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Refraction Trap

Refraction Trap

Instant — Trap$0.06

If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Gisela, Blade of GoldnightRefraction Trap damages opponents and Gisela, Blade of Goldnight multiplies your damage.
  2. Neriv, Heart of the StormRefraction Trap damages opponents and Neriv, Heart of the Storm multiplies your damage.
  3. Rem Karolus, Stalwart SlayerRefraction Trap damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
  4. Taii Wakeen, Perfect ShotRefraction Trap damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.
  5. Silverquill, the DisputantRefraction Trap is an Instant or sorcery, which Silverquill, the Disputant can use.
  6. Aziza, Mage Tower CaptainRefraction Trap is an Instant or sorcery, which Aziza, Mage Tower Captain can use.
  7. Feather, Radiant ArbiterRefraction Trap is an Instant or sorcery, which Feather, Radiant Arbiter can use.
  8. Sevinne, the ChronoclasmRefraction Trap is an Instant or sorcery, which Sevinne, the Chronoclasm can use.
  9. Shiko and Narset, UnifiedShiko and Narset, Unified copies your spells and Refraction Trap is an Instant or sorcery.

View Refraction Trap on Scryfall