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Siren Lookout

Siren Lookout

Creature — Siren Pirate1/2$0.18

Flying When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Siren Lookout can use because it has an enter-the-battlefield trigger.
  2. Mister FantasticMister Fantastic copies your triggered abilities, which Siren Lookout can use because it has an enter-the-battlefield trigger.
  3. Zimone, Paradox SculptorSiren Lookout puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  4. Vorel of the Hull CladeSiren Lookout puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  5. Arna Kennerüd, SkycaptainSiren Lookout puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  6. Tanazir QuandrixSiren Lookout puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  7. The ThingSiren Lookout puts +1/+1 counters on your creatures and The Thing doubles counters.
  8. Lt. Cmdr. Geordi La ForgeSiren Lookout puts +1/+1 counters on your creatures and Lt. Cmdr. Geordi La Forge doubles counters.
  9. Chief Miles O'BrienSiren Lookout puts +1/+1 counters on your creatures and Chief Miles O'Brien doubles counters.
  10. Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Siren Lookout can use because it has an enter-the-battlefield trigger.

View Siren Lookout on Scryfall