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Merrow Witsniper

Merrow Witsniper

Creature — Merfolk Rogue1/1$0.31

When this creature enters, target player mills a card.

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Bruvac the GrandiloquentMerrow Witsniper mills opponents, which Bruvac the Grandiloquent can use.
  2. Zellix, Sanity FlayerMerrow Witsniper mills opponents, which Zellix, Sanity Flayer can use.
  3. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Merrow Witsniper can use because it has an enter-the-battlefield trigger.
  4. Mister FantasticMister Fantastic copies your triggered abilities, which Merrow Witsniper can use because it has an enter-the-battlefield trigger.
  5. The Wise MothmanMerrow Witsniper mills opponents, which The Wise Mothman can use.
  6. Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Merrow Witsniper can use because it has an enter-the-battlefield trigger.
  7. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Merrow Witsniper can use because it has an enter-the-battlefield trigger.
  8. Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Merrow Witsniper can use because it has an enter-the-battlefield trigger.
  9. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Merrow Witsniper can use because it has an enter-the-battlefield trigger.
  10. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Merrow Witsniper can use because it has an enter-the-battlefield trigger.

View Merrow Witsniper on Scryfall