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Kindle the Inner Flame

Kindle the Inner Flame

Kindred Sorcery — Elemental$0.17

Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." Flashback—, Behold three Elementals. (You may cast this card from your graveyard for its flashback cost. Then exile it. To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.)

Legal in Commander

Is

Does

Rewards

Combos 8

  • Kindle the Inner Flame + Dualcaster Mage

    • Infinite creature tokens with haste

    Mana needed: 2,833 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one creature.

    Steps

    Cast Kindle the Inner Flame by paying its mana cost, targeting a creature you control. Holding priority, cast Dualcaster Mage by paying {1}{R}{R}. When Dualcaster Mage enters the battlefield, it triggers, copying Kindle the Inner Flame, targeting Dualcaster Mage. Resolve the copy of Kindle the Inner Flame, creating a token copy of Dualcaster Mage. Repeat from step 3.

    Commander Spellbook ↗
  • Kindle the Inner Flame + Naru Meha, Master Wizard

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite magecraft triggers

    Mana needed: 24 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one creature.

    Steps

    Cast Kindle the Inner Flame by paying its mana cost, targeting a creature you control. Holding priority, cast Naru Meha either from your hand or from the command zone by paying {2}{U}{U} plus commander tax, if applicable. When Naru Meha enters the battlefield, it triggers, copying Kindle the Inner Flame, targeting Naru Meha. Resolve the copy of Kindle the Inner Flame, creating a token copy of Naru Meha. Put either Naru Meha into your graveyard due to the legend rule. Repeat from step 3.

    Commander Spellbook ↗
  • Kindle the Inner Flame + Carnage, Crimson Chaos + Activated Sleeper

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Steps

    Cast Kindle the Inner Flame by paying its mana cost, creating a token copy of Carnage. Put the nontoken Carnage into your graveyard due to the legend rule. When the Carnage token enters, it triggers, putting Activated Sleeper from your graveyard onto the battlefield, or another applicable card otherwise. If Activated Sleeper was not returned in step 3, cast it by paying {2}{B}. Regardless, choose to have Activated Sleeper enter as a copy of Carnage. Put Activated Sleeper into your graveyard due to the legend rule. When Activated Sleeper enters, it triggers, returning itself from your graveyard to the battlefield as a copy of Carnage. Repeat from step 5.

    Commander Spellbook ↗
  • Kindle the Inner Flame + Summon: G.F. Cerberus + Biovisionary

    • Win the game

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Steps

    At the beginning of your precombat main phase. Summon: G.F. Cerberus triggers, putting a lore counter on it and triggering its third chapter ability, copying the next instant or sorcery spell you cast twice. Cast Kindle the Inner Flame by paying its mana cost, targeting Biovisionary. Summon: G.F. Cerberus triggers, copying Kindle the Inner Flame twice, with the copies targeting Biovisionary. Resolve all Kindle the Inner Flames, copying Biovisionary three times. At the beginning of your end step, each Biovisionary triggers. Resolve the first trigger, causing you to win the game.

    Commander Spellbook ↗
  • Kindle the Inner Flame + Biovisionary + Echo Mage

    • Win the game

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Kindle the Inner Flame by paying its mana cost, targeting Biovisionary. Holding priority, activate Echo Mage by tapping it, copying Kindle the Inner Flame twice, with both copies targeting Biovisionary. Resolve all Kindle the Inner Flame spells, creating three token copies of Biovisionary. At the beginning of your end step, each Biovisionary triggers. Resolve the first trigger, causing you to win the game.

    Commander Spellbook ↗
  • Kindle the Inner Flame + Mirror-Mad Phantasm

    • Infinite self-mill

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Kindle the Inner Flame by paying its mana cost, creating a token copy of Mirror-Mad Phantasm. Activate the Mirror-Mad Phantasm token by paying {1}{U}, shuffling the token into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.

    Commander Spellbook ↗
  • Kindle the Inner Flame + Biovisionary + Thunderclap Drake

    • Win the game

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You've cast your commander from the command zone at least twice this game.

    Steps

    Activate Thunderclap Drake by paying {2}{U} and sacrificing it. Cast Kindle the Inner Flame by paying its mana cost, targeting Biovisionary. Thunderclap Drake triggers, copying Kindle the Inner Flame at least twice, with all copies targeting Biovisionary. Resolve all Kindle the Inner Flame spells, creating at least three copies of Biovisionary. At the beginning of your end step, each Biovisionary triggers, causing you to win the game.

    Commander Spellbook ↗
  • Kindle the Inner Flame + Biovisionary + Mnemonic Deluge

    • Win the game

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Mnemonic Deluge by paying {6}{U}{U}{U}, exiling Kindle the Inner Flame and casting three copies of it without paying their mana costs. Resolve the three Kindle the Inner Flame copies, creating three token copies of Biovisionary. At the beginning of your end step, each Biovisionary you control triggers. Resolve the first trigger, causing you to win the game.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. L'Rell, Fierce VisionaryL'Rell, Fierce Visionary fills your graveyard, which Kindle the Inner Flame can use because it casts cards from your graveyard.
  2. Iroh, Grand LotusIroh, Grand Lotus casts cards from your graveyard, which Kindle the Inner Flame can use.
  3. Niv-Mizzet, SupremeNiv-Mizzet, Supreme casts cards from your graveyard, which Kindle the Inner Flame can use.
  4. The Fugitive DoctorThe Fugitive Doctor casts cards from your graveyard, which Kindle the Inner Flame can use.
  5. Evereth, Viceroy of PlunderKindle the Inner Flame makes creature tokens and Evereth, Viceroy of Plunder sacrifices your creatures.
  6. Prossh, Skyraider of KherKindle the Inner Flame makes creature tokens and Prossh, Skyraider of Kher sacrifices your creatures.
  7. Hidetsugu, Devouring ChaosKindle the Inner Flame makes creature tokens and Hidetsugu, Devouring Chaos sacrifices your creatures.
  8. Akul the UnrepentantKindle the Inner Flame makes creature tokens and Akul the Unrepentant sacrifices your creatures.
  9. Ellie, Vengeful HunterKindle the Inner Flame makes creature tokens and Ellie, Vengeful Hunter sacrifices your creatures.
  10. Shattergang BrothersKindle the Inner Flame makes creature tokens and Shattergang Brothers sacrifices your creatures.

View Kindle the Inner Flame on Scryfall