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Telepathic Spies

Telepathic Spies

Creature — Human Wizard2/2$0.05

When this creature enters, look at target opponent's hand.

Legal in Commander

Is

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Naban, Dean of IterationTelepathic Spies is a Wizard, which Naban, Dean of Iteration can use.
  2. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Telepathic Spies can use because it has an enter-the-battlefield trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Telepathic Spies can use because it has an enter-the-battlefield trigger.
  4. Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Telepathic Spies can use because it has an enter-the-battlefield trigger.
  5. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Telepathic Spies can use because it has an enter-the-battlefield trigger.
  6. Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Telepathic Spies can use because it has an enter-the-battlefield trigger.
  7. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Telepathic Spies can use because it has an enter-the-battlefield trigger.
  8. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Telepathic Spies can use because it has an enter-the-battlefield trigger.
  9. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Telepathic Spies can use because it has an enter-the-battlefield trigger.
  10. Elrond, Moon-ReaderElrond, Moon-Reader blinks / re-enters your creatures, which Telepathic Spies can use because it has an enter-the-battlefield trigger.

View Telepathic Spies on Scryfall