leylines
My decksNew deck
The One Ring

The One Ring

Legendary Artifact$103.10

Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. : Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

colorlessLegal in Commander

Is

Does

Rewards

Combos 47

  • The One Ring + Displacer Kitten + Teferi, Time Raveler

    • Prevent all damage that would be dealt to you
    • You have protection from everything
    • Lock

    Mana needed: 27,762 decks on Commander Spellbook

    How it works

    Steps

    Cast The One Ring by paying {4}. Displacer Kitten triggers, blinking Teferi. When The One Ring enters the battlefield, its first ability triggers, causing you to gain protection from everything until your next turn. Activate Teferi's second loyalty ability by removing three loyalty counters from it, returning The One Ring to your hand from the battlefield and causing you to draw a card. Repeat during each of your turns.

    Commander Spellbook ↗
  • The One Ring + Master Transmuter

    • Lock
    • Prevent all damage that would be dealt to you
    • You have protection from everything

    Mana needed: 9,920 decks on Commander Spellbook

    How it works

    Steps

    Cast The One Ring by paying {4}. The One Ring triggers, giving you protection from everything until your next turn. Return The One Ring to your hand using Master Transmuter. Repeat each turn.

    Commander Spellbook ↗
  • The One Ring + Mind Over Matter

    • Near-infinite card draw
    • Infinite looting
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    7,172 decks on Commander Spellbook

    How it works

    Steps

    Activate The One Ring by tapping it, putting a burden counter on it and then causing you to draw a card for each burden counter on it. Activate Mind Over Matter by discarding a card, untapping The One Ring. Repeat.

    Commander Spellbook ↗
  • The One Ring + Emry, Lurker of the Loch + Krark-Clan Ironworks

    • Prevent all damage that would be dealt to you
    • You have protection from everything
    • Lock

    Mana needed: 6,463 decks on Commander Spellbook

    How it works

    Before you start

    Emry does not have summoning sickness.

    Steps

    Activate Krark-Clan Ironworks by sacrificing The One Ring, adding {C}{C}. Activate Emry by tapping it, allowing you to cast The One Ring from your graveyard this turn. Cast The One Ring by paying {4}. The One Ring triggers, giving you protection from everything until your next turn. Repeat during each of your turns.

    Commander Spellbook ↗
  • The One Ring + Drafna, Founder of Lat-Nam

    • Prevent all damage that would be dealt to you
    • You have protection from everything
    • Lock

    Mana needed: 3,312 decks on Commander Spellbook

    How it works

    Steps

    Activate Drafna's first ability by paying {1}{U}, returning The One Ring from the battlefield to your hand. Cast The One Ring by paying {4}. The One Ring triggers, giving you protection from everything until your next turn. Repeat each turn.

    Commander Spellbook ↗
  • The One Ring + Emry, Lurker of the Loch + Grinding Station

    • Lock
    • Prevent all damage that would be dealt to you
    • You have protection from everything

    Mana needed: 2,816 decks on Commander Spellbook

    How it works

    Before you start

    Emry does not have summoning sickness.

    Steps

    Activate Grinding Station by tapping it and sacrificing The One Ring, causing a player to mill three cards Activate Emry by tapping it, allowing you to cast The One Ring from your graveyard this turn. Cast The One Ring by paying {4}. The One Ring triggers, giving you protection from everything until your next turn. When The One Ring enters, Grinding Station triggers, untapping Grinding Station. Repeat during each of your turns.

    Commander Spellbook ↗
  • The One Ring + Meticulous Excavation

    • Prevent all damage that would be dealt to you
    • You have protection from everything
    • Lock

    Mana needed: 1,089 decks on Commander Spellbook

    How it works

    Steps

    Activate Meticulous Excavation by paying {2}{W}, returning The One Ring from the battlefield to your hand. Cast The One Ring by paying {4}. The One Ring triggers, giving you protection from everything until your next turn. Repeat each turn.

    Commander Spellbook ↗
  • The One Ring + Emry, Lurker of the Loch + Arcbound Ravager

    • Prevent all damage that would be dealt to you
    • You have protection from everything
    • Lock

    Mana needed: 860 decks on Commander Spellbook

    How it works

    Before you start

    Emry does not have summoning sickness.

    Steps

    Activate Arcbound Ravager by sacrificing The One Ring, putting a +1/+1 counter on Arcbound Ravager Activate Emry by tapping it, allowing you to cast The One Ring from your graveyard this turn. Cast The One Ring by paying {4}. The One Ring triggers, giving you protection from everything until your next turn. Repeat during each of your turns.

    Commander Spellbook ↗
  • The One Ring + Vedalken Mastermind

    • Prevent all damage that would be dealt to you
    • You have protection from everything
    • Lock

    Mana needed: 358 decks on Commander Spellbook

    How it works

    Before you start

    Vedalken Mastermind does not have summoning sickness.

    Steps

    Activate Vedalken Mastermind by paying {U} and tapping it, returning The One Ring from the battlefield to your hand. Cast The One Ring by paying {4}. The One Ring triggers, giving you protection from everything until your next turn. Repeat each turn.

    Commander Spellbook ↗
  • The One Ring + Essence Reliquary

    • Lock
    • Prevent all damage that would be dealt to you
    • You have protection from everything

    Mana needed: 321 decks on Commander Spellbook

    How it works

    Steps

    Cast The One Ring by paying {4}. The One Ring triggers, giving you protection from everything until your next turn. Return The One Ring to your hand using Essence Reliquary. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Gandalf the WhiteGandalf the White copies your triggered abilities, which The One Ring can use because it has an enter-the-battlefield trigger.
  2. Alibou, Ancient WitnessThe One Ring taps your artifacts, which Alibou, Ancient Witness can use because it cares how many of your artifacts are tapped.
  3. Aang and KataraThe One Ring taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
  4. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which The One Ring can use because it has an enter-the-battlefield trigger.
  5. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which The One Ring can use because it has an enter-the-battlefield trigger.
  6. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which The One Ring can use because it has an enter-the-battlefield trigger.
  7. Mister FantasticMister Fantastic copies your triggered abilities, which The One Ring can use because it has an enter-the-battlefield trigger.
  8. Moritte of the FrostMoritte of the Frost copies creatures, which The One Ring can use because it has an enter-the-battlefield trigger.
  9. The MimeoplasmThe Mimeoplasm copies creatures, which The One Ring can use because it has an enter-the-battlefield trigger.
  10. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which The One Ring can use because it has an enter-the-battlefield trigger.

View The One Ring on Scryfall