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Settle Beyond Reality

Settle Beyond Reality

Sorcery$0.07

Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control.

Legal in Commander

Is

Does

Combos 32

  • Settle Beyond Reality + Preston, the Vanisher + Felidar Guardian

    • Infinite creature tokens
    • Infinite mana lands you control that enter the battlefield untapped can produce
    • Infinite mana lands you control can produce

    211 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Settle Beyond Reality.

    Steps

    Cast Settle Beyond Reality by paying its mana cost, blinking Felidar Guardian. Felidar Guardian and Preston trigger. Resolve the Felidar Guardian trigger, blinking another permanent you control. Resolve the Preston trigger, creating a token copy of Felidar Guardian that is a 0/1 Illusion. When the Felidar Guardian token enters the battlefield, it triggers, blinking the nontoken Felidar Guardian. Repeat from step 2.

    Commander Spellbook ↗
  • Settle Beyond Reality + Abdel Adrian, Gorion's Ward + Archaeomancer

    • Infinite creature tokens

    Mana needed: 140 decks on Commander Spellbook

    How it works

    Before you start

    You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Settle Beyond Reality exiled by Abdel Adrian.

    Steps

    Cast Settle Beyond Reality by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves the battlefield, returning Archaeomancer and all other cards that were exiled with it to the battlefield. Abdel Adrian and Archaeomancer trigger. Resolve the Archaeomancer trigger, returning Settle Beyond Reality from your graveyard to your hand. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Settle Beyond Reality. Resolve the Abdel Adrian trigger, exiling Archaeomancer and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. Repeat.

    Commander Spellbook ↗
  • Settle Beyond Reality + Preston, the Vanisher + Wispweaver Angel

    • Infinite creature tokens

    73 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Settle Beyond Reality.

    Steps

    Cast Settle Beyond Reality by paying its mana cost, blinking Wispweaver Angel. Wispweaver Angel and Preston trigger. Resolve the Wispweaver Angel trigger, blinking another creature you control. Resolve the Preston trigger, creating a token copy of Wispweaver Angel that is a 0/1 Illusion. When the Wispweaver Angel token enters the battlefield, it triggers, blinking the nontoken Wispweaver Angel. Repeat from step 2.

    Commander Spellbook ↗
  • Settle Beyond Reality + Abdel Adrian, Gorion's Ward + Mnemonic Wall

    • Infinite creature tokens

    Mana needed: 56 decks on Commander Spellbook

    How it works

    Before you start

    You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Settle Beyond Reality exiled by Abdel Adrian.

    Steps

    Cast Settle Beyond Reality by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves the battlefield, returning Mnemonic Wall and all other cards that were exiled with it to the battlefield. Abdel Adrian and Mnemonic Wall trigger. Resolve the Mnemonic Wall trigger, returning Settle Beyond Reality from your graveyard to your hand. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Settle Beyond Reality. Resolve the Abdel Adrian trigger, exiling Mnemonic Wall and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. Repeat.

    Commander Spellbook ↗
  • Settle Beyond Reality + Dualcaster Mage

    • Exile all creatures opponents control
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers

    Mana needed: 50 decks on Commander Spellbook

    How it works

    Before you start

    There are legal target(s) for Settle Beyond Reality.

    Steps

    Cast Settle Beyond Reality by paying its mana cost. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, copying Settle Beyond Reality, with the copy targeting Dualcaster Mage. Resolve the copy of Settle Beyond Reality, blinking Dualcaster Mage. Repeat from step 3.

    Commander Spellbook ↗
  • Settle Beyond Reality + Abdel Adrian, Gorion's Ward + Salvager of Secrets

    • Infinite creature tokens

    Mana needed: 28 decks on Commander Spellbook

    How it works

    Before you start

    You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Settle Beyond Reality exiled by Abdel Adrian.

    Steps

    Cast Settle Beyond Reality by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves the battlefield, returning Salvager of Secrets and all other cards that were exiled with it to the battlefield. Abdel Adrian and Salvager of Secrets trigger. Resolve the Salvager of Secrets trigger, returning Settle Beyond Reality from your graveyard to your hand. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Settle Beyond Reality. Resolve the Abdel Adrian trigger, exiling Salvager of Secrets and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. Repeat.

    Commander Spellbook ↗
  • Settle Beyond Reality + Abdel Adrian, Gorion's Ward + Eternal Witness

    • Infinite creature tokens

    Mana needed: 26 decks on Commander Spellbook

    How it works

    Before you start

    You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Settle Beyond Reality exiled by Abdel Adrian.

