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Molten Echoes

Molten Echoes

Enchantment$5.87

As this enchantment enters, choose a creature type. Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Legal in Commander

Is

Does

Rewards

Combos 74

  • Molten Echoes + Bladewing the Risen

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Return some creature cards from your graveyard to the battlefield

    Mana needed: 3,110 decks on Commander Spellbook

    How it works

    Before you start

    "Dragon" or "Zombie" chosen with Molten Echoes.

    Steps

    Cast Bladewing the Risen by paying {3}{B}{B}{R}{R} and commander tax, if applicable. Bladewing the Risen enters the battlefield, triggering itself and Molten Echoes. Resolve the Bladewing the Risen trigger, choosing not to return anything to the battlefield. Resolve the Molten Echoes trigger, creating a token copy of Bladewing the Risen. Put the original Bladewing the Risen into the graveyard due to the legend rule. When the token Bladewing the Risen enters the battlefield, it triggers, returning the nontoken Bladewing the Risen from your graveyard to the battlefield. Put the original Bladewing the Risen into the graveyard due to the legend rule. When the nontoken Bladewing the Risen enters the battlefield, it triggers, returning the nontoken Bladewing the Risen from your graveyard to the battlefield. Repeat from step 7.

    Commander Spellbook ↗
  • Molten Echoes + Timestream Navigator + Riptide Laboratory

    • Infinite turns

    Mana needed: 2,138 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing and/or control at least eight permanents. "Human", "Pirate", or "Wizard" chosen with Molten Echoes.

    Steps

    Cast Timestream Navigator by paying {1}{U}. If you don't have the city's blessing and control ten or more permanents, Timestream Navigator gives you the city's blessing. When Timestream Navigator enters the battlefield, Molten Echoes triggers, creating a token copy of Timestream Navigator with haste. If you don't have the city's blessing, the Timestream Navigator token gives you the city's blessing. Activate Riptide Laboratory's second ability by paying {1}{U} and tapping it, returning the nontoken Timestream Navigator to your hand from the battlefield. Activate the Timestream Navigator token by paying {2}{U}{U}, tapping it and putting it on the bottom of your library from the battlefield, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Molten Echoes + Bloodline Necromancer + Ashnod's Altar

    • Infinite colorless mana
    • Infinite creature tokens with haste

    Mana needed: 1,967 decks on Commander Spellbook

    How it works

    Steps

    Cast Bloodline Necromancer by paying {4}{B}. When Bloodline Necromancer enters the battlefield, it and Molten Echoes trigger. Resolve the Bloodline Necromancer trigger, returning a Vampire or Wizard creature card from your graveyard to the battlefield. Holding priority, activate Ashnod's Altar by sacrificing Bloodline Necromancer. Resolve the Molten Echoes trigger, creating a token copy of Bloodline Necromancer with haste. When the token Bloodline Necromancer enters the battlefield, it triggers, returning the nontoken Bloodline Necromancer from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Molten Echoes + Changeling Berserker

    • Infinite creature ETB
    • Infinite creature LTB

    Mana needed: 1,234 decks on Commander Spellbook

    How it works

    Before you start

    any creature type chosen with Molten Echoes.

    Steps

    Cast Changeling Berserker by paying its mana cost. When Changeling Berserker enters the battlefield, its champion ability and Molten Echoes triggers. Resolve the Molten Echoes trigger, creating a token copy of Changeling Berserker with haste. When the Changeling Berserker token enters the battlefiled, its champion ability triggers, exiling the nontoken Changeling Berserker until the token Changeling Berserker leaves the battlefield. Resolve the champion ability from step 2, exiling the token Changeling Berserker. The token Changeling Berserker leaves the battlefield, returning the nontoken Changeling Berserker from exile to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Molten Echoes + Worldgorger Dragon

    • Infinite colored mana
    • Infinite mana lands you control can produce

    Mana needed: 1,232 decks on Commander Spellbook

    How it works

    Before you start

    "Dragon" chosen with Molten Echoes.

    Steps

    Cast Worldgorger Dragon, triggering Molten Echoes and Worldgorger Dragon's ETBs; stack the triggers to resolve in that order. Resolve Molten Echoes' trigger, creating a token copy of Worldgorger Dragon and triggering its ETB. Float as much mana as you want in response to the token's ETB trigger. The token's effect resolves, exiling everything else you control, including the original Worldgorger Dragon. Resolve the original Worldgorger Dragon's LTB with no effect, then resolve the ETB trigger of the original Worldgorger Dragon, exiling the token copy. Resolve token Worldgorger Dragon's LTB trigger, returning everything it exiled to the battlefield under your control. Name Dragons as Molten Echoes enters the battlefield. Repeat the loop from the top for infinite mana. Repeat this process until you have infinite mana. The loop can broken by naming a different creature type as Molten Echoes enters the battlefield.

