
Blasphemous Act
Sorcery$0.79
This spell costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Legal in Commander
Is
Does
Combos 12
Blasphemous Act + Repercussion
- Near-infinite damage to all players
Commander Spellbook ↗How it works
Steps
Cast Blasphemous Act by paying at most {8}{R}, dealing 13 damage to each creature. Repercussion triggers for each creature dealt damage this way. Resolve the first Repercussion trigger, dealing 13 damage to an opponent. Repeat step 3 for each Repercussion trigger, ensuring to resolve all triggers that would damage your opponent(s) first.
Blasphemous Act + Toralf, God of Fury // Toralf's Hammer
- Near-infinite damage
Commander Spellbook ↗How it works
Steps
Cast Blasphemous Act by paying at most {7}{R}, dealing 13 damage to each creature. Each creature an opponent controls who was dealt dealt excess damage this way causes Toralf to trigger. Resolve the first Toralf trigger, dealing an amount of damage to an opponent. Repeat step 3 for each remaining trigger.
Blasphemous Act + Fall of Cair Andros
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Before you start
An opponent controls a creature with toughness less than 13.
Steps
Cast Blasphemous Act by paying at most {7}{R}, dealing 13 damage to each creature. For each creature opponents control that is dealt excess damage, Fall of Cair Andros triggers, creating a 0/0 Army if you dont control one, and putting a number of +1/+1 counters on an Army you control equal to the excess damage.
Blasphemous Act + Expedited Inheritance
- Each player may exile a portion of their library with the ability to play the exiled cards until the end of their next turn
Commander Spellbook ↗How it works
Before you start
There's a creature on the battlefield.
Steps
Cast Blasphemous Act by paying at most {7}{R}, dealing 13 damage to each creature. Expedited Inheritance triggers for each creature dealt damage. Resolve the first trigger, allowing the creature's controller to exile 13 cards from the top of their library with the ability until the end of their next turn Repeat step 3 as needed for any remaining triggers.
Blasphemous Act + Soulfire Grand Master
- Near-infinite lifegain
Commander Spellbook ↗How it works
Steps
Cast Blasphemous Act by paying at most {7}{R}, dealing 13 damage to each creature and causing you to gain life equal to the damage dealt this way due to Soulfire Grand Master.
Blasphemous Act + Tree of Perdition + Brash Taunter
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
Tree of Perdition does not have summoning sickness. You have enough mana available to cast Blasphemous Act.
Steps
Activate Tree of Perdition, exchanging target opponent's life total with Tree of Perdition's toughness. Cast Blasphemous Act, dealing thirteen damage to all creatures. Brash Taunter triggers, dealing thirteen damage to target opponent.
Blasphemous Act + Stuffy Doll + Tree of Perdition
- Target player loses the game
Commander Spellbook ↗How it works
Before you start
Tree of Perdition does not have summoning sickness. Enough mana to cast Blasphemous Act.
Steps
Activate Tree of Perdition by tapping it, targeting your opponent and setting their life total to 13. Cast Blasphemous Act, dealing 13 damage to Stuffy Doll. Stuffy Doll triggers, dealing 13 damage to your opponent.
Blasphemous Act + Tree of Perdition + Mogg Maniac
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
Tree of Perdition does not have summoning sickness. Mogg Maniac has selected the opponent that will be targeted with Tree of Perdition. You have enough mana available to cast Blasphemous Act.
Steps
Activate Tree of Perdition, exchanging target opponent's life total with Tree of Perdition's toughness. Cast Blasphemous Act, dealing thirteen damage to all creatures. Mogg Maniac triggers, dealing thirteen damage to target opponent.
Blasphemous Act + Tree of Perdition + Boros Reckoner
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
Tree of Perdition does not have summoning sickness. You have enough mana available to cast Blasphemous Act.
Steps
Activate Tree of Perdition, exchanging target opponent's life total with Tree of Perdition's toughness. Cast Blasphemous Act, dealing thirteen damage to all creatures. Boros Reckoner triggers, dealing thirteen damage to target opponent.
Blasphemous Act + Tree of Perdition + Spitemare
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
Tree of Perdition does not have summoning sickness. You have enough mana available to cast Blasphemous Act.
Steps
Activate Tree of Perdition, exchanging target opponent's life total with Tree of Perdition's toughness. Cast Blasphemous Act, dealing thirteen damage to all creatures. Spitemare triggers, dealing thirteen damage to target opponent.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Blasphemous Act is an Instant or sorcery.
- Gandalf the GreyGandalf the Grey copies your spells and Blasphemous Act is an Instant or sorcery.
- Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Blasphemous Act is an Instant or sorcery.
- Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Blasphemous Act is an Instant or sorcery.
- Venser, Fervent ForgerVenser, Fervent Forger copies your spells and Blasphemous Act is an Instant or sorcery.
- Zada, Hedron GrinderBlasphemous Act is an Instant or sorcery, which Zada, Hedron Grinder can use.
- Krark, the ThumblessBlasphemous Act is an Instant or sorcery, which Krark, the Thumbless can use.
- Prismari, the InspirationBlasphemous Act is an Instant or sorcery, which Prismari, the Inspiration can use.
- Storm, Force of NatureBlasphemous Act is an Instant or sorcery, which Storm, Force of Nature can use.
- Melek, Izzet ParagonBlasphemous Act is an Instant or sorcery, which Melek, Izzet Paragon can use.