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Weaver of Harmony

Weaver of Harmony

Enchantment Creature — Snake Druid2/2$1.80

Other enchantment creatures you control get +1/+1. , : Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

Legal in Commander

Is

Does

Rewards

Combos 11

  • Weaver of Harmony + Virtue of Loyalty // Ardenvale Fealty

    • Infinite mana creatures you control can produce
    • Infinite +1/+1 counters on creatures you control

    790 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {G}. Weaver of Harmony does not have summoning sickness.

    Steps

    At the beginning of your end step, Virtue of Loyalty triggers. Holding priority, activate any number of creatures by tapping them, adding at least {G}. Activate Weaver of Harmony by paying {G} and tapping it, copying Virtue of Loyalty's trigger. Resolve the copy of Virtue of Loyalty's trigger, putting a +1/+1 counter on each creature you control and untapping them. Repeat from step 2. If creatures you control can tap to produce at least {1}{G}, this combo nets infinite mana.

    Commander Spellbook ↗
  • Weaver of Harmony + Freed from the Real + Sanctum of Fruitful Harvest

    • Infinite colored mana

    Mana needed: 595 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Weaver of Harmony. Weaver of Harmony does not have summoning sickness. You control at least two other Shrines.

    Steps

    At the beginning of your precombat main phase, Sanctum of Fruitful Harvest triggers. Holding priority, activate Weaver of Harmony by paying {G} and tapping it, copying Sanctum of Fruitful Harvest's ability. Resolve the copy of Sanctum of Fruitful Harvest's ability, adding at least {U}{U}{U}. Activate Freed from the Real's second ability by paying {U}, untapping Weaver of Harmony. Activate Weaver of Harmony by paying {G} and tapping it, copying Sanctum of Fruitful Harvest's ability. Resolve the copy of Sanctum of Fruitful Harvest's ability, adding at least {G}{G}{G}. Activate Freed from the Real's second ability by paying {U}, untapping Weaver of Harmony. Repeat from step 2.

    Commander Spellbook ↗
  • Weaver of Harmony + Intruder Alarm

    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    381 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in hand. Creatures you control can tap to produce at least {1}{G}. Weaver of Harmony does not have summoning sickness. You are able to cast the creature card.

    Steps

    Cast a creature card from your hand by paying its mana cost. The creature enters the battlefield, triggering Intruder Alarm. Holding priority, activate all mana-producing creatures you control by tapping them, adding at least {1}{G}. Activate Weaver of Harmony by paying {G} and tapping it, copying Intruder Alarm's trigger. Resolve the copy of Intruder Alarm's trigger, untapping all creatures. Repeat from step 3.

    Commander Spellbook ↗
  • Weaver of Harmony + Curse of Bounty

    • Infinite mana nonland permanents you control can produce
    • Infinite untap of nonland permanents you control

    326 decks on Commander Spellbook

    How it works

    Before you start

    Weaver of Harmony does not have summoning sickness. You control at least two mana-producing nonland permanents, one of which must be able to produce at least {G}. You control another creature that can attack this turn. Curse of Bounty attached to any opponent.

    Steps

    Declare any creature you control as an attacker, attacking the opponent with Curse of Bounty attached, triggering Curse of Bounty. Holding priority, activate all mana-producing nonland permanents you control by tapping them, adding at least {1}{G}. Activate Weaver of Harmony by paying {G} and tapping it, copying Curse of Bounty's trigger. Resolve the copy of Curse of Bounty's trigger, untapping all nonland permanents you control. Repeat from step 2.

    Commander Spellbook ↗
  • Weaver of Harmony + Awakening

    • Infinite mana creatures you control can produce
    • Infinite mana lands you control can produce
    • Infinite untap of all lands

    161 decks on Commander Spellbook

    How it works

    Before you start

    Weaver of Harmony does not have summoning sickness. You control at least two mana-producing lands and/or creatures, one of which must be able to produce at least {G}.

    Steps

    At the beginning of the next upkeep, Awakening triggers. Holding priority, activate all mana-producing lands and creatures you control by tapping them, adding at least {1}{G}. Activate Weaver of Harmony by paying {G} and tapping it, copying Awakening's trigger. Resolve the copy of Awakening's trigger, untapping all lands and creatures. Repeat from step 2.

    Commander Spellbook ↗
  • Weaver of Harmony + Pemmin's Aura + Sanctum of Fruitful Harvest

    • Infinite colored mana

    Mana needed: 158 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Weaver of Harmony. Weaver of Harmony does not have summoning sickness. You control at least two other Shrines.

