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Will of the All-Hunter

Will of the All-Hunter

Instant$0.13

Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling (, Discard this card: Draw a card.)

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawWill of the All-Hunter puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. The ThingWill of the All-Hunter puts +1/+1 counters on your creatures and The Thing doubles counters.
  3. Jo GrantWill of the All-Hunter cycles cards, which Jo Grant can use.
  4. Lae'zel, Vlaakith's ChampionWill of the All-Hunter puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  5. Aragorn, Hornburg HeroWill of the All-Hunter puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
  6. Miles Morales // Ultimate Spider-ManWill of the All-Hunter puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
  7. Arna Kennerüd, SkycaptainWill of the All-Hunter puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  8. Bright-Palm, Soul AwakenerWill of the All-Hunter puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  9. Caradora, Heart of AlacriaWill of the All-Hunter puts +1/+1 counters on your creatures and Caradora, Heart of Alacria doubles counters.
  10. Zabaz, the GlimmerwaspWill of the All-Hunter puts +1/+1 counters on your creatures and Zabaz, the Glimmerwasp doubles counters.

View Will of the All-Hunter on Scryfall