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Sapling Nursery

Sapling Nursery

Enchantment$1.64

Affinity for Forests (This spell costs less to cast for each Forest you control.) Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach. , Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.

Legal in Commander

Is

Does

Makes tokens

Rewards

Combos 55

  • Sapling Nursery + Kodama of the East Tree + Simic Growth Chamber

    • Infinite creature tokens

    1,112 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Play Simic Growth Chamber. When Simic Growth Chamber enters the battlefield, it, Sapling Nursery, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand. Resolve the Sapling Nursery trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield. When Simic Growth Chamber enters the battlefield, it and Sapling Nursery trigger. Repeat from step 4.

    Commander Spellbook ↗
  • Sapling Nursery + Kodama of the East Tree + Gruul Turf

    • Infinite creature tokens

    836 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Play Gruul Turf. When Gruul Turf enters the battlefield, it, Sapling Nursery, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Gruul Turf trigger, returning it from the battlefield to your hand. Resolve the Sapling Nursery trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield. When Gruul Turf enters the battlefield, it and Sapling Nursery trigger. Repeat from step 4.

    Commander Spellbook ↗
  • Sapling Nursery + Kodama of the East Tree + Guildless Commons

    • Infinite creature tokens

    702 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Play Guildless Commons. When Guildless Commons enters the battlefield, it, Sapling Nursery, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Guildless Commons trigger, returning it from the battlefield to your hand. Resolve the Sapling Nursery trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield. When Guildless Commons enters the battlefield, it and Sapling Nursery trigger. Repeat from step 4.

    Commander Spellbook ↗
  • Sapling Nursery + Kodama of the East Tree + Arid Archway

    • Infinite creature tokens

    455 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Play Arid Archway. When Arid Archway enters the battlefield, it, Sapling Nursery, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Arid Archway trigger, returning it from the battlefield to your hand. Resolve the Sapling Nursery trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield. When Arid Archway enters the battlefield, it and Sapling Nursery trigger. Repeat from step 4.

    Commander Spellbook ↗
  • Sapling Nursery + Perilous Forays + Tireless Provisioner

    • Put all lands with a basic land type from your library onto the battlefield tapped

    Mana needed: 403 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional creature.

    Steps

    Activate Perilous Forays by paying {1} and sacrificing a creature, causing you to search your library for a land card with a basic land type and put it onto the battlefield tapped. When the land enters the battlefield Tireless Provisioner and Sapling Nursery trigger. Resolve the Tireless Provisioner trigger, creating a Treasure token. Activate the Treasure by tapping and sacrificing it, adding {1}. Resolve the Sapling Nursery trigger, creating a creature token. Repeat.

    Commander Spellbook ↗
  • Sapling Nursery + Kodama of the East Tree + Selesnya Sanctuary

    • Infinite creature tokens

    394 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Play Selesnya Sanctuary. When Selesnya Sanctuary enters the battlefield, it, Sapling Nursery, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand. Resolve the Sapling Nursery trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield. When Selesnya Sanctuary enters the battlefield, it and Sapling Nursery trigger. Repeat from step 4.

    Commander Spellbook ↗
  • Sapling Nursery + Kodama of the East Tree + Golgari Rot Farm

    • Infinite creature tokens

    378 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Play Golgari Rot Farm. When Golgari Rot Farm enters the battlefield, it, Sapling Nursery, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Golgari Rot Farm trigger, returning it from the battlefield to your hand. Resolve the Sapling Nursery trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Golgari Rot Farm from your hand onto the battlefield. When Golgari Rot Farm enters the battlefield, it and Sapling Nursery trigger. Repeat from step 4.

    Commander Spellbook ↗
  • Sapling Nursery + Perilous Forays + Lotus Cobra

    • Put all lands with a basic land type from your library onto the battlefield tapped

    Mana needed: 339 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional creature.

    Steps

    Activate Perilous Forays by paying {1} and sacrificing a creature, causing you to search your library for a land card with a basic land type and put it onto the battlefield tapped. When the land enters the battlefield Lotus Cobra and Sapling Nursery trigger. Resolve the Lotus Cobra trigger, adding {1}. Resolve the Sapling Nursery trigger, creating a creature token. Repeat.

    Commander Spellbook ↗
  • Sapling Nursery + Kodama of the East Tree + Oboro, Palace in the Clouds

    • Infinite creature tokens

    204 decks on Commander Spellbook

    How it works

    Steps

    Play Oboro, Palace in the Clouds. When Oboro, Palace in the Clouds enters the battlefield, Sapling Nursery and Kodama of the East Tree trigger. In response, activate Oboro's first ability by tapping it, adding {U}. Activate Oboro's last ability by paying {1}, returning it from the battlefield to your hand. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Sapling Nursery trigger, creating a token. When the token enters the battlefield, Kodama of the East Tree triggers, putting Oboro from your hand onto the battlefield. When Oboro, Palace in the Clouds enters the battlefield, Sapling Nursery triggers. Repeat from step 3.

    Commander Spellbook ↗
  • Sapling Nursery + Perilous Forays + Spelunking

    • Put all lands with a basic land type from your library onto the battlefield tapped

    Mana needed: 182 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional creature.

    Steps

    Activate Perilous Forays by paying {1} and sacrificing a creature you control, searching your library for a land card with a basic land type and putting it on the battlefield untapped due to Spelunking. When the land enters the battlefield, Sapling Nursery triggers, creating a creature token. Activate the land by tapping it, adding {1}. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Quina, Qu GourmetSapling Nursery makes creature tokens and Quina, Qu Gourmet sacrifices your creatures.
  2. Chatterfang, Squirrel GeneralSapling Nursery makes creature tokens, which Chatterfang, Squirrel General can use because it rewards having/making creature tokens.
  3. Shattergang BrothersSapling Nursery makes creature tokens and Shattergang Brothers sacrifices your creatures.
  4. The Gitrog, Ravenous RideThe Gitrog, Ravenous Ride puts extra lands into play, which Sapling Nursery can use.
  5. Ghave, Guru of SporesSapling Nursery makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
  6. Peregrin TookSapling Nursery makes creature tokens and Peregrin Took doubles tokens.
  7. Adrix and Nev, TwincastersSapling Nursery makes creature tokens and Adrix and Nev, Twincasters doubles tokens.
  8. Tippy-Toe, Terrific PartnerSapling Nursery makes creature tokens and Tippy-Toe, Terrific Partner doubles tokens.
  9. Dina, Soul SteeperSapling Nursery makes creature tokens and Dina, Soul Steeper sacrifices your creatures.
  10. Prossh, Skyraider of KherSapling Nursery makes creature tokens and Prossh, Skyraider of Kher sacrifices your creatures.

View Sapling Nursery on Scryfall