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To Arms!

To Arms!

Instant$0.16

Untap all creatures you control. Draw a card.

Legal in Commander

Is

Does

Combos 33

  • To Arms! + Isochron Scepter + Vizier of Tumbling Sands

    • Infinite card draw
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    275 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {2}. Vizier of Tumbling Sands does not have summoning sickness.

    Steps

    Activate any number of creatures by tapping it, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of To Arms! without paying its mana cost. Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card. Activate Vizier of Tumbling Sands by tapping it, untapping Isochron Scepter. Repeat. If creatures you control can tap to produce at least {3}, this combo nets near-infinite mana.

    Commander Spellbook ↗
  • To Arms! + Isochron Scepter + Ioreth of the Healing House

    • Infinite card draw
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    264 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {2}. Ioreth of the Healing House does not have summoning sickness.

    Steps

    Activate any number of creatures by tapping it, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of To Arms! without paying its mana cost. Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card. Activate Ioreth of the Healing House by tapping it, untapping Isochron Scepter. Repeat. If creatures you control can tap to produce at least {3}, this combo nets near-infinite mana.

    Commander Spellbook ↗
  • To Arms! + Isochron Scepter + Aphetto Alchemist

    • Infinite card draw
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    233 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {2}. Aphetto Alchemist does not have summoning sickness.

    Steps

    Activate any number of creatures by tapping it, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of To Arms! without paying its mana cost. Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card. Activate Aphetto Alchemist by tapping it, untapping Isochron Scepter. Repeat. If creatures you control can tap to produce at least {3}, this combo nets near-infinite mana.

    Commander Spellbook ↗
  • To Arms! + Isochron Scepter + Kelpie Guide

    • Infinite card draw
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    216 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {2}. Kelpie Guide does not have summoning sickness.

    Steps

    Activate any number of creatures by tapping it, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of To Arms! without paying its mana cost. Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card. Activate Kelpie Guide by tapping it, untapping Isochron Scepter. Repeat. If creatures you control can tap to produce at least {3}, this combo nets near-infinite mana.

    Commander Spellbook ↗
  • To Arms! + Isochron Scepter + Fatestitcher

    • Infinite card draw
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    176 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {2}. Fatestitcher does not have summoning sickness.

    Steps

    Activate any number of creatures by tapping it, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of To Arms! without paying its mana cost. Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card. Activate Fatestitcher by tapping it, untapping Isochron Scepter. Repeat. If creatures you control can tap to produce at least {3}, this combo nets near-infinite mana.

    Commander Spellbook ↗
  • To Arms! + Kitsa, Otterball Elite

    • Infinite card draw
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    Mana needed: 173 decks on Commander Spellbook

    How it works

    Before you start

    Kitsa does not have summoning sickness. Kitsa has power 2 or greater. Creatures you control can tap to produce at least {2}.

    Steps

    Cast To Arms! by paying {1}{W}. Kitsa's prowess ability triggers, giving it +1/+1 until end of turn. Holding priority, activate any number of creatures by tapping them, adding at least {2}. Activate Kitsa's second ability by paying {2} and tapping it, copying To Arms!. Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card. Repeat from step 3.

    Commander Spellbook ↗
  • To Arms! + Isochron Scepter + Forensic Researcher

    • Infinite card draw
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    109 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {2}. Forensic Researcher does not have summoning sickness.

    Steps

    Activate any number of creatures by tapping it, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of To Arms! without paying its mana cost. Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card. Activate Forensic Researcher by tapping it, untapping Isochron Scepter. Repeat. If creatures you control can tap to produce at least {3}, this combo nets near-infinite mana.

    Commander Spellbook ↗
  • To Arms! + Elite Arcanist

    • Infinite card draw
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    108 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {2}.

    Steps

    Activate any number of creatures by tapping it, adding at least {2}. Activate Elite Arcanist by paying {2} and tapping it, copying To Arms! and casting the copy without paying its mana cost. Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card. Repeat.

    Commander Spellbook ↗
  • To Arms! + Isochron Scepter + Clever Conjurer

    • Infinite card draw
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    70 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {2}. Clever Conjurer does not have summoning sickness.

    Steps

    Activate any number of creatures by tapping it, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of To Arms! without paying its mana cost. Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card. Activate Clever Conjurer by tapping it, untapping Isochron Scepter. Repeat. If creatures you control can tap to produce at least {3}, this combo nets near-infinite mana.

    Commander Spellbook ↗
  • To Arms! + Isochron Scepter + Kiora's Follower

    • Infinite card draw
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    42 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {2}. Kiora's Follower does not have summoning sickness.

    Steps

    Activate any number of creatures by tapping it, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of To Arms! without paying its mana cost. Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card. Activate Kiora's Follower by tapping it, untapping Isochron Scepter. Repeat. If creatures you control can tap to produce at least {3}, this combo nets near-infinite mana.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aziza, Mage Tower CaptainTo Arms! untaps your creatures and Aziza, Mage Tower Captain taps your creatures.
  2. The Wandering RescuerTo Arms! untaps your creatures and The Wandering Rescuer taps your creatures.
  3. Plargg, Dean of Chaos // Augusta, Dean of OrderTo Arms! untaps your creatures and Plargg, Dean of Chaos // Augusta, Dean of Order taps your creatures.
  4. Raff, Weatherlight StalwartTo Arms! untaps your creatures and Raff, Weatherlight Stalwart taps your creatures.
  5. Papalymo TotolymoTo Arms! untaps your creatures and Papalymo Totolymo taps your creatures.
  6. Crystal, Inhuman PrincessTo Arms! untaps your creatures and Crystal, Inhuman Princess taps your creatures.
  7. Mister FantasticTo Arms! untaps your creatures and Mister Fantastic taps your creatures.
  8. Gnostro, Voice of the CragsTo Arms! untaps your creatures and Gnostro, Voice of the Crags taps your creatures.
  9. Lavinia, Foil to ConspiracyTo Arms! untaps your creatures and Lavinia, Foil to Conspiracy taps your creatures.
  10. Aang and KataraTo Arms! untaps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped, though the fit is only partial.

View To Arms! on Scryfall