • Infinite colorless mana

    Mana needed: 46 decks on Commander Spellbook

    How it works

    Before you start

    Basalt Monolith does not have summoning sickness.

    Steps

    Activate Katsumasa by paying {2}{U}, causing Basalt Monolith to become an artifact creature until end of turn. Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}. Activate Basalt Monolith's last ability by paying {1}, untapping it. Repeat from step 2.

    Commander Spellbook ↗
  • Katsumasa, the Animator + Voltaic Construct + Basalt Monolith

    • Infinite colorless mana

    Mana needed: 45 decks on Commander Spellbook

    How it works

    Steps

    Animate Basalt Monolith using Katsumasa. Activate Basalt Monolith by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Basalt Monolith. Repeat from step 2.

    Commander Spellbook ↗
  • Katsumasa, the Animator + Voltaic Construct + Gilded Lotus

    • Infinite colored mana

    Mana needed: 40 decks on Commander Spellbook

    How it works

    Steps

    Animate Gilded Lotus using Katsumasa. Activate Gilded Lotus by tapping it, adding three mana of any color Activate Voltaic Construct by paying {2}, untapping Gilded Lotus. Repeat from step 2.

    Commander Spellbook ↗
  • Katsumasa, the Animator + Voltaic Construct + Everflowing Chalice

    • Infinite colorless mana

    Mana needed: 25 decks on Commander Spellbook

    How it works

    Steps

    Animate Everflowing Chalice using Katsumasa. Activate Everflowing Chalice by tapping it, adding at least {C}{C}{C} Activate Voltaic Construct by paying {2}, untapping Everflowing Chalice. Repeat from step 2.

    Commander Spellbook ↗
  • Katsumasa, the Animator + Voltaic Construct + The Eternity Elevator

    • Infinite colored mana
    • Infinite colorless mana

    Mana needed: 17 decks on Commander Spellbook

    How it works

    Steps

    Animate The Eternity Elevator using Katsumasa. Activate The Eternity Elevator by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping The Eternity Elevator. Repeat from step 2.

    Commander Spellbook ↗
  • Katsumasa, the Animator + Voltaic Construct + Mana Vault

    • Infinite colorless mana

    Mana needed: 16 decks on Commander Spellbook

    How it works

    Steps

    Animate Mana Vault using Katsumasa. Activate Mana Vault by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Mana Vault. Repeat from step 2.

    Commander Spellbook ↗
  • Katsumasa, the Animator + Voltaic Construct + Chromatic Orrery

    • Infinite colored mana
    • Infinite colorless mana
    • Infinite card draw

    Mana needed: 11 decks on Commander Spellbook

    How it works

    Steps

    Animate Chromatic Orrery using Katsumasa. Activate Chromatic Orrery by tapping it, adding {C}{C}{C}{C}{C} Activate Voltaic Construct by paying {2}, untapping Chromatic Orrery. Repeat from step 2.

    Commander Spellbook ↗
  • Katsumasa, the Animator + Voltaic Construct + Dreamstone Hedron

    • Infinite colorless mana

    Mana needed: 11 decks on Commander Spellbook

    How it works

    Steps

    Animate Dreamstone Hedron using Katsumasa. Activate Dreamstone Hedron by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Dreamstone Hedron. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Kilo, Apogee MindKilo, Apogee Mind proliferates and Katsumasa, the Animator puts +1/+1 counters on your creatures.
  2. Lonis, Genetics ExpertKatsumasa, the Animator puts +1/+1 counters on your creatures, which Lonis, Genetics Expert can use.
  3. Saheeli, Radiant CreatorKatsumasa, the Animator is an Artificer, which Saheeli, Radiant Creator can use.
  4. Zimone, Paradox SculptorKatsumasa, the Animator puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  5. Vorel of the Hull CladeKatsumasa, the Animator puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  6. Arna Kennerüd, SkycaptainKatsumasa, the Animator puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  7. Tanazir QuandrixKatsumasa, the Animator puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  8. The ThingKatsumasa, the Animator puts +1/+1 counters on your creatures and The Thing doubles counters.
  9. Lt. Cmdr. Geordi La ForgeKatsumasa, the Animator puts +1/+1 counters on your creatures and Lt. Cmdr. Geordi La Forge doubles counters.
  10. Chief Miles O'BrienKatsumasa, the Animator puts +1/+1 counters on your creatures and Chief Miles O'Brien doubles counters.

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