
Will of the Temur
Sorcery$2.27
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Create a token that's a copy of target permanent, except it's a 4/4 Dragon creature with flying in addition to its other types. • Target player draws cards equal to the greatest mana value among permanents you control.
Legal in Commander
Is
Does
Combos 8
Will of the Temur + Dualcaster Mage
- Infinite creature tokens
- Infinite card draw for any number of players
Commander Spellbook ↗How it works
Before you start
You control at least one creature. You have enough mana to cast Will of the Temur
Steps
Cast Will of the Temur by paying its mana cost, targeting a creature you control. Holding priority, cast Dualcaster Mage by paying {1}{R}{R}. When Dualcaster Mage enters the battlefield, it triggers, copying Will of the Temur, targeting Dualcaster Mage. Resolve the copy of Will of the Temur, creating a token copy of Dualcaster Mage. Repeat from step 3.
Will of the Temur + Naru Meha, Master Wizard
- Infinite card draw for any number of players
Commander Spellbook ↗How it works
Before you start
You control at least one creature. You have enough mana to cast Will of the Temur
Steps
Cast Will of the Temur by paying its mana cost, targeting a creature you control. Holding priority, cast Naru Meha either from your hand or from the command zone by paying {2}{U}{U} plus commander tax, if applicable. When Naru Meha enters the battlefield, it triggers, copying Will of the Temur, targeting Naru Meha. Resolve the copy of Will of the Temur, creating a token copy of Naru Meha. Put either Naru Meha into your graveyard due to the legend rule. Repeat from step 3.
Will of the Temur + Mirror-Mad Phantasm
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Cast Will of the Temur by paying its mana cost, creating a token copy of Mirror-Mad Phantasm. Activate the Mirror-Mad Phantasm token by paying {1}{U}, shuffling the token into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.
Will of the Temur + Biovisionary + Echo Mage
- Win the game
Commander Spellbook ↗How it works
Steps
Cast Will of the Temur by paying its mana cost, targeting Biovisionary. Holding priority, activate Echo Mage by tapping it, copying Will of the Temur twice, with both copies targeting Biovisionary. Resolve all Will of the Temur spells, creating three token copies of Biovisionary. At the beginning of your end step, each Biovisionary triggers. Resolve the first trigger, causing you to win the game.
Will of the Temur + Biovisionary + Thunderclap Drake
- Win the game
Commander Spellbook ↗How it works
Before you start
You've cast your commander from the command zone at least twice this game.
Steps
Activate Thunderclap Drake by paying {2}{U} and sacrificing it. Cast Will of the Temur by paying its mana cost, targeting Biovisionary. Thunderclap Drake triggers, copying Will of the Temur at least twice, with all copies targeting Biovisionary. Resolve all Will of the Temur spells, creating at least three copies of Biovisionary. At the beginning of your end step, each Biovisionary triggers, causing you to win the game.
Will of the Temur + Biovisionary + Mnemonic Deluge
- Win the game
Commander Spellbook ↗How it works
Steps
Cast Mnemonic Deluge by paying {6}{U}{U}{U}, exiling Will of the Temur and casting three copies of it without paying their mana costs. Resolve the three Will of the Temur copies, creating three token copies of Biovisionary. At the beginning of your end step, each Biovisionary you control triggers. Resolve the first trigger, causing you to win the game.
Will of the Temur + Summon: G.F. Cerberus + Biovisionary
- Win the game
Commander Spellbook ↗How it works
Before you start
You have enough mana to cast Will of the Temur
Steps
At the beginning of your precombat main phase. Summon: G.F. Cerberus triggers, putting a lore counter on it and triggering its third chapter ability, copying the next instant or sorcery spell you cast twice. Cast Will of the Temur by paying its mana cost, targeting Biovisionary. Summon: G.F. Cerberus triggers, copying Will of the Temur twice, with the copies targeting Biovisionary. Resolve all Will of the Temurs, copying Biovisionary three times. At the beginning of your end step, each Biovisionary triggers. Resolve the first trigger, causing you to win the game.
Will of the Temur + Carnage, Crimson Chaos + Activated Sleeper
- Infinite creature ETB
- Infinite creature LTB
- Infinite death triggers
Commander Spellbook ↗How it works
Steps
Cast Will of the Temur by paying its mana cost, creating a token copy of Carnage. Put the nontoken Carnage into your graveyard due to the legend rule. When the Carnage token enters, it triggers, putting Activated Sleeper from your graveyard onto the battlefield, or another applicable card otherwise. If Activated Sleeper was not returned in step 3, cast it by paying {2}{B}. Regardless, choose to have Activated Sleeper enter as a copy of Carnage. Put Activated Sleeper into your graveyard due to the legend rule. When Activated Sleeper enters, it triggers, returning itself from your graveyard to the battlefield as a copy of Carnage. Repeat from step 5.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Adrix and Nev, TwincastersWill of the Temur makes creature tokens and Adrix and Nev, Twincasters doubles tokens.
- Bard, King of DaleWill of the Temur makes creature tokens and Bard, King of Dale doubles tokens.
- Donatello, the BrainsWill of the Temur makes creature tokens and Donatello, the Brains doubles tokens.
- Grimgrin, Corpse-BornWill of the Temur makes creature tokens and Grimgrin, Corpse-Born sacrifices your creatures.
- Kels, Fight FixerWill of the Temur makes creature tokens and Kels, Fight Fixer sacrifices your creatures.
- Barrin, Master WizardWill of the Temur makes creature tokens and Barrin, Master Wizard sacrifices your creatures.
- Kykar, Wind's FuryWill of the Temur makes creature tokens and Kykar, Wind's Fury sacrifices your creatures.
- Temmet, Vizier of NaktamunWill of the Temur makes creature tokens, which Temmet, Vizier of Naktamun can use because it rewards having/making creature tokens.
- Leonardo, the BalanceWill of the Temur makes creature tokens, which Leonardo, the Balance can use because it rewards having/making creature tokens.
- Amareth, the LustrousWill of the Temur makes creature tokens, which Amareth, the Lustrous can use because it rewards other permanents entering.