
Walker of Secret Ways
Creature — Human Ninja1/2$1.66
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, look at that player's hand. : Return target Ninja you control to its owner's hand. Activate only during your turn.
Legal in Commander
Is
Rewards
Combos 4
Walker of Secret Ways + Thousand-Faced Shadow + Great Whale
- Infinite combat damage to one opponent
- Infinite creature tokens
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Walker of Secret Ways and Great Whale do not have summoning sickness. An opponent cannot block Walker of Secret Ways or Great Whale. You control up to seven lands that can tap to produce at least {3}{U}{U}{U}.
Steps
Declare Great Whale and Walker of Secret Ways as attackers. When they aren't blocked, activate up to seven lands you control by tapping them, adding at least {3}{U}{U}{U}. Activate Thousand-Faced Shadow's ninjutsu ability by paying {2}{U}{U} and returning Walker of Secret Ways from the battlefield to your hand, putting Thousand-Faced Shadow onto the battlefield from your hand tapped and attacking. When Thousand-Faced Shadow enters the battlefield, it triggers, creating a token copy of Great Whale that is tapped and attacking. When the Great Whale token enters the battlefield, it triggers, untapping up to seven lands. Activate Walker of Secret Ways's ninjutsu ability by paying {1}{U} and returning Thousand-Faced Shadow from the battlefield to your hand, putting Walker of Secret Ways onto the battlefield from your hand tapped and attacking. Repeat from step 2. Deal combat damage using the Great Whale tokens, dealing infinite combat damage to the defending opponent. If you control up to seven lands that can tap to produce at least {4}{U}{U}{U}, this combo nets infinite mana.
Walker of Secret Ways + Satoru Umezawa + Great Whale
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Walker of Secret Ways does not have summoning sickness and cannot be blocked by an opponent. You control up to seven lands that can tap to produce at least {3}{U}{U}{B}.
Steps
Declare Walker of Secret Ways as an attacker. When it isn't blocked, activate up to seven lands you control by tapping them, adding at least {3}{U}{U}{B}. Activate Great Whale's ninjutsu ability by paying {2}{U}{B} and returning Walker of Secret Ways from the battlefield to your hand, putting Great Whale onto the battlefield from your hand tapped and attacking. When Great Whale enters the battlefield, it triggers, untapping up to seven lands. Activate Walker of Secret Ways's ninjutsu ability by paying {1}{U} and returning Great Whale from the battlefield to your hand, putting Walker of Secret Ways onto the battlefield from your hand tapped and attacking. Repeat from step 2. If you control up to seven lands that can tap to produce at least {4}{U}{U}{B}, this combo nets infinite mana.
Walker of Secret Ways + Thousand-Faced Shadow + Palinchron
- Infinite combat damage to one opponent
- Infinite creature tokens
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Walker of Secret Ways and Palinchron do not have summoning sickness. An opponent cannot block Walker of Secret Ways or Palinchron. You control up to seven lands that can tap to produce at least {3}{U}{U}{U}.
Steps
Declare Palinchron and Walker of Secret Ways as attackers. When they aren't blocked, activate up to seven lands you control by tapping them, adding at least {3}{U}{U}{U}. Activate Thousand-Faced Shadow's ninjutsu ability by paying {2}{U}{U} and returning Walker of Secret Ways from the battlefield to your hand, putting Thousand-Faced Shadow onto the battlefield from your hand tapped and attacking. When Thousand-Faced Shadow enters the battlefield, it triggers, creating a token copy of Palinchron that is tapped and attacking. When the Palinchron token enters the battlefield, it triggers, untapping up to seven lands. Activate Walker of Secret Ways's ninjutsu ability by paying {1}{U} and returning Thousand-Faced Shadow from the battlefield to your hand, putting Walker of Secret Ways onto the battlefield from your hand tapped and attacking. Repeat from step 2. Deal combat damage using the Palinchron tokens, dealing infinite combat damage to the defending opponent. If you control up to seven lands that can tap to produce at least {4}{U}{U}{U}, this combo nets infinite mana.
Walker of Secret Ways + Satoru Umezawa + Palinchron
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Walker of Secret Ways does not have summoning sickness and cannot be blocked by an opponent. You control up to seven lands that can tap to produce at least {3}{U}{U}{B}.
Steps
Declare Walker of Secret Ways as an attacker. When it isn't blocked, activate up to seven lands you control by tapping them, adding at least {3}{U}{U}{B}. Activate Palinchron's ninjutsu ability by paying {2}{U}{B} and returning Walker of Secret Ways from the battlefield to your hand, putting Palinchron onto the battlefield from your hand tapped and attacking. When Palinchron enters the battlefield, it triggers, untapping up to seven lands. Activate Walker of Secret Ways's ninjutsu ability by paying {1}{U} and returning Palinchron from the battlefield to your hand, putting Walker of Secret Ways onto the battlefield from your hand tapped and attacking. Repeat from step 2. If you control up to seven lands that can tap to produce at least {4}{U}{U}{B}, this combo nets infinite mana.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Yuriko, the Tiger's ShadowWalker of Secret Ways is a Ninja, which Yuriko, the Tiger's Shadow can use.
- Higure, the Still WindHigure, the Still Wind is a Ninja, which Walker of Secret Ways can use.
- Splinter, Radical RatWalker of Secret Ways is a Ninja, which Splinter, Radical Rat can use.
- Mikey & Don, Party PlannersWalker of Secret Ways is a Ninja, which Mikey & Don, Party Planners can use.
- April O'Neil, Live on the SceneWalker of Secret Ways is a Ninja, which April O'Neil, Live on the Scene can use.
- Éowyn, ShieldmaidenWalker of Secret Ways is a Human, which Éowyn, Shieldmaiden can use.
- Arcade GannonWalker of Secret Ways is a Human, which Arcade Gannon can use.
- Goldbug, Humanity's Ally // Goldbug, Scrappy ScoutWalker of Secret Ways is a Human, which Goldbug, Humanity's Ally // Goldbug, Scrappy Scout can use.
- Katilda and LierWalker of Secret Ways is a Human, which Katilda and Lier can use.
- Henry Wu, InGen GeneticistWalker of Secret Ways is a Human, which Henry Wu, InGen Geneticist can use.