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Apex Altisaur

Apex Altisaur

Creature — Dinosaur10/10$9.35

When this creature enters, it fights up to one target creature you don't control. Enrage — Whenever this creature is dealt damage, it fights up to one target creature you don't control.

Legal in Commander

Is

Does

Rewards

Combos 22

  • Apex Altisaur + Wrathful Raptors + Akroma's Will

    • Near-infinite damage

    Mana needed: 26,371 decks on Commander Spellbook

    How it works

    Steps

    Cast Apex Altisaur by paying {7}{G}{G}. When Apex Altisaur enters, its first ability triggers. Holding priority, cast Akroma's Will by paying its mana cost, giving creatures you control indestructible until end of turn. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. If the opposing creature dealt damage to Apex Altisaur, Apex Altisaur's second ability and Wrathful Raptors trigger. Resolve the Wrathful Raptors trigger, dealing damage to any opponent. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. Repeat from step 4 until your opponents control no creatures. If they happen to control an indestructible creature with power above 0, this loop can be done infinitely.

    Commander Spellbook ↗
  • Apex Altisaur + Wrathful Raptors + Heroic Intervention

    • Near-infinite damage

    Mana needed: 19,847 decks on Commander Spellbook

    How it works

    Steps

    Cast Apex Altisaur by paying {7}{G}{G}. When Apex Altisaur enters, its first ability triggers. Holding priority, cast Heroic Intervention by paying its mana cost, giving creatures you control indestructible until end of turn. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. If the opposing creature dealt damage to Apex Altisaur, Apex Altisaur's second ability and Wrathful Raptors trigger. Resolve the Wrathful Raptors trigger, dealing damage to any opponent. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. Repeat from step 4 until your opponents control no creatures. If they happen to control an indestructible creature with power above 0, this loop can be done infinitely.

    Commander Spellbook ↗
  • Apex Altisaur + Wrathful Raptors + Savage Order

    • Near-infinite damage

    Mana needed: 15,865 decks on Commander Spellbook

    How it works

    Before you start

    You control another creature with power 4 or greater.

    Steps

    Cast Savage Order by paying {2}{G}{G} and sacrificing a creature with power 4 or greater excluding Wrathful Raptors, searching your library for Apex Altisaur, putting it onto the battlefield and giving it indestructible until your next turn. When Apex Altisaur enters, its first ability triggers, causing it to fight a creature you don't control. If the opposing creature dealt damage to Apex Altisaur, Apex Altisaur's second ability and Wrathful Raptors trigger. Resolve the Wrathful Raptors trigger, dealing damage to any opponent. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. Repeat from step 3 until your opponents control no creatures. If they happen to control an indestructible creature with power above 0, this loop can be done infinitely.

    Commander Spellbook ↗
  • Apex Altisaur + Wrathful Raptors + Flawless Maneuver

    • Near-infinite damage

    Mana needed: 6,827 decks on Commander Spellbook

    How it works

    Steps

    Cast Apex Altisaur by paying {7}{G}{G}. When Apex Altisaur enters, its first ability triggers. Holding priority, cast Flawless Maneuver by paying its mana cost if you don't control your commander or casting it for free otherwise, giving creatures you control indestructible until end of turn. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. If the opposing creature dealt damage to Apex Altisaur, Apex Altisaur's second ability and Wrathful Raptors trigger. Resolve the Wrathful Raptors trigger, dealing damage to any opponent. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. Repeat from step 4 until your opponents control no creatures. If they happen to control an indestructible creature with power above 0, this loop can be done infinitely.

    Commander Spellbook ↗
  • Apex Altisaur + Darksteel Plate

    • Infinite damage to most creatures

    Mana needed: 3,190 decks on Commander Spellbook

    How it works

    Before you start

    Darksteel Plate attached to Apex Altisaur. You have a way to deal damage to Apex Altisaur.

    Steps

    Deal damage to Apex Altisaur, triggering its enrage ability, causing it to fight an opponent's creature with power one or greater. Apex Altisaur is dealt damage by the creature, triggering its enrage ability, causing it to fight an opponent's creature with power one or greater. Repeat step 2.

