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Words of Wind

Words of Wind

Enchantment$3.55

: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.

Legal in Commander

Is

Combos 2

  • Words of Wind + Flubs, the Fool + Mana Vault

    • Return all permanents opponents control to their owner's hand
    • Infinite colorless mana

    69 decks on Commander Spellbook

    How it works

    Before you start

    You have a nonland artifact card in hand that can be cast using {C}{C} or less. You have no other cards in hand.

    Steps

    Activate Mana Vault by tapping it, adding {C}{C}{C} Activate Words of Wind by paying {1}. Cast the artifact in your hand by paying its mana cost. Flubs triggers, causing you to return Mana Vault from the battlefield to your hand, and causing each opponent to return a permanent they control from the battlefield to their hand due to Words of Wind. Activate Words of Wind by paying {1}. Cast Mana Vault by paying its mana cost. Flubs triggers, causing you to return the artifact cast in step 3 from the battlefield to your hand, and causing each opponent to return a permanent they control from the battlefield to their hand due to Words of Wind. Repeat.

    Commander Spellbook ↗
  • Words of Wind + Wormfang Manta + Scroll of Fate

    • Infinite turns

    Mana needed: 12 decks on Commander Spellbook

    How it works

    Steps

    During your upkeep step, activate Scroll of Fate by tapping it, manifesting Wormfang Manta from your hand. Pay {5}{U}{U} to turn Wormfang Manta face up. Activate Words of Wind by paying {1}. In your draw step, Words of Wind's ability replaces your draw, instead causing you to return Wormfang Manta from the battlefield to your hand and causing each other player to return a permanent to their hand. Wormfang Manta's LTB ability triggers, creating an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zur, Eternal SchemerWords of Wind is an Enchantment, which Zur, Eternal Schemer can use.
  2. Terra, Magical Adept // Esper TerraWords of Wind is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  3. Alela, Artful ProvocateurWords of Wind is an Enchantment, which Alela, Artful Provocateur can use.
  4. Callaphe, Beloved of the SeaWords of Wind is an Enchantment, which Callaphe, Beloved of the Sea can use.
  5. Tuvasa the SunlitWords of Wind is an Enchantment, which Tuvasa the Sunlit can use.
  6. Hei Bai, Forest GuardianWords of Wind is an Enchantment, which Hei Bai, Forest Guardian can use.
  7. Tatsunari, Toad RiderWords of Wind is an Enchantment, which Tatsunari, Toad Rider can use.
  8. Eutropia the Twice-FavoredWords of Wind is an Enchantment, which Eutropia the Twice-Favored can use.
  9. Kestia, the CultivatorWords of Wind is an Enchantment, which Kestia, the Cultivator can use.
  10. Ertai, the CorruptedWords of Wind is an Enchantment, which Ertai, the Corrupted can use.

View Words of Wind on Scryfall