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Sphinx of the Revelation

Sphinx of the Revelation

Artifact Creature — Sphinx4/5$0.37

Flying, lifelink Whenever you gain life, you get that many (energy counters). , , Pay X : Draw X cards.

Legal in Commander

Is

Does

Rewards

Combos 5

  • Sphinx of the Revelation + Mind Over Matter + Shabraz, the Skyshark

    • Near-infinite lifegain
    • Near-infinite lifegain triggers
    • Near-infinite +1/+1 counters on a creature
    • Near-infinite card draw
    • Near-infinite looting
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    Mana needed: 38 decks on Commander Spellbook

    How it works

    Before you start

    Sphinx of the Revelation does not have summoning sickness. You have at least {E}{E}{E}{E}. You control a mana-producing permanent that can tap to produce at least {W} and a mana-producing permanent that can tap to produce at least {U}.

    Steps

    Activate Sphinx of the Revelation by paying {W}{U}{U}, tapping it and paying at least {E}{E}{E}{E}, causing you to draw at least four cards. Shabraz triggers for each card drawn this way. Resolve the first Shabraz trigger, causing you to gain 1 life and putting a +1/+1 counter on Shabraz. Sphinx of the Revelation triggers, causing you to get {E}. Repeat from step 3 for each remaining Shabraz trigger. Activate Mind Over Matter by discarding a card, untapping Sphinx of the Revelation. Activate Mind Over Matter by discarding a card, untapping a mana-producing permanent that can produce at least {W} or {U}. Activate the permanent by tapping it, adding at least {W} or {U}. Repeat from step 7 until you have {W}{U}{U} available. Repeat from step 1. You may pay additional {E} if able to net near-infinite card draw.

    Commander Spellbook ↗
  • Sphinx of the Revelation + Mind Over Matter + Queza, Augur of Agonies

    • Near-infinite lifegain
    • Near-infinite lifeloss
    • Near-infinite lifegain triggers
    • Near-infinite card draw
    • Near-infinite looting
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    Sphinx of the Revelation does not have summoning sickness. You have at least {E}{E}{E}{E}. You control a mana-producing permanent that can tap to produce at least {W} and a mana-producing permanent that can tap to produce at least {U}.

    Steps

    Activate Sphinx of the Revelation by paying {W}{U}{U}, tapping it and paying at least {E}{E}{E}{E}, causing you to draw at least four cards. Queza triggers for each card drawn this way. Resolve the first Queza trigger, causing you to gain 1 life and target opponent to lose 1 life. Sphinx of the Revelation triggers, causing you to get {E}. Repeat from step 3 for each remaining Queza trigger. Activate Mind Over Matter by discarding a card, untapping Sphinx of the Revelation. Activate Mind Over Matter by discarding a card, untapping a mana-producing permanent that can produce at least {W} or {U}. Activate the permanent by tapping it, adding at least {W} or {U}. Repeat from step 7 until you have {W}{U}{U} available. Repeat from step 1. You may pay additional {E} if able to net near-infinite card draw.

    Commander Spellbook ↗
  • Sphinx of the Revelation + Mind Over Matter + Sheoldred, the Apocalypse

    • Near-infinite lifegain
    • Near-infinite lifegain triggers
    • Near-infinite card draw
    • Near-infinite looting
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    Sphinx of the Revelation does not have summoning sickness. You have at least {E}{E}{E}{E}. You control a mana-producing permanent that can tap to produce at least {W} and a mana-producing permanent that can tap to produce at least {U}.

    Steps

    Activate Sphinx of the Revelation by paying {W}{U}{U}, tapping it and paying at least {E}{E}{E}{E}, causing you to draw at least four cards. Sheoldred triggers for each card drawn this way. Resolve the first Sheoldred trigger, causing you to gain 2 life. Sphinx of the Revelation triggers, causing you to get {E}{E}. Repeat from step 3 for each remaining Sheoldred trigger. Activate Mind Over Matter by discarding a card, untapping Sphinx of the Revelation. Activate Mind Over Matter by discarding a card, untapping a mana-producing permanent that can produce at least {W} or {U}. Activate the permanent by tapping it, adding at least {W} or {U}. Repeat from step 7 until you have {W}{U}{U} available. Repeat from step 1. You may pay additional {E} if able to net near-infinite card draw.