    Commander Spellbook ↗
  • Apex Altisaur + Wrathful Raptors + Unbreakable Formation

    • Near-infinite damage

    Mana needed: 1,747 decks on Commander Spellbook

    How it works

    Steps

    Cast Apex Altisaur by paying {7}{G}{G}. When Apex Altisaur enters, its first ability triggers. Holding priority, cast Unbreakable Formation by paying its mana cost, giving creatures you control indestructible until end of turn. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. If the opposing creature dealt damage to Apex Altisaur, Apex Altisaur's second ability and Wrathful Raptors trigger. Resolve the Wrathful Raptors trigger, dealing damage to any opponent. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. Repeat from step 4 until your opponents control no creatures. If they happen to control an indestructible creature with power above 0, this loop can be done infinitely.

    Commander Spellbook ↗
  • Apex Altisaur + Wrathful Raptors + Rootborn Defenses

    • Near-infinite damage

    Mana needed: 897 decks on Commander Spellbook

    How it works

    Steps

    Cast Apex Altisaur by paying {7}{G}{G}. When Apex Altisaur enters, its first ability triggers. Holding priority, cast Rootborn Defenses by paying its mana cost, giving creatures you control indestructible until end of turn. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. If the opposing creature dealt damage to Apex Altisaur, Apex Altisaur's second ability and Wrathful Raptors trigger. Resolve the Wrathful Raptors trigger, dealing damage to any opponent. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. Repeat from step 4 until your opponents control no creatures. If they happen to control an indestructible creature with power above 0, this loop can be done infinitely.

    Commander Spellbook ↗
  • Apex Altisaur + Hammer of Nazahn

    • Infinite damage to most creatures

    Mana needed: 824 decks on Commander Spellbook

    How it works

    Before you start

    Hammer of Nazahn attached to Apex Altisaur. You have a way to deal damage to Apex Altisaur.

    Steps

    Deal damage to Apex Altisaur, triggering its enrage ability, causing it to fight an opponent's creature with power one or greater. Apex Altisaur is dealt damage by the creature, triggering its enrage ability, causing it to fight an opponent's creature with power one or greater. Repeat step 2.

    Commander Spellbook ↗
  • Apex Altisaur + Eldrazi Monument

    • Infinite damage to most creatures

    Mana needed: 641 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Apex Altisaur.

    Steps

    Deal damage to Apex Altisaur, triggering its enrage ability, causing it to fight an opponent's creature with power one or greater. Apex Altisaur is dealt damage by the creature, triggering its enrage ability, causing it to fight an opponent's creature with power one or greater. Repeat step 2.

    Commander Spellbook ↗
  • Apex Altisaur + Blizzard Brawl

    • Infinite damage to most creatures

    Mana needed: 600 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three snow permanents.

    Steps

    Cast Blizzard Brawl by paying {G}, causing Apex Alitsaur to get +1/+0 and indestructible until end of turn, and then causing it to fight an opponent's creature with power one or greater. Apex Altisaur is dealt damage by the creature, triggering its enrage ability, causing it to fight an opponent's creature with power one or greater. Repeat step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Apex Altisaur can use because it has an enter-the-battlefield trigger.
  2. Mister FantasticMister Fantastic copies your triggered abilities, which Apex Altisaur can use because it has an enter-the-battlefield trigger.
  3. Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Apex Altisaur can use because it has an enter-the-battlefield trigger.
  4. Moritte of the FrostMoritte of the Frost copies creatures, which Apex Altisaur can use because it has an enter-the-battlefield trigger.
  5. The MimeoplasmThe Mimeoplasm copies creatures, which Apex Altisaur can use because it has an enter-the-battlefield trigger.
  6. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Apex Altisaur can use because it has an enter-the-battlefield trigger.
  7. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Apex Altisaur can use because it has an enter-the-battlefield trigger.
  8. Gishath, Sun's AvatarApex Altisaur is a Dinosaur, which Gishath, Sun's Avatar can use.
  9. Pantlaza, Sun-FavoredApex Altisaur is a Dinosaur, which Pantlaza, Sun-Favored can use.
  10. Itzquinth, Firstborn of GishathApex Altisaur is a Dinosaur, which Itzquinth, Firstborn of Gishath can use.

View Apex Altisaur on Scryfall