    Steps

    Cast Settle Beyond Reality by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves the battlefield, returning Eternal Witness and all other cards that were exiled with it to the battlefield. Abdel Adrian and Eternal Witness trigger. Resolve the Eternal Witness trigger, returning Settle Beyond Reality from your graveyard to your hand. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Settle Beyond Reality. Resolve the Abdel Adrian trigger, exiling Eternal Witness and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. Repeat.

    Commander Spellbook ↗
  • Settle Beyond Reality + Abdel Adrian, Gorion's Ward + Shipwreck Dowser

    • Infinite creature tokens
    • Infinitely large creature until end of turn

    Mana needed: 21 decks on Commander Spellbook

    How it works

    Before you start

    You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Settle Beyond Reality exiled by Abdel Adrian.

    Steps

    Cast Settle Beyond Reality by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves the battlefield, returning Shipwreck Dowser and all other cards that were exiled with it to the battlefield. Abdel Adrian and Shipwreck Dowser trigger. Resolve the Shipwreck Dowser trigger, returning Settle Beyond Reality from your graveyard to your hand. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Settle Beyond Reality. Resolve the Abdel Adrian trigger, exiling Shipwreck Dowser and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. Repeat.

    Commander Spellbook ↗
  • Settle Beyond Reality + Abdel Adrian, Gorion's Ward + Scholar of the Ages

    • Infinite creature tokens

    Mana needed: 20 decks on Commander Spellbook

    How it works

    Before you start

    You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Settle Beyond Reality exiled by Abdel Adrian.

    Steps

    Cast Settle Beyond Reality by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves the battlefield, returning Scholar of the Ages and all other cards that were exiled with it to the battlefield. Abdel Adrian and Scholar of the Ages trigger. Resolve the Scholar of the Ages trigger, returning Settle Beyond Reality from your graveyard to your hand. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Settle Beyond Reality. Resolve the Abdel Adrian trigger, exiling Scholar of the Ages and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. Repeat.

    Commander Spellbook ↗
  • Settle Beyond Reality + Naru Meha, Master Wizard

    • Exile all creatures opponents control
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers

    Mana needed: 18 decks on Commander Spellbook

    How it works

    Before you start

    There are legal target(s) for Settle Beyond Reality.

    Steps

    Cast Settle Beyond Reality by paying its mana cost. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, copying Settle Beyond Reality, with the copy targeting Naru Meha. Resolve the copy of Settle Beyond Reality, blinking Naru Meha. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Massimo, the MagicianSettle Beyond Reality blinks / re-enters your creatures, which Massimo, the Magician can use because it has an enter-the-battlefield trigger.
  2. Black Panther, Wakandan KingSettle Beyond Reality blinks / re-enters your creatures, which Black Panther, Wakandan King can use because it has an enter-the-battlefield trigger.
  3. Overseer of Vault 76Settle Beyond Reality blinks / re-enters your creatures, which Overseer of Vault 76 can use because it has an enter-the-battlefield trigger.
  4. Gylwain, Casting DirectorSettle Beyond Reality blinks / re-enters your creatures, which Gylwain, Casting Director can use because it has an enter-the-battlefield trigger.
  5. Mabel, Valley HeroSettle Beyond Reality blinks / re-enters your creatures, which Mabel, Valley Hero can use because it has an enter-the-battlefield trigger.
  6. Elas il-Kor, Sadistic PilgrimSettle Beyond Reality blinks / re-enters your creatures, which Elas il-Kor, Sadistic Pilgrim can use because it triggers when your creatures enter.
  7. Daxos, Blessed by the SunSettle Beyond Reality blinks / re-enters your creatures, which Daxos, Blessed by the Sun can use because it triggers when your creatures enter.
  8. Samwise GamgeeSettle Beyond Reality blinks / re-enters your creatures, which Samwise Gamgee can use because it triggers when your creatures enter.
  9. Emiel the BlessedSettle Beyond Reality blinks / re-enters your creatures, which Emiel the Blessed can use because it triggers when your creatures enter.
  10. Trostani, Selesnya's VoiceSettle Beyond Reality blinks / re-enters your creatures, which Trostani, Selesnya's Voice can use because it triggers when your creatures enter.

View Settle Beyond Reality on Scryfall