leylines
My decksNew deck
Rampant Rejuvenator

Rampant Rejuvenator

Creature — Plant Hydra0/0$0.23

This creature enters with two +1/+1 counters on it. When this creature dies, search your library for up to X basic land cards, where X is this creature's power, put them onto the battlefield, then shuffle.

Legal in Commander

Is

Does

Combos 20

  • Rampant Rejuvenator + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Viscera Seer

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    • Infinite scry 1
    • Near-infinite landfall triggers
    • Put all basic lands from your library onto the battlefield

    7 decks on Commander Spellbook

    How it works

    Steps

    Activate Viscera Seer by sacrificing Rampant Rejuvenator. When Rampant Rejuvenator dies, it's innate ability and persist ability each trigger. Resolve the trigger from Rampant Rejuvenator's innate ability, allowing you to search your library for a number of basic land cards and put them onto the battlefield. Resolve the persist trigger, returning Rampant Rejuvenator from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Viscera Seer ability. Repeat.

    Commander Spellbook ↗
  • Rampant Rejuvenator + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Umbral Collar Zealot

    • Infinite surveil

    6 decks on Commander Spellbook

    How it works

    Steps

    Activate Umbral Collar Zealot by sacrificing Rampant Rejuvenator. When Rampant Rejuvenator dies, it's innate ability and persist ability each trigger. Resolve the trigger from Rampant Rejuvenator's innate ability, allowing you to search your library for a number of basic land cards and put them onto the battlefield. Resolve the persist trigger, returning Rampant Rejuvenator from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Umbral Collar Zealot ability. Repeat.

    Commander Spellbook ↗
  • Rampant Rejuvenator + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bartolomé del Presidio

    • Infinite +1/+1 counters on a creature

    5 decks on Commander Spellbook

    How it works

    Steps

    Activate Bartolomé del Presidio by sacrificing Rampant Rejuvenator. When Rampant Rejuvenator dies, it's innate ability and persist ability each trigger. Resolve the trigger from Rampant Rejuvenator's innate ability, allowing you to search your library for a number of basic land cards and put them onto the battlefield. Resolve the persist trigger, returning Rampant Rejuvenator from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Bartolomé del Presidio ability. Repeat.

    Commander Spellbook ↗
  • Rampant Rejuvenator + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Carrion Feeder

    • Infinite +1/+1 counters on a creature

    4 decks on Commander Spellbook

    How it works

    Steps

    Activate Carrion Feeder by sacrificing Rampant Rejuvenator. When Rampant Rejuvenator dies, it's innate ability and persist ability each trigger. Resolve the trigger from Rampant Rejuvenator's innate ability, allowing you to search your library for a number of basic land cards and put them onto the battlefield. Resolve the persist trigger, returning Rampant Rejuvenator from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Carrion Feeder ability. Repeat.

    Commander Spellbook ↗
  • Rampant Rejuvenator + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Yahenni, Undying Partisan

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    • Near-infinite landfall triggers
    • Put all basic lands from your library onto the battlefield

    3 decks on Commander Spellbook

    How it works

    Steps

    Activate Yahenni by sacrificing Rampant Rejuvenator. When Rampant Rejuvenator dies, it's innate ability and persist ability each trigger. Resolve the trigger from Rampant Rejuvenator's innate ability, allowing you to search your library for a number of basic land cards and put them onto the battlefield. Resolve the persist trigger, returning Rampant Rejuvenator from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Yahenni ability. Repeat.

    Commander Spellbook ↗
  • Rampant Rejuvenator + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Ashnod's Altar

    • Infinite colorless mana

    2 decks on Commander Spellbook

    How it works

    Steps

    Activate Ashnod's Altar by sacrificing Rampant Rejuvenator. When Rampant Rejuvenator dies, it's innate ability and persist ability each trigger. Resolve the trigger from Rampant Rejuvenator's innate ability, allowing you to search your library for a number of basic land cards and put them onto the battlefield. Resolve the persist trigger, returning Rampant Rejuvenator from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Repeat.

    Commander Spellbook ↗
  • Rampant Rejuvenator + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Phantom Train

    • Infinite +1/+1 counters on a creature

    2 decks on Commander Spellbook

    How it works

    Steps

    Activate Phantom Train by sacrificing Rampant Rejuvenator. When Rampant Rejuvenator dies, it's innate ability and persist ability each trigger. Resolve the trigger from Rampant Rejuvenator's innate ability, allowing you to search your library for a number of basic land cards and put them onto the battlefield. Resolve the persist trigger, returning Rampant Rejuvenator from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Phantom Train ability. Repeat.

    Commander Spellbook ↗
  • Rampant Rejuvenator + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Blasting Station

    • Infinite damage

    1 decks on Commander Spellbook

    How it works

    Steps

    Activate Blasting Station by tapping it and sacrificing Rampant Rejuvenator. When Rampant Rejuvenator dies, it's innate ability and persist ability each trigger. Resolve the trigger from Rampant Rejuvenator's innate ability, allowing you to search your library for a number of basic land cards and put them onto the battlefield. Resolve the persist trigger, returning Rampant Rejuvenator from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. When Rampant Rejuvenator enters, Blasting Station triggers, untapping Blasting Station. Resolve the Blasting Station ability from step 1. Repeat.

    Commander Spellbook ↗
  • Rampant Rejuvenator + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Altar of Dementia

    • Infinite mill
    • Infinite self-mill

    1 decks on Commander Spellbook

    How it works

    Steps

    Activate Altar of Dementia by sacrificing Rampant Rejuvenator. When Rampant Rejuvenator dies, it's innate ability and persist ability each trigger. Resolve the trigger from Rampant Rejuvenator's innate ability, allowing you to search your library for a number of basic land cards and put them onto the battlefield. Resolve the persist trigger, returning Rampant Rejuvenator from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Altar of Dementia ability. Repeat.

    Commander Spellbook ↗
  • Rampant Rejuvenator + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Hammerhead, Maggia Boss

    • Infinite +1/+1 counters on a creature

    1 decks on Commander Spellbook

    How it works

    Steps

    Activate Hammerhead by sacrificing Rampant Rejuvenator. When Rampant Rejuvenator dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Hammerhead ability. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Phylath, World SculptorRampant Rejuvenator puts extra lands into play, which Phylath, World Sculptor can use.
  2. Tatyova, Benthic DruidRampant Rejuvenator puts extra lands into play, which Tatyova, Benthic Druid can use.
  3. Aesi, Tyrant of Gyre StraitRampant Rejuvenator puts extra lands into play, which Aesi, Tyrant of Gyre Strait can use.
  4. Bristly Bill, Spine SowerRampant Rejuvenator puts extra lands into play, which Bristly Bill, Spine Sower can use.
  5. Omnath, Locus of RageRampant Rejuvenator puts extra lands into play, which Omnath, Locus of Rage can use.
  6. Tannuk, Memorial EnsignRampant Rejuvenator puts extra lands into play, which Tannuk, Memorial Ensign can use.
  7. Nissa, Resurgent AnimistRampant Rejuvenator puts extra lands into play, which Nissa, Resurgent Animist can use.
  8. Tifa LockhartRampant Rejuvenator puts extra lands into play, which Tifa Lockhart can use.
  9. Greensleeves, Maro-SorcererRampant Rejuvenator puts extra lands into play, which Greensleeves, Maro-Sorcerer can use.
  10. Toph, Earthbending MasterRampant Rejuvenator puts extra lands into play, which Toph, Earthbending Master can use.

View Rampant Rejuvenator on Scryfall