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Repercussion

Repercussion

Enchantment$11.30

Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.

Legal in Commander

Is

Does

Combos 39

  • Repercussion + Blasphemous Act

    • Near-infinite damage to all players

    Mana needed: 40,218 decks on Commander Spellbook

    How it works

    Steps

    Cast Blasphemous Act by paying at most {8}{R}, dealing 13 damage to each creature. Repercussion triggers for each creature dealt damage this way. Resolve the first Repercussion trigger, dealing 13 damage to an opponent. Repeat step 3 for each Repercussion trigger, ensuring to resolve all triggers that would damage your opponent(s) first.

    Commander Spellbook ↗
  • Repercussion + Chandra's Incinerator

    • Near-infinite damage to one opponent
    • Destroy all creatures target opponent controls

    10,436 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal noncombat damage to an opponent who controls at least one creature.

    Steps

    Deal noncombat damage to an opponent. Chandra's Incinerator triggers, dealing that much damage to a creature the opponent controls. Repercussion triggers, causing the creature to deal damage equal to the damage dealt to it to its controller. Repeat from step 2 until the opponent loses the game due to having zero or less life, or until the opponent controls no creatures. If you have a repeated way to deal noncombat damage to any other opponent(s) who control a creature, you may repeat this loop for those opponents.

    Commander Spellbook ↗
  • Repercussion + Brash Taunter + Pariah's Shield

    • Infinite damage to one opponent

    2,082 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Brash Taunter. Brash Taunter is indestructible.

    Steps

    Deal damage to Brash Taunter. Brash Taunter and Repercussion trigger. Resolve the Brash Taunter trigger, dealing damage to an applicable target. Resolve the Repercussion trigger, dealing damage to Brash Taunter instead of you due to Pariah's Shield. Repeat from step 2.

    Commander Spellbook ↗
  • Repercussion + Brash Taunter + Pariah

    • Infinite damage to one opponent

    1,882 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Brash Taunter. Brash Taunter is indestructible.

    Steps

    Deal damage to Brash Taunter. Brash Taunter and Repercussion trigger. Resolve the Brash Taunter trigger, dealing damage to an applicable target. Resolve the Repercussion trigger, dealing damage to Brash Taunter instead of you due to Pariah. Repeat from step 2.

    Commander Spellbook ↗
  • Repercussion + Brash Taunter + Gideon's Sacrifice

    • Infinite damage to one opponent

    Mana needed: 1,220 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Brash Taunter. Brash Taunter is indestructible.

    Steps

    Cast Gideon's Sacrifice by paying {W}, targeting Brash Taunter. Deal damage to Brash Taunter. Brash Taunter and Repercussion trigger. Resolve the Brash Taunter trigger, dealing damage to an applicable target. Resolve the Repercussion trigger, dealing damage to Brash Taunter instead of you due to Gideon's Sacrifice. Repeat from step 2.

    Commander Spellbook ↗
  • Repercussion + Pariah + Screaming Nemesis

    • Infinite damage

    856 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Screaming Nemesis. Screaming Nemesis is indestructible.

    Steps

    Deal damage to Screaming Nemesis. Screaming Nemesis and Repercussion trigger. Resolve the Screaming Nemesis trigger, dealing damage to an applicable target. Resolve the Repercussion trigger, dealing damage to Screaming Nemesis instead of you due to Pariah. Repeat from step 2.

    Commander Spellbook ↗
  • Repercussion + Pariah's Shield + Screaming Nemesis

    • Infinite damage

    833 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Screaming Nemesis. Screaming Nemesis is indestructible.

    Steps

    Deal damage to Screaming Nemesis. Screaming Nemesis and Repercussion trigger. Resolve the Screaming Nemesis trigger, dealing damage to an applicable target. Resolve the Repercussion trigger, dealing damage to Screaming Nemesis instead of you due to Pariah's Shield. Repeat from step 2.

    Commander Spellbook ↗
  • Repercussion + Mogg Maniac + Pariah

    • Infinite damage to one opponent

    805 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Mogg Maniac. Mogg Maniac is indestructible.

    Steps

    Deal damage to Mogg Maniac. Mogg Maniac and Repercussion trigger. Resolve the Mogg Maniac trigger, dealing damage to an applicable target. Resolve the Repercussion trigger, dealing damage to Mogg Maniac instead of you due to Pariah. Repeat from step 2.

    Commander Spellbook ↗
  • Repercussion + Mogg Maniac + Pariah's Shield

    • Infinite damage to one opponent

    780 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Mogg Maniac. Mogg Maniac is indestructible.

    Steps

    Deal damage to Mogg Maniac. Mogg Maniac and Repercussion trigger. Resolve the Mogg Maniac trigger, dealing damage to an applicable target. Resolve the Repercussion trigger, dealing damage to Mogg Maniac instead of you due to Pariah's Shield. Repeat from step 2.

    Commander Spellbook ↗
  • Repercussion + Truefire Captain + Pariah

    • Infinite damage to one opponent

    760 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Truefire Captain. Truefire Captain is indestructible.

    Steps

    Deal damage to Truefire Captain. Truefire Captain and Repercussion trigger. Resolve the Truefire Captain trigger, dealing damage to an applicable target. Resolve the Repercussion trigger, dealing damage to Truefire Captain instead of you due to Pariah. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Solphim, Mayhem DominusRepercussion damages opponents and Solphim, Mayhem Dominus multiplies your damage.
  2. Torbran, Thane of Red FellRepercussion damages opponents and Torbran, Thane of Red Fell multiplies your damage.
  3. Gisela, Blade of GoldnightRepercussion damages opponents and Gisela, Blade of Goldnight multiplies your damage.
  4. Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedRepercussion damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
  5. Neriv, Heart of the StormRepercussion damages opponents and Neriv, Heart of the Storm multiplies your damage.
  6. Tor Wauki the YoungerRepercussion damages opponents and Tor Wauki the Younger multiplies your damage.
  7. Hawkeye, Young AvengerRepercussion damages opponents and Hawkeye, Young Avenger multiplies your damage.
  8. Rem Karolus, Stalwart SlayerRepercussion damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
  9. Taii Wakeen, Perfect ShotRepercussion damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.
  10. Rankle and TorbranRepercussion damages opponents and Rankle and Torbran multiplies your damage.

View Repercussion on Scryfall