    Commander Spellbook ↗
  • Molten Echoes + Horde of Notions + Jegantha, the Wellspring

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite death triggers
    • Infinite storm count

    Mana needed: 1,010 decks on Commander Spellbook

    How it works

    Steps

    Activate Horde of Notions by paying {W}{U}{B}{R}{G}, casting Jegantha from your graveyard without paying its mana cost. When Jegantha enters the abttlefield, Molten Echoes triggers, creating a token copy of Jegantha with haste. Put the nontoken Jegantha into your graveyard due to the legend rule. Activate the token Jegantha by tapping it, adding {W}{U}{B}{R}{G} that cannot be spent to pay generic mana costs. Activate Horde of Notions by paying {W}{U}{B}{R}{G}, casting Jegantha from your graveyard without paying its mana cost. Put the token Jegantha into your graveyard due to the legend rule. Repeat from step 2.

    Commander Spellbook ↗
  • Molten Echoes + Bloodline Necromancer + Viscera Seer

    • Infinite creature tokens with haste

    Mana needed: 1,009 decks on Commander Spellbook

    How it works

    Steps

    Cast Bloodline Necromancer by paying {4}{B}. When Bloodline Necromancer enters the battlefield, it and Molten Echoes trigger. Resolve the Bloodline Necromancer trigger, returning a Vampire or Wizard creature card from your graveyard to the battlefield. Holding priority, activate Viscera Seer by sacrificing Bloodline Necromancer. Resolve the Molten Echoes trigger, creating a token copy of Bloodline Necromancer with haste. When the token Bloodline Necromancer enters the battlefield, it triggers, returning the nontoken Bloodline Necromancer from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Molten Echoes + Timestream Navigator + Conjurer's Closet

    • Infinite turns

    Mana needed: 844 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing. "Human," "Pirate," or "Wizard" chosen with Molten Echoes.

    Steps

    At the beginning of your end step, Conjurer's Closet triggers, blinking Timestream Navigator. Timestream Navigator enters the battlefield, triggering Molten Echoes, creating a token copy of Timestream Navigator with haste. Activate the token Timestream Navigator by paying {2}{U}{U}, tapping it and putting it on the bottom of your library, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Molten Echoes + Felidar Guardian

    • Infinite colored mana
    • Infinite creature tokens with haste

    Mana needed: 645 decks on Commander Spellbook

    How it works

    Before you start

    "Cat" or "Beast" chosen with Molten Echoes.

    Steps

    Cast Felidar Guardian. On ETB, both Felidar Guardian and Molten Echoes trigger; resolve the triggers in that order. Target a land that ETBs untapped with Felidar Guardian, floating mana and blinking it. Resolve Molten Echoes' trigger, creating a Felidar Guardian token copy. Blink the original Felidar Guardian with the token's ETB Blink trigger. The original Felidar Guardian ETBs, repeating the loop from the top for infinite mana and infinite hasty cat tokens.

    Commander Spellbook ↗
  • Molten Echoes + Wanderwine Prophets

    • Infinite turns

    Mana needed: 554 decks on Commander Spellbook

    How it works

    Before you start

    "Wizard" or "Merfolk" chosen with Molten Echoes. An opponent cannot block your creature.

    Steps

    Cast Wanderwine Prophets by paying {4}{U}{U}. Wanderwine Prophets's Champion a Merfolk ability and Molten Echoes's ability trigger. Resolve Molten Echoes's ability, creating a token copy of Wanderwine Prophets with haste. The token Wanderwine Prophets triggers, exiling the original Wanderwine Prophets until the token leaves the battlefield. Resolve the remaining Champion a Merfolk ability, declining to exile anything. Deal combat damage to an opponent with the token Wanderwine Prophets. The token Wanderwine Prophets triggers, allowing you to sacrifice it to take an extra turn. The token's Champion a Merfolk ability returns the original Wanderwine Prophets from exile to the battlefield. Repeat steps 2 through 5 one additional time. At the beginning of your end step, exile the new token copy of Wanderwine Prophets. The token's Champion a Merfolk ability returns the original Wanderwine Prophets from exile to the battlefield. Repeat steps 2 through 5 one additional time. Repeat from step 6 each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Shattergang BrothersMolten Echoes makes creature tokens and Shattergang Brothers sacrifices your creatures.
  2. Evereth, Viceroy of PlunderMolten Echoes makes creature tokens and Evereth, Viceroy of Plunder sacrifices your creatures.
  3. Prossh, Skyraider of KherMolten Echoes makes creature tokens and Prossh, Skyraider of Kher sacrifices your creatures.
  4. Hidetsugu, Devouring ChaosMolten Echoes makes creature tokens and Hidetsugu, Devouring Chaos sacrifices your creatures.
  5. Akul the UnrepentantMolten Echoes makes creature tokens and Akul the Unrepentant sacrifices your creatures.
  6. Ellie, Vengeful HunterMolten Echoes makes creature tokens and Ellie, Vengeful Hunter sacrifices your creatures.
  7. Lyzolda, the Blood WitchMolten Echoes makes creature tokens and Lyzolda, the Blood Witch sacrifices your creatures.
  8. Tymaret, the Murder KingMolten Echoes makes creature tokens and Tymaret, the Murder King sacrifices your creatures.
  9. Pashalik MonsMolten Echoes makes creature tokens and Pashalik Mons sacrifices your creatures.
  10. L'Rell, Fierce VisionaryMolten Echoes makes creature tokens and L'Rell, Fierce Visionary sacrifices your creatures.

View Molten Echoes on Scryfall