
Vedalken Mastermind
Creature — Vedalken Wizard1/2$0.30
, : Return target permanent you control to its owner's hand.
Legal in Commander
Is
Does
Combos 17
Vedalken Mastermind + Stasis
- Mass Land Denial
- Opponents skip their untap steps
- Lock
Commander Spellbook ↗How it works
Steps
On the end step before your turn, activate Vedalken Mastermind by paying {U} and tapping it, returning Stasis from the battlefield to your hand. During either of your main phases, cast Stasis by paying {1}{U}. While Stasis is on the battlefield, your opponent will skip their untap steps.
Vedalken Mastermind + The One Ring
- Prevent all damage that would be dealt to you
- You have protection from everything
- Lock
Commander Spellbook ↗How it works
Before you start
Vedalken Mastermind does not have summoning sickness.
Steps
Activate Vedalken Mastermind by paying {U} and tapping it, returning The One Ring from the battlefield to your hand. Cast The One Ring by paying {4}. The One Ring triggers, giving you protection from everything until your next turn. Repeat each turn.
Vedalken Mastermind + Intruder Alarm
- Infinite mana creatures you control can produce
- Infinite untap of creatures
Commander Spellbook ↗How it works
Before you start
You have a creature card in hand. Creatures you control can tap to produce at least {U} plus enough mana to cast the creature card in your hand.
Steps
Activate any number of creatures by tapping them, adding at least {U} plus enough mana to cast the creature card in your hand. Cast the creature card by paying its mana cost. When the creature enters, Intruder Alarm triggers, untapping all creatures. Activate Vedalken Mastermind by paying {U} and tapping it, returning the creature from the battlefield to your hand. Repeat.
Vedalken Mastermind + Mystic Sanctuary + Time Warp
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You control three Islands.
Steps
Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one. Play Mystic Sanctuary. When Mystic Sanctuary enters untapped, it triggers, putting Time Warp from your graveyard onto the top of your library. Move to your next turn, drawing Time Warp during your draw step. Activate Mystic Sanctuary by tapping it, adding {U}. Activate Vedalken Mastermind by paying {U} and tapping it, returning Mystic Sanctuary from the battlefield to your hand. Repeat.
Vedalken Mastermind + Mystic Sanctuary + Temporal Manipulation
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You control three Islands.
Steps
Cast Temporal Manipulation by paying its mana cost, causing you to take an extra turn after this one. Play Mystic Sanctuary. When Mystic Sanctuary enters untapped, it triggers, putting Temporal Manipulation from your graveyard onto the top of your library. Move to your next turn, drawing Temporal Manipulation during your draw step. Activate Mystic Sanctuary by tapping it, adding {U}. Activate Vedalken Mastermind by paying {U} and tapping it, returning Mystic Sanctuary from the battlefield to your hand. Repeat.
Vedalken Mastermind + Mystic Sanctuary + Time Stretch
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You control three Islands.
Steps
Cast Time Stretch by paying its mana cost, causing you to take two extra turns after this one. Play Mystic Sanctuary. When Mystic Sanctuary enters untapped, it triggers, putting Time Stretch from your graveyard onto the top of your library. Move to your next turn, drawing Time Stretch during your draw step. Activate Mystic Sanctuary by tapping it, adding {U}. Activate Vedalken Mastermind by paying {U} and tapping it, returning Mystic Sanctuary from the battlefield to your hand. Repeat during your second extra turn
Vedalken Mastermind + Mystic Sanctuary + Capture of Jingzhou
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You control three Islands.
Steps
Cast Capture of Jingzhou by paying its mana cost, causing you to take an extra turn after this one. Play Mystic Sanctuary. When Mystic Sanctuary enters untapped, it triggers, putting Capture of Jingzhou from your graveyard onto the top of your library. Move to your next turn, drawing Capture of Jingzhou during your draw step. Activate Mystic Sanctuary by tapping it, adding {U}. Activate Vedalken Mastermind by paying {U} and tapping it, returning Mystic Sanctuary from the battlefield to your hand. Repeat.
Vedalken Mastermind + Mystic Sanctuary + Walk the Aeons
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You control three Islands.
Steps
Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one. Play Mystic Sanctuary. When Mystic Sanctuary enters untapped, it triggers, putting Walk the Aeons from your graveyard onto the top of your library. Move to your next turn, drawing Walk the Aeons during your draw step. Activate Mystic Sanctuary by tapping it, adding {U}. Activate Vedalken Mastermind by paying {U} and tapping it, returning Mystic Sanctuary from the battlefield to your hand. Repeat.
Vedalken Mastermind + Wormfang Manta + Scroll of Fate
- Infinite turns
Commander Spellbook ↗How it works
Before you start
Vedalken Mastermind does not have summoning sickness.
Steps
Activate Scroll of Fate by tapping it, manifesting Wormfang Manta from your hand. Pay {5}{U}{U} to turn Wormfang Manta face up. Activate Vedalken Mastermind by paying {U} and tapping it, returning Wormfang Manta from the battlefield to your hand. Wormfang Manta's LTB ability triggers, creating an extra turn after this one. Repeat each turn.
Vedalken Mastermind + Mystic Sanctuary + Notorious Throng
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You control three Islands. You control a Rogue that does not have summoning sickness and that cannot be blocked by an opponent.
Steps
Deal combat damage using a Rogue. Cast Notorious Throng for its prowl cost by paying {5}{U}, causing you to take an extra turn after this one. Play Mystic Sanctuary. When Mystic Sanctuary enters untapped, it triggers, putting Notorious Throng from your graveyard onto the top of your library. Move to your next turn, drawing Notorious Throng during your draw step. Activate Mystic Sanctuary by tapping it, adding {U}. Activate Vedalken Mastermind by paying {U} and tapping it, returning Mystic Sanctuary from the battlefield to your hand. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Aang and KataraVedalken Mastermind taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Azami, Lady of ScrollsVedalken Mastermind is a Wizard, which Azami, Lady of Scrolls can use.
- Naban, Dean of IterationVedalken Mastermind is a Wizard, which Naban, Dean of Iteration can use.
- Naru Meha, Master WizardVedalken Mastermind is a Wizard, which Naru Meha, Master Wizard can use.
- Inalla, Archmage RitualistVedalken Mastermind is a Wizard, which Inalla, Archmage Ritualist can use.
- Kaza, Roil ChaserVedalken Mastermind is a Wizard, which Kaza, Roil Chaser can use.
- Adeliz, the Cinder WindVedalken Mastermind is a Wizard, which Adeliz, the Cinder Wind can use.
- The Destined WarriorVedalken Mastermind is a Wizard, which The Destined Warrior can use.
- Gandalf, Party GuestVedalken Mastermind is a Wizard, which Gandalf, Party Guest can use.
- The Fifth DoctorThe Fifth Doctor untaps your creatures and Vedalken Mastermind taps your creatures.