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Theoretical Duplication

Theoretical Duplication

Instant$0.51

Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.

Legal in Commander

Is

Does

Combos 2

  • Theoretical Duplication + Hive Mind + Leveler

    • Exile all libraries

    Mana needed: 46 decks on Commander Spellbook

    How it works

    Steps

    Cast Theoretical Duplication by paying {2}{U}. Hive Mind triggers, causing each other player to copy Theoretical Duplication. Resolve all copies of Theoretical Duplication. Cast Leveler by paying {5}. Leveler's ETB ability gets put on the stack, followed by each other player's delayed trigger from Theoretical Duplication. Resolve one of these Theoretical Duplication abilities, creating a token copy of Leveler under another player's control. That player's Leveler's ETB ability triggers, exiling that player's library. Repeat the previous two steps for each other player. Your own Leveler's ETB ability resolves, exiling your library. Each opponent will lose the game in their draw step for failing to draw from an empty library.

    Commander Spellbook ↗
  • Theoretical Duplication + Phage the Untouchable + Hive Mind

    • Each opponent loses the game

    Mana needed: 38 decks on Commander Spellbook

    How it works

    Steps

    Cast Theoretical Duplication by paying {2}{U}. Hive Mind triggers, causing all opponent to copy Theoretical Duplication. Resolve each Theoretical Duplication, causing all players to create a token of all creatures that enter the battlefield under an opponent's control this turn. Cast Phage by paying {3}{B}{B}{B}{B}. Each opponent's Theoretical Duplication triggers. Resolve the first Theoretical Duplication trigger, causing the opponent to create a token copy of Phage. The Phage token enters the battlefield, causing its controller to lose the game. Repeat from step 6 for each remaining trigger.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Adrix and Nev, TwincastersTheoretical Duplication makes creature tokens and Adrix and Nev, Twincasters doubles tokens.
  2. Bard, King of DaleTheoretical Duplication makes creature tokens and Bard, King of Dale doubles tokens.
  3. Donatello, the BrainsTheoretical Duplication makes creature tokens and Donatello, the Brains doubles tokens.
  4. Grimgrin, Corpse-BornTheoretical Duplication makes creature tokens and Grimgrin, Corpse-Born sacrifices your creatures.
  5. Kels, Fight FixerTheoretical Duplication makes creature tokens and Kels, Fight Fixer sacrifices your creatures.
  6. Barrin, Master WizardTheoretical Duplication makes creature tokens and Barrin, Master Wizard sacrifices your creatures.
  7. Kykar, Wind's FuryTheoretical Duplication makes creature tokens and Kykar, Wind's Fury sacrifices your creatures.
  8. Temmet, Vizier of NaktamunTheoretical Duplication makes creature tokens, which Temmet, Vizier of Naktamun can use because it rewards having/making creature tokens.
  9. Leonardo, the BalanceTheoretical Duplication makes creature tokens, which Leonardo, the Balance can use because it rewards having/making creature tokens.
  10. Amareth, the LustrousTheoretical Duplication makes creature tokens, which Amareth, the Lustrous can use because it rewards other permanents entering.

View Theoretical Duplication on Scryfall