leylines
My decksNew deck
Living Laser

Living Laser

Legendary Creature — Elemental Villain4/4$0.29

Haste Whenever Living Laser attacks, for each card you've discarded this turn, create a token that's a copy of Living Laser, except the token isn't legendary. The tokens enter tapped and attacking. Exile the tokens at the beginning of the next end step.

Legal in Commander

Is

Rewards

Combos 3

  • Living Laser + Breath of Fury

    • Infinite mana creatures you control can produce
    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens

    107 decks on Commander Spellbook

    How it works

    Before you start

    You've discarded at least one card this turn. An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Living Laser as attackers. Living Laser triggers, creating at least one creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Living Laser + Bruce Banner // The Incredible Hulk + Blasting Station

    • Infinite combat phases
    • Infinite creature tokens
    • Infinite damage

    0 decks on Commander Spellbook

    How it works

    Before you start

    You've discarded at least one card this turn. An opponent cannot block and kill creatures you control.

    Steps

    Declare The Incredible Hulk and Living Laser as attackers. Living Laser triggers, creating at least one creature token. When the token(s) enter, Blasting Station triggers that many times, untapping Blasting Station. Holding priority, activate Blasting Station by tapping it and sacrificing a creature token, dealing 1 damage to The Incredible Hulk. The Incredible Hulk triggers, putting a +1/+1 counter on it, then untapping it and causing you to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Living Laser + Bruce Banner // The Incredible Hulk + Goblin Bombardment

    • Infinite combat phases
    • Infinite creature tokens
    • Infinite damage

    0 decks on Commander Spellbook

    How it works

    Before you start

    You've discarded at least one card this turn. An opponent cannot block and kill creatures you control.

    Steps

    Declare The Incredible Hulk and Living Laser as attackers. Living Laser triggers, creating at least one creature token. Holding priority, activate Goblin Bombardment by sacrificing a creature token, dealing 1 damage to The Incredible Hulk. The Incredible Hulk triggers, putting a +1/+1 counter on it, then untapping it and causing you to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Éomer, Marshal of RohanÉomer, Marshal of Rohan has extra combat phases, which Living Laser can use because it has an attack trigger.
  2. Isshin, Two Heavens as OneIsshin, Two Heavens as One copies your triggered abilities, which Living Laser can use because it has an attack trigger.
  3. Wulfgar of Icewind DaleWulfgar of Icewind Dale copies your triggered abilities, which Living Laser can use because it has an attack trigger.
  4. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Living Laser can use because it has an attack trigger.
  5. Mister FantasticMister Fantastic copies your triggered abilities, which Living Laser can use because it has an attack trigger.
  6. Aurelia, the WarleaderAurelia, the Warleader has extra combat phases, which Living Laser can use because it has an attack trigger.
  7. Moraug, Fury of AkoumMoraug, Fury of Akoum has extra combat phases, which Living Laser can use because it has an attack trigger.
  8. Karlach, Fury of AvernusKarlach, Fury of Avernus has extra combat phases, which Living Laser can use because it has an attack trigger.
  9. Anzrag, the Quake-MoleAnzrag, the Quake-Mole has extra combat phases, which Living Laser can use because it has an attack trigger.
  10. Godo, Bandit WarlordGodo, Bandit Warlord has extra combat phases, which Living Laser can use because it has an attack trigger.

View Living Laser on Scryfall