
Solitary Sanctuary
Enchantment$0.30
When this enchantment enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
Legal in Commander
Is
Does
Rewards
Combos 3
Solitary Sanctuary + Glare of Subdual + Devoted Druid
- Tap all creatures opponents control during each turn
Commander Spellbook ↗How it works
Steps
Activate Glare of Subdual by tapping Devoted Druid, tapping a creature an opponent controls. Solitary Sanctuary triggers, putting a +1/+1 counter on Devoted Druid. Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it. Repeat as desired.
Solitary Sanctuary + Glare of Subdual + Cinderhaze Wretch
- Tap all creatures opponents control during each turn
Commander Spellbook ↗How it works
Steps
Activate Glare of Subdual by tapping Cinderhaze Wretch, tapping a creature an opponent controls. Solitary Sanctuary triggers, putting a +1/+1 counter on Cinderhaze Wretch. Activate Cinderhaze Wretch's second ability by putting a -1/-1 counter on it, untapping it. Repeat as desired.
Solitary Sanctuary + Glare of Subdual + Barrenton Medic
- Tap all creatures opponents control during each turn
Commander Spellbook ↗How it works
Steps
Activate Glare of Subdual by tapping Barrenton Medic, tapping a creature an opponent controls. Solitary Sanctuary triggers, putting a +1/+1 counter on Barrenton Medic. Activate Barrenton Medic's second ability by putting a -1/-1 counter on it, untapping it. Repeat as desired.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawSolitary Sanctuary puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
- Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Solitary Sanctuary can use because it has an enter-the-battlefield trigger.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Solitary Sanctuary can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Solitary Sanctuary can use because it has an enter-the-battlefield trigger.
- Rhoda, Geist AvengerSolitary Sanctuary taps opponents' creatures, which Rhoda, Geist Avenger can use.
- Lae'zel, Vlaakith's ChampionSolitary Sanctuary puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
- Aragorn, Hornburg HeroSolitary Sanctuary puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
- Miles Morales // Ultimate Spider-ManSolitary Sanctuary puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
- Arna Kennerüd, SkycaptainSolitary Sanctuary puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
- Bright-Palm, Soul AwakenerSolitary Sanctuary puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.