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Blazing Sunsteel

Blazing Sunsteel

Artifact — Equipment$7.56

Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip

Legal in Commander

Is

Does

Combos 18

  • Blazing Sunsteel + Wayta, Trainer Prodigy

    • Infinite damage

    2,975 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to the creature with Blazing Sunsteel attached. The creature with Blazing Sunsteel attached is indestructible.

    Steps

    Deal damage to the creature that has Blazing Sunsteel attached. Blazing Susnteel triggers twice. Resolve the first trigger, dealing damage to any target. Resolve the second Blazing Sunsteel trigger, dealing damage to the creature it is attached to. Repeat from step 2.

    Commander Spellbook ↗
  • Blazing Sunsteel + Polyraptor

    • Infinite damage
    • Infinite creature tokens

    2,483 decks on Commander Spellbook

    How it works

    Before you start

    Polyraptor is indestructible.

    Steps

    Deal damage to Polyraptor. Polyraptor and Blazing Sunsteel trigger. Resolve the Polyraptor trigger, creating a creature token. Resolve the Blazing Sunsteel trigger, dealing damage to Polyraptor. Repeat from step 2.

    Commander Spellbook ↗
  • Blazing Sunsteel + Barbed Servitor

    • Infinite damage
    • Infinite lifeloss

    2,089 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Barbed Servitor

    Steps

    Deal damage to Barbed Servitor Barbed Servitor and Blazing Sunsteel trigger. Resolve the Barbed Servitor trigger, causing an opponent to lose life equal to the damage dealt to it Resolve the Blazing Sunsteel trigger, dealing damage to Barbed Servitor. Repeat from step 2.

    Commander Spellbook ↗
  • Blazing Sunsteel + Vrondiss, Rage of Ancients

    • Infinite damage
    • Infinite creature tokens

    1,409 decks on Commander Spellbook

    How it works

    Before you start

    Vrondiss is indestructible.

    Steps

    Deal damage to Vrondiss. Vrondiss and Blazing Sunsteel trigger. Resolve the Vrondiss trigger, creating a creature token. Resolve the Blazing Sunsteel trigger, dealing damage to Vrondiss. Repeat from step 2.

    Commander Spellbook ↗
  • Blazing Sunsteel + Indoraptor, the Perfect Hybrid + Rite of Passage

    • Infinite +1/+1 counters on a creature
    • Infinite damage

    1,293 decks on Commander Spellbook

    How it works

    Before you start

    Blazing Sunsteel attached to Indoraptor. You have a way to deal exactly 1 damage to Indoraptor. Indoraptor has toughness 2 or greater.

    Steps

    Deal exactly 1 damage to Indoraptor. Indoraptor, Rite of Passage and Blazing Sunsteel trigger. Resolve the Rite of Passage trigger, putting a +1/+1 counter on Indoraptor. Resolve the Indoraptor trigger, causing it to deal damage equal to its power to a random opponent unless they sacrifice a creature. Resolve the Blazing Sunsteel trigger, dealing 1 damage to Indoraptor. Repeat from step 2.

    Commander Spellbook ↗
  • Blazing Sunsteel + Metropolis Reformer

    • Infinite damage
    • Infinite lifegain
    • Infinite lifegain triggers

    1,088 decks on Commander Spellbook

    How it works

    Before you start

    Blazing Sunsteel attached to Metropolis Reformer. You have a way to deal damage to Metropolis Reformer. You have a way to give Metropolis Reformer indestructible.

    Steps

    Give Metropolis Reformer indestructible, and then deal damage to Metropolis Reformer. Metropolis Reformer and Blazing Sunsteel trigger. Resolve the Metropolis Reformer trigger, causing you to gain life equal to the damage dealt. Resolve the Blazing Sunsteel trigger, dealing that much damage to Metropolis Reformer. Repeat from step 2.

    Commander Spellbook ↗
  • Blazing Sunsteel + Raptor Hatchling

    • Infinite damage
    • Infinite creature tokens

    934 decks on Commander Spellbook

    How it works

    Before you start

    Raptor Hatchling is indestructible.

    Steps

    Deal damage to Raptor Hatchling. Raptor Hatchling and Blazing Sunsteel trigger. Resolve the Raptor Hatchling trigger, creating a creature token. Resolve the Blazing Sunsteel trigger, dealing damage to Raptor Hatchling. Repeat from step 2.

    Commander Spellbook ↗
  • Blazing Sunsteel + Raphael, Ninja Destroyer

    • Infinite damage
    • Infinite red mana

    796 decks on Commander Spellbook

    How it works

    Before you start

    Raphael is indestructible. You have a way to deal damage to Raphael.

    Steps

    Deal damage to Raphael. Raphael and Blazing Sunsteel trigger. Resolve the Raphael trigger, adding that much {R}. Resolve the Blazing Sunsteel trigger, dealing that much damage to Raphael. Repeat from step 2.

    Commander Spellbook ↗
  • Blazing Sunsteel + Sporeweb Weaver

    • Infinite damage
    • Infinite creature tokens
    • Infinite lifegain
    • Infinite lifegain triggers

    563 decks on Commander Spellbook

    How it works

    Before you start

    Blazing Sunsteel attached to Sporeweb Weaver. You have a way to give Sporeweb Weaver indestructible. You have a way to deal damage to Sporeweb Weaver.

    Steps

    Give Sporeweb Weaver indestructible by any method. Deal damage to Sporeweb Weaver. Sporeweb Weaver and Blazing Sunsteel trigger. Resolve the Sporeweb Weaver trigger, creating a 1/1 green Saproling creature token and gaining you 1 life. Resolve the Blazing Sunsteel trigger, dealing at least one damage to Sporeweb Weaver. Repeat from step 3.

    Commander Spellbook ↗
  • Blazing Sunsteel + Sculpting Steel

    • Infinite damage

    546 decks on Commander Spellbook

    How it works

    Before you start

    Blazing Sunsteel and Sculpting Steel attached to an indestructible creature you control. You have a way to deal damage to the indestructible creature.

    Steps

    Deal damage to the indestructible creature. Blazing Sunsteel and Sculpting Steel trigger. Resolve the Blazing Sunsteel trigger, dealing damage equal to the damage dealt to any target. Resolve the Sculpting Steel trigger, dealing damage equal to the damage dealt to the indestructible creature. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Solphim, Mayhem DominusBlazing Sunsteel damages opponents and Solphim, Mayhem Dominus multiplies your damage.
  2. Torbran, Thane of Red FellBlazing Sunsteel damages opponents and Torbran, Thane of Red Fell multiplies your damage.
  3. Gisela, Blade of GoldnightBlazing Sunsteel damages opponents and Gisela, Blade of Goldnight multiplies your damage.
  4. Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedBlazing Sunsteel damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
  5. Neriv, Heart of the StormBlazing Sunsteel damages opponents and Neriv, Heart of the Storm multiplies your damage.
  6. Tor Wauki the YoungerBlazing Sunsteel damages opponents and Tor Wauki the Younger multiplies your damage.
  7. Hawkeye, Young AvengerBlazing Sunsteel damages opponents and Hawkeye, Young Avenger multiplies your damage.
  8. Rem Karolus, Stalwart SlayerBlazing Sunsteel damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
  9. Taii Wakeen, Perfect ShotBlazing Sunsteel damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.
  10. Rankle and TorbranBlazing Sunsteel damages opponents and Rankle and Torbran multiplies your damage.

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