    Steps

    At the beginning of your precombat main phase, Sanctum of Fruitful Harvest triggers. Holding priority, activate Weaver of Harmony by paying {G} and tapping it, copying Sanctum of Fruitful Harvest's ability. Resolve the copy of Sanctum of Fruitful Harvest's ability, adding at least {U}{U}{U}. Activate Pemmin's Aura's first ability by paying {U}, untapping Weaver of Harmony. Activate Weaver of Harmony by paying {G} and tapping it, copying Sanctum of Fruitful Harvest's ability. Resolve the copy of Sanctum of Fruitful Harvest's ability, adding at least {G}{G}{G}. Activate Pemmin's Aura's first ability by paying {U}, untapping Weaver of Harmony. Repeat from step 2.

    Commander Spellbook ↗
  • Weaver of Harmony + Bear Umbra + Maze of Ith

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    148 decks on Commander Spellbook

    How it works

    Before you start

    Bear Umbra attached to Weaver of Harmony. Weaver of Harmony does not have summoning sickness. Lands you control can tap to produce at least {1}{G}.

    Steps

    Declare Weaver of Harmony as an attacker, triggering its ability. Holding priority, activate any number of mana-producing lands you control by tapping them, adding {1}{G}. Activate Maze of Ith by tapping it, untapping Weaver of Hamony. Activate Weaver of Harmony by paying {G} and tapping it, copying the Weaver of Harmony trigger from step 1. Resolve the copy of the Weaver of Harmony trigger, untapping all lands you control. Repeat from step 2.

    Commander Spellbook ↗
  • Weaver of Harmony + Staff of Domination + Sanctum of Fruitful Harvest

    • Infinite card draw
    • Infinite colored mana
    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite mana creatures you control can produce

    Mana needed: 117 decks on Commander Spellbook

    How it works

    Before you start

    Weaver of Harmony does not have summoning sickness. You control at least five other Shrines.

    Steps

    At the beginning of your precombat main phase, Sanctum of Fruitful Harvest triggers. Holding priority, activate Weaver of Harmony by paying {G} and tapping it, copying Sanctum of Fruitful Harvest's ability. Resolve the copy of Sanctum of Fruitful Harvest's ability, adding at least six {G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Weaver of Harmony. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat from step 2.

    Commander Spellbook ↗
  • Weaver of Harmony + Ashaya, Soul of the Wild + Wilderness Reclamation

    • Infinite mana lands you control can produce
    • Infinite mana nontoken creatures you control can produce
    • Infinite untap of nontoken creatures you control
    • Infinite untap of lands you control

    39 decks on Commander Spellbook

    How it works

    Before you start

    Weaver of Harmony does not have summoning sickness. You control at least two mana-producing lands except Weaver of Harmony, one of which must be a Forest.

    Steps

    At the beginning of your end step, Wilderness Reclamation triggers. Holding priority, activate all mana-producing lands you control except Weaver of Harmony by tapping them, adding at least {1}{G}. Activate Weaver of Harmony by paying {G} and tapping it, copying Wilderness Reclamation's trigger. Resolve the copy of Wilderness Reclamation's trigger, untapping all lands you control and tapping all lands the defending player controls. Repeat from step 2.

    Commander Spellbook ↗
  • Weaver of Harmony + Ashaya, Soul of the Wild + Nature's Will

    • Infinite mana lands you control can produce
    • Infinite mana nontoken creatures you control can produce
    • Infinite untap of nontoken creatures you control
    • Infinite untap of lands you control

    28 decks on Commander Spellbook

    How it works

    Before you start

    Weaver of Harmony does not have summoning sickness. You control a creature other than Weaver of Harmony that can attack this turn and that cannot be blocked by an opponent. You control at least two mana-producing lands except Weaver of Harmony, one of which must be a Forest.

    Steps

    Deal combat damage to an opponent using a creature other than Weaver of Harmony, triggering Nature's Will. Holding priority, activate all mana-producing lands you control except Weaver of Harmony by tapping them, adding at least {1}{G}. Activate Weaver of Harmony by paying {G} and tapping it, copying Nature's Will's trigger. Resolve the copy of Nature's Will's trigger, untapping all lands you control and tapping all lands the defending player controls. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Saryth, the Viper's FangWeaver of Harmony taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
  2. Aang and KataraWeaver of Harmony taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  3. Kona, Rescue BeastieWeaver of Harmony taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
  4. Rip, Spawn HunterWeaver of Harmony taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
  5. Estrid, the MaskedEstrid, the Masked untaps your creatures and Weaver of Harmony taps your creatures.
  6. Seton, Krosan ProtectorWeaver of Harmony is a Druid, which Seton, Krosan Protector can use.
  7. Blech, Loafing PestWeaver of Harmony is a Snake, which Blech, Loafing Pest can use.
  8. Blex, Vexing Pest // Search for BlexWeaver of Harmony is a Snake, which Blex, Vexing Pest // Search for Blex can use.
  9. Seshiro the AnointedWeaver of Harmony is a Snake, which Seshiro the Anointed can use.
  10. Aphelia, Viper WhispererWeaver of Harmony is a Snake, which Aphelia, Viper Whisperer can use.

View Weaver of Harmony on Scryfall