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Rhythm of the Wild

Rhythm of the Wild

Enchantment$4.14

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Legal in Commander

Is

Does

Combos 15

  • Rhythm of the Wild + Murderous Redcap

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite death triggers

    Mana needed: 3,404 decks on Commander Spellbook

    How it works

    Steps

    Cast Murderous Redcap by paying {2}{B/R}{B/R}, which enters with a +1/+1 counter on it due to Rhythm of the Wild. When Murderous Redcap enters the battlefield, it triggers, dealing an amount of damage to itself equal to its power. Murderous Redcap dies as a state-based action due to having 0 toughness. Murderous Redcap's persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Rhythm of the Wild. Repeat from step 2.

    Commander Spellbook ↗
  • Rhythm of the Wild + Murderous Redcap + Phyrexian Altar

    • Infinite colored mana
    • Infinite damage

    1,146 decks on Commander Spellbook

    How it works

    Steps

    Sacrifice Murderous Redcap to Phyrexian Altar adding 1 mana of any color to your mana pool. Return Redcap to battlefield using persist dealing 2 damage to any target, giving a +1/+1 counter from Rhythm of the Wild removing the -1/-1 counter. Repeat.

    Commander Spellbook ↗
  • Rhythm of the Wild + Woodfall Primus + Ashnod's Altar

    • Infinite colorless mana

    880 decks on Commander Spellbook

    How it works

    Before you start

    Woodfall Primus does not have a -1/-1 counters on it.

    Steps

    Activate Ashnod's Altar by sacrificing Woodfall Primus, adding {C}{C}. Woodfall Primus's persist ability triggers, returning it to the battlefield with no counters on it due to Woodfall Primus's riot ability. Woodfall Primus enters the battlefield, destroying target noncreature permanent. Repeat.

    Commander Spellbook ↗
  • Rhythm of the Wild + Putrid Goblin + Skirk Prospector

    • Infinite red mana

    846 decks on Commander Spellbook

    How it works

    Before you start

    Putrid Goblin does not have a -1/-1 counter on it.

    Steps

    Activate Skirk Prospector by sacrificing Putrid Goblin, adding {R}. When Putrid Goblin dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Rhythm of the Wild. Repeat.

    Commander Spellbook ↗
  • Rhythm of the Wild + Aerie Ouphes

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers

    769 decks on Commander Spellbook

    How it works

    Before you start

    Aerie Ouphes does not have a -1/-1 counter on it. There is a creature with flying on the battlefield.

    Steps

    Activate Aerie Ouphes by sacrificing it, targeting any creature with flying. When Aerie Ouphes dies, its persist ability triggers, returning it from your graveyard to the battlefield with no -1/-1 counter on it due to Aerie Ouphes' riot ability. Holding priority, repeat from step 1. Resolve all Aerie Ouphes abilities, dealing infinite damage to the targeted creature(s).

    Commander Spellbook ↗
  • Rhythm of the Wild + Putrid Goblin + Sling-Gang Lieutenant

    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite lifeloss

    675 decks on Commander Spellbook

    How it works

    Steps

    Activate Sling-Gang Lieutenant by sacrificing Putrid Goblin. When Putrid Goblin dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Rhythm of the Wild. Resolve the Sling-Gang Lieutenant ability. Repeat.

    Commander Spellbook ↗
  • Rhythm of the Wild + Woodfall Primus + Phyrexian Altar

    • Infinite colored mana

    518 decks on Commander Spellbook

    How it works

    Before you start

    Woodfall Primus does not have a -1/-1 counters on it.

    Steps

    Activate Phyrexian Altar by sacrificing Woodfall Primus, adding one mana of any color. Woodfall Primus's persist ability triggers, returning it to the battlefield with no counters on it due to Woodfall Primus's riot ability. Woodfall Primus enters the battlefield, destroying target noncreature permanent. Repeat.

    Commander Spellbook ↗
  • Rhythm of the Wild + Woodfall Primus + Altar of Dementia

    • Infinite mill
    • Infinite self-mill

    418 decks on Commander Spellbook

    How it works

    Before you start

    Woodfall Primus does not have a -1/-1 counters on it.

    Steps

    Activate Altar of Dementia by sacrificing Woodfall Primus. Woodfall Primus's persist ability triggers, returning it to the battlefield with no counters on it due to Woodfall Primus's riot ability. Woodfall Primus enters the battlefield, destroying target noncreature permanent. Resolve the Altar of Dementia's ability, causing target player to mill cards equal to Woodfall Primus' power. Repeat.

    Commander Spellbook ↗
  • Rhythm of the Wild + Skirk Prospector + Scuzzback Marauders

    • Infinite red mana

    389 decks on Commander Spellbook

    How it works

    Before you start

    Scuzzback Marauders does not have a -1/-1 counter on it.

    Steps

    Activate Skirk Prospector by sacrificing Scuzzback Marauders, adding {R}. When Scuzzback Marauders dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Rhythm of the Wild. Repeat.

    Commander Spellbook ↗
  • Rhythm of the Wild + Putrid Goblin + Goblin Trashmaster

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers

    345 decks on Commander Spellbook

    How it works

    Before you start

    There's an artifact on the battlefield.

    Steps

    Activate Goblin Trashmaster by sacrificing Putrid Goblin. When Putrid Goblin dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Rhythm of the Wild. Resolve the Goblin Trashmaster ability. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aragorn, Hornburg HeroRhythm of the Wild puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
  2. Miles Morales // Ultimate Spider-ManRhythm of the Wild puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
  3. Bright-Palm, Soul AwakenerRhythm of the Wild puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  4. The ThingRhythm of the Wild puts +1/+1 counters on your creatures and The Thing doubles counters.
  5. Tam, the PossibilityTam, the Possibility proliferates and Rhythm of the Wild puts +1/+1 counters on your creatures.
  6. Shalai and HallarRhythm of the Wild puts +1/+1 counters on your creatures, which Shalai and Hallar can use.
  7. Animar, Soul of ElementsRhythm of the Wild puts +1/+1 counters on your creatures, which Animar, Soul of Elements can use.
  8. Ramos, Dragon EngineRhythm of the Wild puts +1/+1 counters on your creatures, which Ramos, Dragon Engine can use.
  9. Ulasht, the Hate SeedRhythm of the Wild puts +1/+1 counters on your creatures, which Ulasht, the Hate Seed can use.
  10. Blaster, Combat DJ // Blaster, Morale BoosterRhythm of the Wild puts +1/+1 counters on your creatures, which Blaster, Combat DJ // Blaster, Morale Booster can use.

View Rhythm of the Wild on Scryfall