
Wight of the Reliquary
Creature — Zombie Knight2/2$0.48
Vigilance This creature gets +1/+1 for each creature card in your graveyard. , Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Legal in Commander
Is
Does
Rewards
Combos 89
Wight of the Reliquary + Scute Swarm + Retreat to Coralhelm
- Near-infinite creature tokens
- Put all lands from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
Wight of the Reliquary does not have summoning sickness. You control at least one additional creature.
Steps
Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped. When the land enters the battlefield, Retreat to Coralhelm and each Scute Swarm you control triggers. Resolve each Scute Swarm trigger, creating that many 1/1 Insect creature tokens or that many token copies of Scute Swarm. Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary. Repeat.
Wight of the Reliquary + Retreat to Coralhelm + Bloodghast
- Put all lands from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
Wight of the Reliquary does not have summoning sickness. You control at least one additional creature.
Steps
Activate Wight of the Reliquary by tapping it and sacrificing Bloodghast, causing you to search your library for a land card and put it onto the battlefield tapped. When the land enters the battlefield, Bloodghast and Retreat to Coralhelm trigger. Resolve the Bloodghast trigger, returning it from your graveyard to the battlefield. Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary. Repeat.
Wight of the Reliquary + Retreat to Coralhelm + Springheart Nantuko
- Put all lands from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
Wight of the Reliquary does not have summoning sickness. You control at least one additional creature.
Steps
Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped. When the land enters the battlefield, Springheart Nantuko and Retreat to Coralhelm trigger. Resolve the Springheart Nantuko trigger, choosing not to pay and create a 1/1 Insect creature token. Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary. Repeat.
Wight of the Reliquary + Retreat to Coralhelm + Field of the Dead
- Put all lands from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
You control seven or more lands with different names. Wight of the Reliquary does not have summoning sickness. You control at least one additional creature.
Steps
Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped. When the land enters the battlefield, Field of the Dead and Retreat to Coralhelm trigger. Resolve the Field of the Dead trigger, creating a creature token. Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary. Repeat.
Wight of the Reliquary + Retreat to Coralhelm + Rampaging Baloths
- Put all lands from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
Wight of the Reliquary does not have summoning sickness. You control at least one additional creature.
Steps
Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped. When the land enters the battlefield, Rampaging Baloths and Retreat to Coralhelm trigger. Resolve the Rampaging Baloths trigger, creating a 4/4 Beast creature token. Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary. Repeat.
Wight of the Reliquary + Retreat to Coralhelm + Zendikar's Roil
- Put all lands from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
Wight of the Reliquary does not have summoning sickness. You control at least one additional creature.
Steps
Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped. When the land enters the battlefield, Zendikar's Roil and Retreat to Coralhelm trigger. Resolve the Zendikar's Roil trigger, creating a 2/2 Elemental creature token. Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary. Repeat.
Wight of the Reliquary + Intruder Alarm + Scute Swarm
- Put all lands from your library onto the battlefield tapped
- Near-infinite creature tokens
- Near-infinite untap of all creatures
Commander Spellbook ↗How it works
Before you start
Wight of the Reliquary does not have summoning sickness. You control at least one additional creature.
Steps
Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped. When the land enters the battlefield, each Scute Swarm you control triggers. Resolve the first trigger, creating either a 1/1 Insect creature token or a token copy of Scute Swarm. When the creature token enters the battlefield, Intruder Alarm triggers, untapping all creatures. Repeat from step 3 for each remaining trigger, if applicable. Repeat from step 1.
Wight of the Reliquary + Intruder Alarm + Springheart Nantuko
- Put all lands from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
Wight of the Reliquary does not have summoning sickness. You control at least one additional creature.
Steps
Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped. When the land enters the battlefield, Springheart Nantuko triggers, choosing not to pay and creating a 1/1 Insect creature token. When the creature token enters the battlefield, Intruder Alarm triggers, untapping all creatures. Repeat.
Wight of the Reliquary + Intruder Alarm + Rampaging Baloths
- Put all lands from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
Wight of the Reliquary does not have summoning sickness. You control at least one additional creature.
Steps
Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped. When the land enters the battlefield, Rampaging Baloths triggers, creating a 4/4 Beast creature token. When the creature token enters the battlefield, Intruder Alarm triggers, untapping all creatures. Repeat.
Wight of the Reliquary + Retreat to Coralhelm + Sporemound
- Put all lands from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
Wight of the Reliquary does not have summoning sickness. You control at least one additional creature.
Steps
Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped. When the land enters the battlefield, Sporemound and Retreat to Coralhelm trigger. Resolve the Sporemound trigger, creating a 1/1 Saproling creature token. Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Homer, the HermitWight of the Reliquary puts extra lands into play, which Homer, the Hermit can use.
- The NecrobloomWight of the Reliquary puts extra lands into play, which The Necrobloom can use.
- Grismold, the DreadsowerWight of the Reliquary sacrifices your creatures, which Grismold, the Dreadsower can use because it rewards your creatures dying.
- Grakmaw, Skyclave RavagerWight of the Reliquary sacrifices your creatures, which Grakmaw, Skyclave Ravager can use because it rewards your creatures dying.
- Sek'Kuar, DeathkeeperWight of the Reliquary sacrifices your creatures, which Sek'Kuar, Deathkeeper can use because it rewards your creatures dying.
- Zask, Skittering SwarmlordZask, Skittering Swarmlord fills your graveyard, which Wight of the Reliquary can use because it counts cards in your graveyard.
- Slimefoot, the StowawaySlimefoot, the Stowaway makes creature tokens and Wight of the Reliquary sacrifices your creatures.
- Aatchik, Emerald RadianAatchik, Emerald Radian makes creature tokens and Wight of the Reliquary sacrifices your creatures.
- Teval, the Balanced ScaleTeval, the Balanced Scale fills your graveyard, which Wight of the Reliquary can use because it counts cards in your graveyard.
- Sidisi, Brood TyrantSidisi, Brood Tyrant fills your graveyard, which Wight of the Reliquary can use because it counts cards in your graveyard.