

Ulvenwald Captive // Ulvenwald Abomination
Creature — Werewolf Horror // Creature — Eldrazi Werewolf$0.14
Defender : Add . : Transform this creature.
: Add .
Legal in Commander
Is
Does
Combos 4
Ulvenwald Captive // Ulvenwald Abomination + Marvin, Murderous Mimic + Pili-Pala
- Infinite colored mana
- Infinite colorless mana
Commander Spellbook ↗How it works
Before you start
Marvin does not have summoning sickness.
Steps
Activate Marvin using Ulvenwald Abomination's ability by tapping it, adding {C}{C}. Activate Marvin using Pili-Pala's ability by paying {2} and untapping it, adding one mana of any color. Repeat.
Ulvenwald Captive // Ulvenwald Abomination + Marvin, Murderous Mimic + Farmstead Gleaner
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Steps
Activate Marvin using Ulvenwald Abomination's ability by tapping it, adding {C}{C}. Activate Marvin using Farmstead Gleaner's ability by paying {2} and untapping it, putting a +1/+1 counter on Marvin. Repeat.
Ulvenwald Captive // Ulvenwald Abomination + Arcanis the Omnipotent + Tolarian Kraken
- Infinite card draw
Commander Spellbook ↗How it works
Steps
Activate Ulvenwald Abomination by tapping it, adding {C}{C}. Activate Arcanis's first ability by tapping it, causing you to draw three cards. Tolarian Kraken triggers three times. Resolve the first two triggers, causing you to pay {2} to untap Arcanis and Ulvenwald Abomination. Resolve the last Tolarian Kraken trigger, choosing not to pay. Repeat.
Ulvenwald Captive // Ulvenwald Abomination + Sword of the Paruns + Power Artifact
- Infinite mana creatures you control can produce
- Infinite colorless mana
Commander Spellbook ↗How it works
Before you start
Power Artifact attached to Sword of the Paruns. Ulvenwald Abomination does not have summoning sickness. Sword of the Paruns attached to Ulvenwald Abomination
Steps
Activate Ulvenwald Abomination by tapping it, adding {C}{C}. Activate Sword of the Paruns by paying {1}, untapping Ulvenwald Abomination. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Saryth, the Viper's FangUlvenwald Captive // Ulvenwald Abomination taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
- Aang and KataraUlvenwald Captive // Ulvenwald Abomination taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Kona, Rescue BeastieUlvenwald Captive // Ulvenwald Abomination taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
- Rip, Spawn HunterUlvenwald Captive // Ulvenwald Abomination taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
- Tovolar, Dire Overlord // Tovolar, the Midnight ScourgeUlvenwald Captive // Ulvenwald Abomination is a Werewolf, which Tovolar, Dire Overlord // Tovolar, the Midnight Scourge can use.
- Anzrag, the Quake-MoleAnzrag, the Quake-Mole untaps your creatures and Ulvenwald Captive // Ulvenwald Abomination taps your creatures.
- Derevi, Empyrial TacticianDerevi, Empyrial Tactician untaps your creatures and Ulvenwald Captive // Ulvenwald Abomination taps your creatures.
- Betor, Kin to AllBetor, Kin to All untaps your creatures and Ulvenwald Captive // Ulvenwald Abomination taps your creatures.
- The Thirteenth DoctorThe Thirteenth Doctor untaps your creatures and Ulvenwald Captive // Ulvenwald Abomination taps your creatures.
- Samut, Voice of DissentSamut, Voice of Dissent untaps your creatures and Ulvenwald Captive // Ulvenwald Abomination taps your creatures.