
Arcane Teachings
Enchantment — Aura$0.22
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets +2/+2 and has ": This creature deals 1 damage to any target."
Legal in Commander
Is
Does
Combos 23
Arcane Teachings + Bruce Banner // The Incredible Hulk
- Infinite combat phases
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Before you start
An opponent cannot block and kill The Incredible Hulk. The Incredible Hulk has vigilance.
Steps
Declare The Incredible Hulk as an attacker. Holding priority, activate The Incredible Hulk by tapping it, dealing 1 damage to it. The Incredible Hulk triggers, putting a +1/+1 counter on it, untapping it and giving you an additional combat phase after this one. Repeat each combat phase.
Arcane Teachings + Thornbite Staff + Basilisk Collar
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All permanents attached to the same creature. The creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing 1 damage to any opponent's creature and causing you to gain 1 life. The opponent's creature dies due to deathtouch, triggering Thornbite Staff, untapping your creature. Repeat.
Arcane Teachings + Thornbite Staff + Gorgon's Head
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Arcane Teachings + Thornbite Staff + Gorgon Flail
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Arcane Teachings + Thornbite Staff + Quietus Spike
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Arcane Teachings + Thornbite Staff + Vorpal Sword
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Arcane Teachings + Famished Paladin
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
Commander Spellbook ↗How it works
Before you start
Arcane Teachings attached to Famished Paladin. Famished Paladin does not have summoning sickness. You have a way to give Famished Paladin lifelink.
Steps
Activate Famished Paladin by tapping it, dealing 1 damage to any target and causing you to gain one life. Famished Paladin triggers, untapping it. Repeat.
Arcane Teachings + Thornbite Staff + Gift of Doom
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Arcane Teachings + Lurking Roper
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
Commander Spellbook ↗How it works
Before you start
Arcane Teachings attached to Lurking Roper. Lurking Roper does not have summoning sickness. You have a way to give Lurking Roper lifelink.
Steps
Activate Lurking Roper by tapping it, dealing 1 damage to any target and causing you to gain one life. Lurking Roper triggers, untapping it. Repeat.
Arcane Teachings + Thornbite Staff + Rune of Mortality
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Plargg, Dean of Chaos // Augusta, Dean of OrderArcane Teachings taps your creatures, which Plargg, Dean of Chaos // Augusta, Dean of Order can use because it cares how many of your creatures are tapped.
- Solphim, Mayhem DominusArcane Teachings damages opponents and Solphim, Mayhem Dominus multiplies your damage.
- Torbran, Thane of Red FellArcane Teachings damages opponents and Torbran, Thane of Red Fell multiplies your damage.
- Gisela, Blade of GoldnightArcane Teachings damages opponents and Gisela, Blade of Goldnight multiplies your damage.
- Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedArcane Teachings damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
- Neriv, Heart of the StormArcane Teachings damages opponents and Neriv, Heart of the Storm multiplies your damage.
- Tor Wauki the YoungerArcane Teachings damages opponents and Tor Wauki the Younger multiplies your damage.
- Hawkeye, Young AvengerArcane Teachings damages opponents and Hawkeye, Young Avenger multiplies your damage.
- Rem Karolus, Stalwart SlayerArcane Teachings damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
- Taii Wakeen, Perfect ShotArcane Teachings damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.