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Ornery Tumblewagg

Ornery Tumblewagg

Creature — Brushwagg Mount2/2$0.35

At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Legal in Commander

Is

Does

Rewards

Combos 3

  • Ornery Tumblewagg + Crystalline Crawler + Aggravated Assault

    • Infinite colored mana
    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite +1/+1 counters on creatures you control

    4 decks on Commander Spellbook

    How it works

    Before you start

    Crystalline Crawler has at least three +1/+1 counters on it. Ornery Tumblewagg does not have summoning sickness and cannot be blocked and killed by an opponent.

    Steps

    Activate Ornery Tumblewagg's saddle ability by tapping Crystalline Crawler, causing Ornery Tumblewagg to become saddled until end of turn. At the beginning of your combat phase, Ornery Tumblewagg's first ability triggers, putting a +1/+1 counter on Crystalline Crawler. Declare Ornery Tumblewagg as an attacker. Ornery Tumblewagg's second ability triggers, doubling the number of +1/+1 counters on Crystalline Crawler. Move to your postcombat main phase. Activate Crystalline Crawler's first ability five times by removing five +1/+1 counters from it, adding {3}{R}{R}. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one. Repeat from step 2. If Crystalline Crawler begins the combo with four or more +1/+1 counters, this combo will net infinite +1/+1 counters on it and colored mana, which will allow you to target any other creature(s) using Ornery Tumblewagg's triggers.

    Commander Spellbook ↗
  • Ornery Tumblewagg + Crystalline Crawler + Najeela, the Blade-Blossom

    • Infinite colored mana
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite +1/+1 counters on creatures you control

    0 decks on Commander Spellbook

    How it works

    Before you start

    Crystalline Crawler has at least three +1/+1 counters on it. Ornery Tumblewagg does not have summoning sickness and cannot be blocked and killed by an opponent.

    Steps

    Activate Ornery Tumblewagg's saddle ability by tapping Crystalline Crawler, causing Ornery Tumblewagg to become saddled until end of turn. At the beginning of your combat phase, Ornery Tumblewagg's first ability triggers, putting a +1/+1 counter on Crystalline Crawler. Declare Ornery Tumblewagg and Najeela, if desired, as an attacker. Ornery Tumblewagg's second ability triggers, doubling the number of +1/+1 counters on Crystalline Crawler. If Najeela was declared as an attacker, it triggers, creating a 1/1 Warrior creature token that is tapped and attacking. Activate Crystalline Crawler's first ability five times by removing five +1/+1 counters from it, adding {W}{U}{B}{R}{G}. Activate Najeela by paying {W}{U}{B}{R}{G}, untapping all attacking creatures, giving them trample, lifelink and haste, and gaining an additional combat phase after this one. Repeat from step 2. If Crystalline Crawler begins the combo with four or more +1/+1 counters, this combo will net infinite +1/+1 counters on it and colored mana, which will allow you to target any other creature(s) using Ornery Tumblewagg's triggers.

    Commander Spellbook ↗
  • Ornery Tumblewagg + Crystalline Crawler + Hellkite Charger

    • Infinite colored mana
    • Infinite combat phases
    • Infinite +1/+1 counters on creatures you control

    0 decks on Commander Spellbook

    How it works

    Before you start

    Crystalline Crawler has at least five +1/+1 counters on it. Ornery Tumblewagg does not have summoning sickness. Hellkite Charger and Ornery Tumblewagg cannot be blocked and killed by an opponent.

    Steps

    Activate Ornery Tumblewagg's saddle ability by tapping Crystalline Crawler, causing Ornery Tumblewagg to become saddled until end of turn. At the beginning of your combat phase, Ornery Tumblewagg's first ability triggers, putting a +1/+1 counter on Crystalline Crawler. Declare Ornery Tumblewagg and Hellkite Charger as attackers. Ornery Tumblewagg's second ability and Hellkite Charger trigger. Resolve the Ornery Tumblewagg trigger, doubling the number of +1/+1 counters on Crystalline Crawler. Activate Crystalline Crawler's first ability seven times by removing seven +1/+1 counters from it, adding {5}{R}{R}. Resolve the Hellkite Charger trigger, causing you to pay {5}{R}{R} to untap all attacking creatures you control and to get an additional combat phase after this one. Repeat from step 2. If Crystalline Crawler begins the combo with six or more +1/+1 counters, this combo will net infinite +1/+1 counters on it and colored mana, which will allow you to target any other creature(s) using Ornery Tumblewagg's triggers.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawByrke, Long Ear of the Law puts +1/+1 counters on your creatures and Ornery Tumblewagg doubles counters.
  2. Lily Bowen, Raging GrandmaLily Bowen, Raging Grandma puts +1/+1 counters on your creatures and Ornery Tumblewagg doubles counters.
  3. Tromell, Seymour's ButlerTromell, Seymour's Butler puts +1/+1 counters on your creatures and Ornery Tumblewagg doubles counters.
  4. Mowu, Loyal CompanionOrnery Tumblewagg puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  5. Bumi, UnleashedBumi, Unleashed puts +1/+1 counters on your creatures and Ornery Tumblewagg doubles counters.
  6. Bruce Banner // The Incredible HulkBruce Banner // The Incredible Hulk puts +1/+1 counters on your creatures and Ornery Tumblewagg doubles counters.
  7. Anzrag, the Quake-MoleAnzrag, the Quake-Mole has extra combat phases, which Ornery Tumblewagg can use because it has an attack trigger.
  8. Tifa, Martial ArtistTifa, Martial Artist has extra combat phases, which Ornery Tumblewagg can use because it has an attack trigger.
  9. Bristly Bill, Spine SowerBristly Bill, Spine Sower puts +1/+1 counters on your creatures and Ornery Tumblewagg doubles counters.
  10. Zimone, Paradox SculptorZimone, Paradox Sculptor puts +1/+1 counters on your creatures and Ornery Tumblewagg doubles counters.

View Ornery Tumblewagg on Scryfall