    Commander Spellbook ↗
  • Sphinx of the Revelation + Mind Over Matter + Horizon Chimera

    • Near-infinite lifegain
    • Near-infinite lifegain triggers
    • Near-infinite card draw
    • Near-infinite looting
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    Sphinx of the Revelation does not have summoning sickness. You have at least {E}{E}{E}{E}. You control a mana-producing permanent that can tap to produce at least {W} and a mana-producing permanent that can tap to produce at least {U}.

    Steps

    Activate Sphinx of the Revelation by paying {W}{U}{U}, tapping it and paying at least {E}{E}{E}{E}, causing you to draw at least four cards. Horizon Chimera triggers for each card drawn this way. Resolve the first Horizon Chimera trigger, causing you to gain 1 life. Sphinx of the Revelation triggers, causing you to get {E}. Repeat from step 3 for each remaining Horizon Chimera trigger. Activate Mind Over Matter by discarding a card, untapping Sphinx of the Revelation. Activate Mind Over Matter by discarding a card, untapping a mana-producing permanent that can produce at least {W} or {U}. Activate the permanent by tapping it, adding at least {W} or {U}. Repeat from step 7 until you have {W}{U}{U} available. Repeat from step 1. You may pay additional {E} if able to net near-infinite card draw.

    Commander Spellbook ↗
  • Sphinx of the Revelation + Mind Over Matter + Starving Revenant

    • Near-infinite lifegain
    • Near-infinite lifeloss
    • Near-infinite lifegain triggers
    • Near-infinite card draw
    • Near-infinite looting
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You have at least eight permanent cards in your graveyard. Sphinx of the Revelation does not have summoning sickness. You have at least {E}{E}{E}{E}. You control a mana-producing permanent that can tap to produce at least {W} and a mana-producing permanent that can tap to produce at least {U}.

    Steps

    Activate Sphinx of the Revelation by paying {W}{U}{U}, tapping it and paying at least {E}{E}{E}{E}, causing you to draw at least four cards. Starving Revenant triggers for each card drawn this way. Resolve the first Starving Revenant trigger, causing you to gain 1 life and target opponent to lose 1 life. Sphinx of the Revelation triggers, causing you to get {E}. Repeat from step 3 for each remaining Starving Revenant trigger. Activate Mind Over Matter by discarding a card, untapping Sphinx of the Revelation. Activate Mind Over Matter by discarding a card, untapping a mana-producing permanent that can produce at least {W} or {U}. Activate the permanent by tapping it, adding at least {W} or {U}. Repeat from step 7 until you have {W}{U}{U} available. Repeat from step 1. You may pay additional {E} if able to net near-infinite card draw.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aang and KataraSphinx of the Revelation taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
  2. Hope EstheimHope Estheim gains you life, which Sphinx of the Revelation can use.
  3. Oloro, Ageless AsceticOloro, Ageless Ascetic gains you life, which Sphinx of the Revelation can use.
  4. Shanna, Purifying BladeShanna, Purifying Blade gains you life, which Sphinx of the Revelation can use.
  5. The ArchimandriteSphinx of the Revelation gains you life, which The Archimandrite can use.
  6. Will, Scion of PeaceSphinx of the Revelation gains you life, which Will, Scion of Peace can use.
  7. The Ur-SphinxSphinx of the Revelation is a Sphinx, which The Ur-Sphinx can use.
  8. Alela, Artful ProvocateurAlela, Artful Provocateur gains you life, which Sphinx of the Revelation can use.
  9. Breya, Etherium ShaperBreya, Etherium Shaper gains you life, which Sphinx of the Revelation can use.
  10. Kotori, Pilot ProdigyKotori, Pilot Prodigy gains you life, which Sphinx of the Revelation can use.

View Sphinx of the Revelation on Scryfall