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Workshop Elders

Workshop Elders

Creature — Human Artificer4/4$0.22

Artifact creatures you control have flying. At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

Legal in Commander

Is

Does

Rewards

Combos 35

  • Workshop Elders + Basalt Monolith + Training Grounds

    • Infinite colorless mana

    34 decks on Commander Spellbook

    How it works

    Before you start

    Basalt Monolith does not have summoning sickness.

    Steps

    At the beginning of combat, Workshop Elders triggers, making Basalt Monolith a 0/0 artifact creature until end of turn and putting four +1/+1 counters on it. Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}. Activate Basalt Monolith's last ability by paying {1}, untapping it. Repeat.

    Commander Spellbook ↗
  • Workshop Elders + Voltaic Construct + Thran Dynamo

    • Infinite colorless mana

    22 decks on Commander Spellbook

    How it works

    Steps

    Animate Thran Dynamo using Workshop Elders. Activate Thran Dynamo by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Thran Dynamo. Repeat from step 2.

    Commander Spellbook ↗
  • Workshop Elders + Voltaic Construct + Basalt Monolith

    • Infinite colorless mana

    15 decks on Commander Spellbook

    How it works

    Steps

    Animate Basalt Monolith using Workshop Elders. Activate Basalt Monolith by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Basalt Monolith. Repeat from step 2.

    Commander Spellbook ↗
  • Workshop Elders + Voltaic Construct + Dreamstone Hedron

    • Infinite colorless mana

    13 decks on Commander Spellbook

    How it works

    Steps

    Animate Dreamstone Hedron using Workshop Elders. Activate Dreamstone Hedron by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Dreamstone Hedron. Repeat from step 2.

    Commander Spellbook ↗
  • Workshop Elders + Voltaic Construct + Gilded Lotus

    • Infinite colored mana

    12 decks on Commander Spellbook

    How it works

    Steps

    Animate Gilded Lotus using Workshop Elders. Activate Gilded Lotus by tapping it, adding three mana of any color Activate Voltaic Construct by paying {2}, untapping Gilded Lotus. Repeat from step 2.

    Commander Spellbook ↗
  • Workshop Elders + Voltaic Construct + Everflowing Chalice

    • Infinite colorless mana

    9 decks on Commander Spellbook

    How it works

    Steps

    Animate Everflowing Chalice using Workshop Elders. Activate Everflowing Chalice by tapping it, adding at least {C}{C}{C} Activate Voltaic Construct by paying {2}, untapping Everflowing Chalice. Repeat from step 2.

    Commander Spellbook ↗
  • Workshop Elders + Basalt Monolith + Heartstone

    • Infinite colorless mana

    7 decks on Commander Spellbook

    How it works

    Before you start

    Basalt Monolith does not have summoning sickness.

    Steps

    At the beginning of combat, Workshop Elders triggers, making Basalt Monolith a 0/0 artifact creature until end of turn and putting four +1/+1 counters on it. Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}. Activate Basalt Monolith's last ability by paying {2}, untapping it. Repeat.

    Commander Spellbook ↗
  • Workshop Elders + Voltaic Construct + White Lotus Tile

    • Infinite colored mana

    6 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three creatures that share a creature type.

    Steps

    Animate White Lotus Tile using Workshop Elders. Activate White Lotus Tile by tapping it, adding at least three mana of any color. Activate Voltaic Construct by paying {2}, untapping White Lotus Tile. Repeat from step 2.

    Commander Spellbook ↗
  • Workshop Elders + Voltaic Construct + Mana Vault

    • Infinite colorless mana

    5 decks on Commander Spellbook

    How it works

    Steps

    Animate Mana Vault using Workshop Elders. Activate Mana Vault by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Mana Vault. Repeat from step 2.

    Commander Spellbook ↗
  • Workshop Elders + Intruder Alarm + Maskwood Nexus

    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    5 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {3}.

    Steps

    At the beginning of your combat phase, Workshop Elders triggers, causing Maskwood Nexus to become a 0/0 artifact creature, then putting four +1/+1 counters on it. Activate any number of mana-producing creatures you control by tapping them, adding at least {3}. Activate Maskwood Nexus by paying {3} and tapping it, creating a 2/2 Shapeshifter creature token. When the Shapeshifter enters the battlefield, Intruder Alarm triggers, untapping all creatures. Repeat from step 2. If creatures you control can tap to produce at least {4}, this combo nets infinite mana.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Saheeli, Radiant CreatorWorkshop Elders is an Artificer, which Saheeli, Radiant Creator can use.
  2. Kilo, Apogee MindKilo, Apogee Mind is an Artifact, which Workshop Elders can use.
  3. Lonis, Genetics ExpertLonis, Genetics Expert makes artifact tokens, which Workshop Elders can use because it rewards an Artifact.
  4. Zimone, Paradox SculptorWorkshop Elders puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  5. Vorel of the Hull CladeWorkshop Elders puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  6. Arna Kennerüd, SkycaptainWorkshop Elders puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  7. Tanazir QuandrixWorkshop Elders puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  8. The ThingWorkshop Elders puts +1/+1 counters on your creatures and The Thing doubles counters.
  9. Lt. Cmdr. Geordi La ForgeWorkshop Elders puts +1/+1 counters on your creatures and Lt. Cmdr. Geordi La Forge doubles counters.
  10. Chief Miles O'BrienWorkshop Elders puts +1/+1 counters on your creatures and Chief Miles O'Brien doubles counters.

View Workshop Elders on Scryfall