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Seize the Day

Seize the Day

Sorcery$1.61

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Legal in Commander

Is

Does

Rewards

Combos 2

  • Seize the Day + Angel of Destiny

    • Each opponent loses the game

    Mana needed: 191 decks on Commander Spellbook

    How it works

    Before you start

    Angel of Destiny does not have summoning sickness. Opponents are unable to block and kill Angel of Destiny. Your life total is at least 11 greater than your starting life total plus an additional 2 life for each opponent beyond the first. You have no more than three opponents.

    Steps

    Deal combat damage to an opponent using Angel of Destiny. Angel of Destiny's first ability triggers, causing you and the opponent to gain life equal to the damage dealt. Move to your postcombat main phase. Cast Seize the Day by paying {3}{R}, untapping Angel of Destiny and causing you to get an additional combat and main phase after this one. Repeat steps 1 through 3 one additional time, attacking a different opponent. Cast Seize the Day from your graveyard for its flashback cost by paying {2}{R}, untapping Angel of Destiny and causing you to get an additional combat and main phase after this one. Repeat steps 1 through 3 one additional time, attacking a different opponent. At the beginning of your end step, Angel of Destiny triggers, causing each opponent it attacked this turn to lose the game.

    Commander Spellbook ↗
  • Seize the Day + Prossh, Skyraider of Kher + Xenagos, God of Revels

    • Each opponent loses the game
    • Near-infinite combat damage

    Mana needed: 26 decks on Commander Spellbook

    How it works

    Before you start

    You have no more than three opponents.

    Steps

    Cast Prossh by paying {3}{B}{R}{G} and commander tax, if applicable. Prossh triggers, creating at least six 0/1 Kobold of Kher Keep creature tokens. Activate Prossh six times by sacrificing six Kobold of Kher Keep tokens, giving Prossh +6/+0 until end of turn. At the beginning of your combat phase, Xenagos triggers, giving Prossh +X/+X and haste until end of turn, where X is Prossh's power. Deal combat damage to an opponent using Prossh, causing an opponent to be dealt at least twenty-two commander damage. The opponent loses the game due to being dealt twenty-one or more combat damage by your commander. Move to your postcombat main phase. If Seize the Day is in your hand, cast it by paying {3}{R}. Otherwise, cast it from your graveyard for its flashback cost by paying {2}{R}. Resolve Sieze the Day, untapping Prossh and causing you to get an additional combat phase and main phase after this one. Repeat from step 4 until each opponent has lost the game.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. The Fugitive DoctorSeize the Day has extra combat phases, which The Fugitive Doctor can use because it has an attack trigger.
  2. Desdemona, Freedom's EdgeSeize the Day has extra combat phases, which Desdemona, Freedom's Edge can use because it has an attack trigger.
  3. Iroh, Grand LotusIroh, Grand Lotus casts cards from your graveyard, which Seize the Day can use.
  4. Niv-Mizzet, SupremeNiv-Mizzet, Supreme casts cards from your graveyard, which Seize the Day can use.
  5. Najal, the Storm RunnerSeize the Day has extra combat phases, which Najal, the Storm Runner can use because it has an attack trigger.
  6. Dogmeat, Ever LoyalDogmeat, Ever Loyal fills your graveyard, which Seize the Day can use because it casts cards from your graveyard.
  7. Jiang Yanggu, AloneJiang Yanggu, Alone fills your graveyard, which Seize the Day can use because it casts cards from your graveyard.
  8. Aziza, Mage Tower CaptainSeize the Day untaps your creatures and Aziza, Mage Tower Captain taps your creatures.
  9. Stella Lee, Wild CardSeize the Day untaps your creatures and Stella Lee, Wild Card taps your creatures.
  10. Zevlor, Elturel ExileSeize the Day untaps your creatures and Zevlor, Elturel Exile taps your creatures.

View Seize the Day on Scryfall