
Pentad Prism
Artifact$0.29
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from this artifact: Add one mana of any color.
colorlessLegal in Commander
Is
Does
Combos 36
Pentad Prism + Kilo, Apogee Mind + Aura of Dominion
- Infinite proliferate
Commander Spellbook ↗How it works
Steps
Activate Aura of Dominion by paying {1} and tapping Kilo. Kilo triggers, causing you to proliferate and put a charge counter on Pentad Prism. Resolve the Aura of Dominion ability, untapping Kilo. Activate Pentad Prism by removing a charge counter from it, adding {1}. Repeat.
Pentad Prism + Teferi, Time Raveler + Displacer Kitten
- Infinite card draw
Commander Spellbook ↗How it works
Steps
Cast Pentad Prism by paying {2} in two different colors. Displacer Kitten triggers, blinking Teferi. Activate Pentad Prism twice by removing both charge counters from it, adding {2} in two different colors. Activate Teferi's second loyalty ability by removing three loyalty counters from it, returning Pentad Prism from the battlefield to your hand and drawing a card. Repeat.
Pentad Prism + Vorel of the Hull Clade + Freed from the Real
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
Freed from the Real attached to Vorel. Vorel does not have summoning sickness. 4 charge counters on Pentad Prism.
Steps
Pay {U}{G} and tap Vorel, doubling the number of charge counters on Pentad Prism. Remove 3 charge counters from Pentad Prism to add {U}{U}{G}. Pay {U} to untap Vorel. Repeat.
Pentad Prism + Vorel of the Hull Clade + Pemmin's Aura
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
Pemmin's Aura attached to Vorel. Vorel does not have summoning sickness. 4 charge counters on Pentad Prism.
Steps
Pay {U}{G} and tap Vorel, doubling the number of charge counters on Pentad Prism. Remove 3 charge counters from Pentad Prism to add {U}{U}{G}. Pay {U} to untap Vorel. Repeat.
Pentad Prism + Shrieking Drake + Inexorable Tide
- Infinite proliferate
Commander Spellbook ↗How it works
Before you start
Pentad Prism has at least one charge counter on it.
Steps
Cast Shrieking Drake by paying {U}. Inexorable Tide triggers, putting a charge counter on Pentad Prism. When Shrieking Drake enters the battlefield, it triggers, returning itself from the battlefield to your hand. Activate Pentad Prism by removing a charge counter from it, adding {U}. Repeat.
Pentad Prism + Metastatic Evangel + Shrieking Drake
- Infinite proliferate
Commander Spellbook ↗How it works
Before you start
Pentad Prism has at least one charge counter on it.
Steps
Cast Shrieking Drake by paying {U}. When Shrieking Drake enters the battlefield, it and Metastatic Evangel trigger. Resolve the Shrieking Drake trigger, returning it from the battlefield to your hand. Resolve the Metastatic Evangel trigger, putting a charge counter on Pentad Prism. Activate Pentad Prism by removing a charge counter from it, adding {U}. Repeat.
Pentad Prism + Clockspinning + Mindsplice Apparatus
- Infinite magecraft triggers
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
Mindsplice Apparatus has at least three oil counters on it. Pentad Prism has at least one charge counter on it.
Steps
Cast Clockspinning with buyback by paying {U}, putting a charge counter on Pentad Prism and returning Clockspinning to your hand. Activate Pentad Prism by removing a charge counter from it, adding {U}. Repeat.
Pentad Prism + Mizzix of the Izmagnus + Clockspinning
- Infinite magecraft triggers
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
You have at least three experience counters. Pentad Prism has at least one charge counter on it.
Steps
Cast Clockspinning with buyback by paying {U}, putting a charge counter on Pentad Prism and returning Clockspinning to your hand. Activate Pentad Prism by removing a charge counter from it, adding {U}. Repeat.
Pentad Prism + Tromell, Seymour's Butler + Freed from the Real
- Infinite colored mana
- Infinite proliferate
Commander Spellbook ↗How it works
Before you start
You have had three nontoken creatures enter the battlefield under your control this turn.
Steps
Activate Tromell by paying {1} and tapping it, causing you to put at least three charge counters on Pentad Prism. Activate Pentad Prism three times by removing three charge counters from it, adding {2}{U}. Activate Freed from the Real by paying {U}, untapping Tromell. Repeat.
Pentad Prism + Vadrik, Astral Archmage + Clockspinning
- Infinite magecraft triggers
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
Vadrik has a power of three or greater. Pentad Prism has at least one charge counter on it.
Steps
Cast Clockspinning with buyback by paying {U}, putting a charge counter on Pentad Prism and returning Clockspinning to your hand. Activate Pentad Prism by removing a charge counter from it, adding {U}. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.