leylines
My decksNew deck
Nature's Revolt

Nature's Revolt

Enchantment$5.47

All lands are 2/2 creatures that are still lands.

Legal in Commander

Is

Combos 15

  • Nature's Revolt + Elesh Norn, Grand Cenobite

    • Opponents can't have lands on the battlefield
    • Lock
    • Mass Land Denial

    1,967 decks on Commander Spellbook

    How it works

    Steps

    Nature's Revolt turns all lands into creatures. Elesh Norn causes opponent' creatures to get -2/-2, killing all opponent' lands.

    Commander Spellbook ↗
  • Nature's Revolt + Yedora, Grave Gardener + Ashnod's Altar

    • Infinite colorless mana

    866 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional nontoken creature.

    Steps

    Activate Ashnod's Altar by sacrificing another nontoken creature you control, adding {C}{C}. The creature dies, triggering Yedora, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 2/2 creature due to Nature's Revolt. Repeat.

    Commander Spellbook ↗
  • Nature's Revolt + Yedora, Grave Gardener + Altar of Dementia

    • Infinite mill
    • Infinite self-mill

    678 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional nontoken creature.

    Steps

    Activate Altar of Dementia by sacrificing another nontoken creature. When the creature dies, Yedora triggers, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 2/2 creature due to Nature's Revolt. Resolve the Altar of Dementia ability, causing target player to mill cards equal to the creature's power. Repeat.

    Commander Spellbook ↗
  • Nature's Revolt + Yedora, Grave Gardener + Blasting Station

    • Infinite damage

    597 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional nontoken creature.

    Steps

    Activate Blasting Station by tapping it and sacrificing another nontoken creature. When the creature dies, Yedora triggers, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 2/2 creature due to Nature's Revolt. When the creature enters the battlefield, Blasting Station triggers, untapping itself. Resolve the Blasting Station ability from step 1, dealing 1 damage to any target. Repeat.

    Commander Spellbook ↗
  • Nature's Revolt + Linvala, Keeper of Silence

    • Lock
    • Mass Land Denial
    • Opponents can't tap lands for mana

    594 decks on Commander Spellbook

    How it works

    Steps

    Nature's Revolt turns all lands into creatures. Linvala prevents activated abilites of creatures from being activated.

    Commander Spellbook ↗
  • Nature's Revolt + Yedora, Grave Gardener + Phyrexian Altar

    • Infinite colored mana

    451 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional nontoken creature.

    Steps

    Activate Phyrexian Altar by sacrificing another nontoken creature you control, adding one mana of any color. The creature dies, triggering Yedora, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 2/2 creature due to Nature's Revolt. Repeat.

    Commander Spellbook ↗
  • Nature's Revolt + Massacre Wurm

    • Near-infinite lifeloss

    Mana needed: 270 decks on Commander Spellbook

    How it works

    Steps

    Cast Massacre Wurm by paying {3}{B}{B}{B}. When Massacre Wurm enters, it's first ability triggers, giving all opposing creatures -2/-2 until end of turn. All of your opponents' lands die as a state-based action due to having zero or less toughness, as they are creatures due to Nature's Revolt. When the lands die, Massacre Wurm's second ability triggers for each land that dies this way, causing each opponent to lose 2 life for each land that died under their control.

    Commander Spellbook ↗
  • Nature's Revolt + Aggravated Assault

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    199 decks on Commander Spellbook

    How it works

    Before you start

    Lands and creatures you control can tap to produce at least {3}{R}{R}.

    Steps

    Activate all mana producing lands and creatures you control by tapping them, adding at least {3}{R}{R}. Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and getting an additional combat and main phase after this phase. Repeat

    Commander Spellbook ↗
  • Nature's Revolt + Drana and Linvala

    • Opponents can't activate abilities of lands or creatures they control
    • Lock
    • Mass Land Denial

    154 decks on Commander Spellbook

    How it works

    Steps

    Nature's Revolt cause all lands to be 2/2 creatures in addition to their other types. Because Drana and Linvala prevents your opponents from activating abilities of creatures they control, your opponents cannot activate abilities of lands or creatures they control.

    Commander Spellbook ↗
  • Nature's Revolt + Aether Flash

    • Lock
    • Destroy all lands that enter the battlefield
    • Mass Land Denial

    39 decks on Commander Spellbook

    How it works

    Steps

    Whenever a land enters the battlefield, it enters as a 2/2 creature due to Nature's Revolt. Aether Flash triggers, dealing 2 damage to the land. The land dies as a state-based action due to having less than zero toughness.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Sythis, Harvest's HandNature's Revolt is an Enchantment, which Sythis, Harvest's Hand can use.
  2. Yenna, Redtooth RegentNature's Revolt is an Enchantment, which Yenna, Redtooth Regent can use.
  3. Calix, Guided by FateNature's Revolt is an Enchantment, which Calix, Guided by Fate can use.
  4. Bello, Bard of the BramblesNature's Revolt is an Enchantment, which Bello, Bard of the Brambles can use.
  5. Wildsear, Scouring MawNature's Revolt is an Enchantment, which Wildsear, Scouring Maw can use.
  6. Yuna, Hope of SpiraNature's Revolt is an Enchantment, which Yuna, Hope of Spira can use.
  7. Satsuki, the Living LoreNature's Revolt is an Enchantment, which Satsuki, the Living Lore can use.
  8. Terra, Magical Adept // Esper TerraNature's Revolt is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  9. Narci, Fable SingerNature's Revolt is an Enchantment, which Narci, Fable Singer can use.
  10. Anikthea, Hand of ErebosNature's Revolt is an Enchantment, which Anikthea, Hand of Erebos can use.

View Nature's Revolt on Scryfall