
Out of Time
Enchantment$0.30
When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
Legal in Commander
Is
Does
Rewards
Combos 5
Out of Time + Opalescence
- Permanently phase out all creatures and non-Aura enchantments on the battlefield
- Lock
Commander Spellbook ↗How it works
Steps
Cast Out of Time by paying {1}{W}{W}. When Out of Time enters the battlefield, it triggers, causing you to untap all creatures and phase them out until Out of Time leaves the battlefield. Because Opalescence causes all non-Aura enchantments to become creatures, it and Out of Time also phase out. Because Out of Time is phased out, and has no way to phase back in, all permanents phased out by it are permanently phased out.
Out of Time + Retraction Helix + Sanctum Weaver
- Infinite colored mana
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Sanctum Weaver does not have summoning sickness.You control at least two additional enchantments, and one additional creature without summoning sickness.
Steps
Cast Retraction Helix by paying {U}, targeting any other creature you control without summoning sickness. Cast Out of Time by paying {1}{W}{W}. When Out of Time enters the battlefield, it triggers. Holding priority, activate Sanctum Weaver by tapping it, adding at least {W}{W}{W}{W}. Activate the creature targeted by Retraction Helix by tapping it, returning Out of Time from the battlefield to your hand. Resolve the Out of Time trigger, untapping all creatures. Repeat from step 2.
Out of Time + Banishing Knack + Sanctum Weaver
- Infinite colored mana
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Sanctum Weaver does not have summoning sickness.You control at least two additional enchantments, and one additional creature without summoning sickness.
Steps
Cast Banishing Knack by paying {U}, targeting any other creature you control without summoning sickness. Cast Out of Time by paying {1}{W}{W}. When Out of Time enters the battlefield, it triggers. Holding priority, activate Sanctum Weaver by tapping it, adding at least {W}{W}{W}{W}. Activate the creature targeted by Retraction Helix by tapping it, returning Out of Time from the battlefield to your hand. Resolve the Out of Time trigger, untapping all creatures. Repeat from step 2.
Out of Time + Retraction Helix + Selvala, Heart of the Wilds
- Infinite colored mana
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Selvala does not have summoning sickness.You control at least one additional creature without summoning sickness. You control a creature with power five or greater.
Steps
Cast Retraction Helix by paying {U}, targeting any other creature you control without summoning sickness. Cast Out of Time by paying {1}{W}{W}. When Out of Time enters the battlefield, it triggers. Holding priority, activate Selvala by paying {G} and tapping it, adding at least {2}{G}{W}{W}. Activate the creature targeted by Retraction Helix by tapping it, returning Out of Time from the battlefield to your hand. Resolve the Out of Time trigger, untapping all creatures. Repeat from step 2.
Out of Time + Banishing Knack + Selvala, Heart of the Wilds
- Infinite colored mana
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Selvala does not have summoning sickness.You control at least one additional creature without summoning sickness. You control a creature with power five or greater.
Steps
Cast Banishing Knack by paying {U}, targeting any other creature you control without summoning sickness. Cast Out of Time by paying {1}{W}{W}. When Out of Time enters the battlefield, it triggers. Holding priority, activate Selvala by paying {G} and tapping it, adding at least {2}{G}{W}{W}. Activate the creature targeted by Retraction Helix by tapping it, returning Out of Time from the battlefield to your hand. Resolve the Out of Time trigger, untapping all creatures. Repeat from step 2.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Out of Time can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Out of Time can use because it has an enter-the-battlefield trigger.
- Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Out of Time can use because it has an enter-the-battlefield trigger.
- The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Out of Time can use because it has an enter-the-battlefield trigger.
- Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Out of Time can use because it has an enter-the-battlefield trigger.
- Yenna, Redtooth RegentOut of Time untaps your creatures and Yenna, Redtooth Regent taps your creatures.
- Satsuki, the Living LoreOut of Time untaps your creatures and Satsuki, the Living Lore taps your creatures.
- Terra, Magical Adept // Esper TerraOut of Time untaps your creatures and Terra, Magical Adept // Esper Terra taps your creatures.
- Hei Bai, Forest GuardianOut of Time untaps your creatures and Hei Bai, Forest Guardian taps your creatures.
- Ghen, Arcanum WeaverOut of Time untaps your creatures and Ghen, Arcanum Weaver taps your creatures.