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Self-Reflection

Self-Reflection

Sorcery$0.10

Create a token that's a copy of target creature you control. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Legal in Commander

Is

Does

Rewards

Combos 8

  • Self-Reflection + Dualcaster Mage

    • Infinite creature tokens

    Mana needed: 162 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one creature. You have enough mana to cast Self-Reflection

    Steps

    Cast Self-Reflection by paying its mana cost, targeting a creature you control. Holding priority, cast Dualcaster Mage by paying {1}{R}{R}. When Dualcaster Mage enters the battlefield, it triggers, copying Self-Reflection, targeting Dualcaster Mage. Resolve the copy of Self-Reflection, creating a token copy of Dualcaster Mage. Repeat from step 3.

    Commander Spellbook ↗
  • Self-Reflection + Naru Meha, Master Wizard

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite death triggers
    • Infinite magecraft triggers

    Mana needed: 99 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one creature. You have enough mana to cast Self-Reflection

    Steps

    Cast Self-Reflection by paying its mana cost, targeting a creature you control. Holding priority, cast Naru Meha either from your hand or from the command zone by paying {2}{U}{U} plus commander tax, if applicable. When Naru Meha enters the battlefield, it triggers, copying Self-Reflection, targeting Naru Meha. Resolve the copy of Self-Reflection, creating a token copy of Naru Meha. Put either Naru Meha into your graveyard due to the legend rule. Repeat from step 3.

    Commander Spellbook ↗
  • Self-Reflection + Mirror-Mad Phantasm

    • Infinite self-mill

    Mana needed: 52 decks on Commander Spellbook

    How it works

    Steps

    Cast Self-Reflection by paying its mana cost, creating a token copy of Mirror-Mad Phantasm. Activate the Mirror-Mad Phantasm token by paying {1}{U}, shuffling the token into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.

    Commander Spellbook ↗
  • Self-Reflection + Biovisionary + Thunderclap Drake

    • Win the game

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You've cast your commander from the command zone at least twice this game.

    Steps

    Activate Thunderclap Drake by paying {2}{U} and sacrificing it. Cast Self-Reflection by paying its mana cost, targeting Biovisionary. Thunderclap Drake triggers, copying Self-Reflection at least twice, with all copies targeting Biovisionary. Resolve all Self-Reflection spells, creating at least three copies of Biovisionary. At the beginning of your end step, each Biovisionary triggers, causing you to win the game.

    Commander Spellbook ↗
  • Self-Reflection + Biovisionary + Mnemonic Deluge

    • Win the game

    1 decks on Commander Spellbook

    How it works

    Steps

    Cast Mnemonic Deluge by paying {6}{U}{U}{U}, exiling Self-Reflection and casting three copies of it without paying their mana costs. Resolve the three Self-Reflection copies, creating three token copies of Biovisionary. At the beginning of your end step, each Biovisionary you control triggers. Resolve the first trigger, causing you to win the game.

    Commander Spellbook ↗
  • Self-Reflection + Biovisionary + Echo Mage

    • Win the game

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Self-Reflection by paying its mana cost, targeting Biovisionary. Holding priority, activate Echo Mage by tapping it, copying Self-Reflection twice, with both copies targeting Biovisionary. Resolve all Self-Reflection spells, creating three token copies of Biovisionary. At the beginning of your end step, each Biovisionary triggers. Resolve the first trigger, causing you to win the game.

    Commander Spellbook ↗
  • Self-Reflection + Summon: G.F. Cerberus + Biovisionary

    • Win the game

    0 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Self-Reflection

    Steps

    At the beginning of your precombat main phase. Summon: G.F. Cerberus triggers, putting a lore counter on it and triggering its third chapter ability, copying the next instant or sorcery spell you cast twice. Cast Self-Reflection by paying its mana cost, targeting Biovisionary. Summon: G.F. Cerberus triggers, copying Self-Reflection twice, with the copies targeting Biovisionary. Resolve all Self-Reflections, copying Biovisionary three times. At the beginning of your end step, each Biovisionary triggers. Resolve the first trigger, causing you to win the game.

    Commander Spellbook ↗
  • Self-Reflection + Carnage, Crimson Chaos + Activated Sleeper

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Self-Reflection by paying its mana cost, creating a token copy of Carnage. Put the nontoken Carnage into your graveyard due to the legend rule. When the Carnage token enters, it triggers, putting Activated Sleeper from your graveyard onto the battlefield, or another applicable card otherwise. If Activated Sleeper was not returned in step 3, cast it by paying {2}{B}. Regardless, choose to have Activated Sleeper enter as a copy of Carnage. Put Activated Sleeper into your graveyard due to the legend rule. When Activated Sleeper enters, it triggers, returning itself from your graveyard to the battlefield as a copy of Carnage. Repeat from step 5.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. The Master of KeysThe Master of Keys fills your graveyard, which Self-Reflection can use because it casts cards from your graveyard.
  2. Kitsa, Otterball EliteKitsa, Otterball Elite fills your graveyard, which Self-Reflection can use because it casts cards from your graveyard.
  3. Lier, Disciple of the DrownedLier, Disciple of the Drowned casts cards from your graveyard, which Self-Reflection can use.
  4. Iroh, Grand LotusIroh, Grand Lotus casts cards from your graveyard, which Self-Reflection can use.
  5. Niv-Mizzet, SupremeNiv-Mizzet, Supreme casts cards from your graveyard, which Self-Reflection can use.
  6. Katilda and LierKatilda and Lier casts cards from your graveyard, which Self-Reflection can use.
  7. Dralnu, Lich LordDralnu, Lich Lord casts cards from your graveyard, which Self-Reflection can use.
  8. Adrix and Nev, TwincastersSelf-Reflection makes creature tokens and Adrix and Nev, Twincasters doubles tokens.
  9. Bard, King of DaleSelf-Reflection makes creature tokens and Bard, King of Dale doubles tokens.
  10. Donatello, the BrainsSelf-Reflection makes creature tokens and Donatello, the Brains doubles tokens.

View Self-Reflection on Scryfall