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Teferi's Moat

Teferi's Moat

Enchantment$0.95

As this enchantment enters, choose a color. Creatures of the chosen color without flying can't attack you.

Legal in Commander

Is

Combos 4

  • Teferi's Moat + Painter's Servant + Archetype of Imagination

    • You can't be attacked
    • Lock

    13 decks on Commander Spellbook

    How it works

    Before you start

    The same color chosen with Painter's Servant and Teferi's Moat.

    Steps

    Teferi's Moat prevents creatures of the chosen color without flying from attacking you. Because Painter's Servant makes all creatures the chosen color, and Archetype of Imaginaton causes all creatures your opponents control to lose flying, no creatures can attack you.

    Commander Spellbook ↗
  • Teferi's Moat + Painter's Servant + Mystic Decree

    • You can't be attacked
    • Lock

    3 decks on Commander Spellbook

    How it works

    Before you start

    The same color chosen with Painter's Servant and Teferi's Moat.

    Steps

    Teferi's Moat prevents creatures of the chosen color without flying from attacking you. Because Painter's Servant makes all creatures the chosen color, and Mystic Decree causes all creatures to lose flying, no creatures can attack you.

    Commander Spellbook ↗
  • Teferi's Moat + Sandwurm Convergence + Painter's Servant

    • You can't be attacked
    • Lock

    2 decks on Commander Spellbook

    How it works

    Steps

    Because Sandwurm Convergence prevents creatures with flying from attacking you, and Teferi's Moat prevents creatures without flying from attacking you (as they're all the named color due to Painter's Servant), no creatures can attack you.

    Commander Spellbook ↗
  • Teferi's Moat + Sandwurm Convergence + Darkest Hour

    • You can't be attacked
    • Lock

    0 decks on Commander Spellbook

    How it works

    Steps

    Because Sandwurm Convergence prevents creatures with flying from attacking you, and Teferi's Moat prevents creatures without flying from attacking you (as they're all the named color due to Darkest Hour), no creatures can attack you.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zur, Eternal SchemerTeferi's Moat is an Enchantment, which Zur, Eternal Schemer can use.
  2. Terra, Magical Adept // Esper TerraTeferi's Moat is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  3. Alela, Artful ProvocateurTeferi's Moat is an Enchantment, which Alela, Artful Provocateur can use.
  4. Tuvasa the SunlitTeferi's Moat is an Enchantment, which Tuvasa the Sunlit can use.
  5. Hei Bai, Forest GuardianTeferi's Moat is an Enchantment, which Hei Bai, Forest Guardian can use.
  6. Kestia, the CultivatorTeferi's Moat is an Enchantment, which Kestia, the Cultivator can use.
  7. Ertai, the CorruptedTeferi's Moat is an Enchantment, which Ertai, the Corrupted can use.
  8. Heliod, the Radiant Dawn // Heliod, the Warped EclipseTeferi's Moat is an Enchantment, which Heliod, the Radiant Dawn // Heliod, the Warped Eclipse can use.
  9. Go-Shintai of Life's OriginTeferi's Moat is an Enchantment, which Go-Shintai of Life's Origin can use.
  10. The Master of KeysTeferi's Moat is an Enchantment, which The Master of Keys can use.

View Teferi's Moat on Scryfall