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Massimo, the Magician

Massimo, the Magician

Legendary Creature — Cat Wizard3/2$14.12

Whenever Massimo or another creature you control enters, exile up to one target instant or sorcery card with mana value 1 from your graveyard. If a card is exiled this way, that creature gains "Whenever this creature deals combat damage to a player, copy the exiled card. You may cast the copy without paying its mana cost."

Legal in Commander

Is

Rewards

Combos 5

  • Massimo, the Magician + Aurelia, the Warleader + Ephemerate

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce

    Mana needed: 23 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Cast Massimo by paying its mana cost plus commander tax if applicable When Massimo enters, it triggers, exiling Ephemerate from your graveyard and giving Massimo the listed ability. Move to your next turn. Optionally, you can instead give Massimo haste. Declare Massimo and Aurelia as attackers. Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one. Deal combat damage with Massimo. Its ability triggers, casting a copy of Ephemerate from exile without paying its mana cost. Resolve Ephemerate, blinking Aurelia. Repeat from step 4 each combat phase.

    Commander Spellbook ↗
  • Massimo, the Magician + Aurelia, the Warleader + Cloudshift

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce

    Mana needed: 19 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Cast Massimo by paying its mana cost plus commander tax if applicable When Massimo enters, it triggers, exiling Cloudshift from your graveyard and giving Massimo the listed ability. Move to your next turn. Optionally, you can instead give Massimo haste. Declare Massimo and Aurelia as attackers. Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one. Deal combat damage with Massimo. Its ability triggers, casting a copy of Cloudshift from exile without paying its mana cost. Resolve Cloudshift, blinking Aurelia. Repeat from step 4 each combat phase.

    Commander Spellbook ↗
  • Massimo, the Magician + Aurelia, the Warleader + Essence Flux

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce

    Mana needed: 10 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Cast Massimo by paying its mana cost plus commander tax if applicable When Massimo enters, it triggers, exiling Essence Flux from your graveyard and giving Massimo the listed ability. Move to your next turn. Optionally, you can instead give Massimo haste. Declare Massimo and Aurelia as attackers. Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one. Deal combat damage with Massimo. Its ability triggers, casting a copy of Essence Flux from exile without paying its mana cost. Resolve Essence Flux, blinking Aurelia. Repeat from step 4 each combat phase.

    Commander Spellbook ↗
  • Massimo, the Magician + Aurelia, the Warleader + Splash Portal

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce

    Mana needed: 5 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Cast Massimo by paying its mana cost plus commander tax if applicable When Massimo enters, it triggers, exiling Splash Portal from your graveyard and giving Massimo the listed ability. Move to your next turn. Optionally, you can instead give Massimo haste. Declare Massimo and Aurelia as attackers. Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one. Deal combat damage with Massimo. Its ability triggers, casting a copy of Splash Portal from exile without paying its mana cost. Resolve Splash Portal, blinking Aurelia. Repeat from step 4 each combat phase.

    Commander Spellbook ↗
  • Massimo, the Magician + Aurelia, the Warleader + Daydream

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce

    Mana needed: 5 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Cast Massimo by paying its mana cost plus commander tax if applicable When Massimo enters, it triggers, exiling Daydream from your graveyard and giving Massimo the listed ability. Move to your next turn. Optionally, you can instead give Massimo haste. Declare Massimo and Aurelia as attackers. Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one. Deal combat damage with Massimo. Its ability triggers, casting a copy of Daydream from exile without paying its mana cost. Resolve Daydream, blinking Aurelia. Repeat from step 4 each combat phase.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Mister FantasticMister Fantastic copies your triggered abilities, which Massimo, the Magician can use because it has an enter-the-battlefield trigger.
  2. Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements reduces your spell costs, which Massimo, the Magician can use because it rewards an Instant or sorcery.
  3. Hinata, Dawn-CrownedHinata, Dawn-Crowned reduces your spell costs, which Massimo, the Magician can use because it rewards an Instant or sorcery.
  4. Gandalf, Party GuestMassimo, the Magician is a Wizard, which Gandalf, Party Guest can use.
  5. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Massimo, the Magician can use because it has an enter-the-battlefield trigger.
  6. Terra, Magical Adept // Esper TerraTerra, Magical Adept // Esper Terra blinks / re-enters your creatures, which Massimo, the Magician can use because it triggers when your creatures enter.
  7. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Massimo, the Magician can use because it has an enter-the-battlefield trigger.
  8. Esika, God of the Tree // The Prismatic BridgeMassimo, the Magician is a Legendary permanent, which Esika, God of the Tree // The Prismatic Bridge can use.
  9. Jodah, the UnifierMassimo, the Magician is a Legendary permanent, which Jodah, the Unifier can use.
  10. Sisay, Weatherlight CaptainMassimo, the Magician is a Legendary permanent, which Sisay, Weatherlight Captain can use.

View Massimo, the Magician on Scryfall